The Sanvian Warrior is about a soldier who used to be in the sanvian army, but he is the last one who survived. Still, try to defend Sanvia city!
http://forums.qj.net/psp-development-forum/153087-release-sanvian-warrior-0-1beta.html
The Sanvian Warrior is about a soldier who used to be in the sanvian army, but he is the last one who survived. Still, try to defend Sanvia city!
http://forums.qj.net/psp-development-forum/153087-release-sanvian-warrior-0-1beta.html
Welcome to Sushi Island. As an aspiring Mage Master, your mission is to collect and train a party of up to 6 low level mages and eventually win the Sushi Island Tournament. Thus rescuing your kingdom from your traitor of a brother.
You start with one of 29 Mage Apprentices and through battles of skill and strength, you can upgrade their experience points, gradually growing stronger and stronger mages until you are ready to enter the tournament for the top prize of the Sushi Cup.
This is a PSP clone of a Tron Light Cycle racing game. Objective of the game is to make your enemies collide with the trail you leave behind you as you speed along the grid in cyber space.
Changes:
* Now you can race up to 29 opponents! Go nuts, first one to place first out of 30 get’s a cookie…
* New variable grid size! Choose from small, normal, large and HUGE!
* New mini-map – toggle it on/off in-game with []!
* New type of AI added
* New gametype added – you may now choose from ‘Classic’ and ‘Uber’ (more on this later)
* Custom Skin support! Easy-to-use Modular skin system implemented. Read ‘Skin.txt’ in the folder for instructions. I’d like to thank 0m3GA ARS3NAL for the Virtual Reality skin from MGS I now have bundled with Light Cycle 3D v3.0
* more i’m just forgetting sorry
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=12306 for the news.
http://forums.qj.net/psp-development-forum/152813-release-light-cycle-3d-v3-0-a.html
RedHoody was left for dead after his final fight against the Big Bad Wolf. Racoons stole his heart and replaced it by a robotic heart. But RedHoody is not dead and its makes sense than his barely indestructible heart will back! She will need to jolt his body to keep running his fake heart and stay in condition (of course, this game is a total parody of Crank II High Voltage).
This demonstration is an Alpha version, just to show the concept. There just one screen and no scrolling, but it’s enough to play. The game using the Euphoria LUA Player v2.
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=12295 and http://www.dcemu.co.uk/vbulletin/showthread.php?t=217759 for the news.
Welcome to Sushi Island. As an aspiring Mage Master, your mission is to collect and train a party of up to 6 low level mages and eventually win the Sushi Island Tournament. Thus rescuing your kingdom from your traitor of a brother.
You start with one of 29 Mage Apprentices and through battles of skill and strength, you can upgrade their experience points, gradually growing stronger and stronger mages until you are ready to enter the tournament for the top prize of the Sushi Cup.
Changes:
– added trainers who guide you through the whole Mage Master experience.
– fixed underpowered spells from increasing your opponent’s health. It now says
attack was ineffective.
– moved game save to START so that those O saving loops go away
– use O to exit from battle preparation screens.
– all new mage upgrades now happen at green or white training centres
– rearranged the order of the training centres to have a more natural flow around the road, and switched the game save format. The order is now: white, yellow, red, blue, black (tournament) and green. Please consider restarting your game, I load, but don’t gurantee the integrety of your old games.
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=12304 for the news.
http://www.psp-hacks.com/forums/f141/homebrew-idol-2-hardhats-battle-arena-t239953/
PSPMarble is a homebrew game that adopted the style of the “Marble” game (remember that old retro game?), but also extended the gameplay to 3D, with physics and some new gameplay ideas.
Changes:
COMPLETED REQUEST regarding the camera system (wrapping is allowed now). Requested by “the underminerâ€.
UPDATED physics module, now marble goes a bit faster, but the controls remain accurate, and they won’t make your life harder with “puzzlesâ€.
UPDATED stacked particle system for smoother animation.
UPDATED session cache manager, and now the load times while you switch menu-related session are improved.
UPDATED an input event in the tutorial mode.
