Category: J2ME

luaj v0.83 (J2ME misc)

Lightweight, fast Java-centric Lua interpreter written for both J2ME and J2SE, including libraries for basic, string, table, package, math, coroutine packages, an optional compiler, luajava bindings, and JSR-233 pluggable scripting engine bindings.

http://sourceforge.net/projects/luaj