Plus more not-so-worth to mention.
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=12305 for the news.
http://www.psp-hacks.com/forums/f141/homebrew-idol-2-pspmarble-orchestra-sensation-t239848/
Wagic is an Heroic Fantasy battle game reproducing the rules of a famous Collectible trading card game. In Wagic, you fight against an AI with your deck of cards. Each time you win, you earn credits to buy more cards in the shop, and improve your deck.
Icarus from the Wagic forums sent an italian translation for Wagic 0.7.1!
Thanks to http://www.tehskeen.com/forums/showthread.php?threadid=12281 for the news.
SG57 updated his 3D Tron game “Light Cycle 3D”.
Changes:
* Songs with track names will now be displayed if they are available!
http://forums.qj.net/psp-development-forum/152813-release-light-cycle-3d-v2-01-a.html
Wagic is an Heroic Fantasy battle game reproducing the rules of a famous Collectible trading card game. In Wagic, you fight against an AI with your deck of cards. Each time you win, you earn credits to buy more cards in the shop, and improve your deck.
Changes:
Wagic now has more than 2100 cards, including 500 new cards from the 10th Edition, Alara Reborn, Shards of Alara, Urza’s saga, Revised, Ice Age, Ravnica, Shadowmoor, Legends…remember that you can get more sets from the community at http://wololo.net/wagic
Counterspells finally work! Blue decks now get all their power back. Plus, the AI doesn’t complain if you keep counter its spells and play the bad guy
Improvements in the Shop: Sets that have more than 80 cards now offer boosters (the minimum was 100 in previous releases), the shop tells you how many cards of a given name you already own, so that you don’t buy more than necessary
New parser keywords: “lord†now works until end of turn for instants and sorceries, fizzle keyword (for counterspells), stack is now a valid zone for targets, library is now a valid zone for targets, damage all, move all, discard (random), deplete, rampage
Zip file support for images. More info here
Translation system. Wagic is now available in french and german (thanks Aco), and, of course, in english. This is experimental, and will be improved depending on the success of this feature. See Res/lang/Readme.txt for more info. If you can translate Wagic in another language, feel free to do so and contact me. Currently this only supports latin 1 languages though, but if a coder wants to dig in and help us with font issues for other languages, let me know.
The main menu shows you various stats about your decks
4000 cards limitation has been removed.
AI Decks now get a name and a description
Libraries can finally be searched (think Diabolic tutor)
Performance improvements in the Deck editor and the shop for people with huge collections
Sleep mode doesn’t crash the PSP anymore (thanks orine)
Various Bug fixes (Momir Basic crash with too much mana, Shroud for cards in hand or in the graveyard, …)
Cards Bug fixes (Arcanis the Omnipotent, Cancel, Counterspell, Heartcage Giant , Northern Paladin, repulse, Restrain, Shadowfeed, Skyshroud Vampire, Soothing Balm, Spell blast, Strength of unity, …)
Thanks to http://www.tehskeen.com/modules/News/showarticle.php?threadid=12182 for the news.
Sony PSP developer GENyUS has released a new version of his Custom Firmware for Sony PSP 1000 and 2000 (non-TA-088v3) users. This new CFW supports all the functions of the official firmware 5.50 with Pops and ISO support. Today they have also released build 4 of CFW 5.50GEN-A to fix the PSN network bug issue.
Changes:
Support for functions of official Firmware 5.50
Functions standby reset and Pandora have been removed
The plug-in Bubbletune to classify games according to category was deleted
Patch Slim Colors Bubbletunes was deleted
The pops is functional (emulation of PS1 games to work)
The custom firmware 5.50GEN-A supports the launch of ISO and of PS1 games
Popsloader and all plugins are normally incurred.
The option “hide your MAC address is always available in the recovery
Note: DO NOT attempt to flash or install CFW 5.50 GEN-A on a PSP-3000 or TA-088v3 hand-held. You will render your PSP a useless brick.
Thanks to brakken / http://www.tehskeen.com for the newstext and the news itself!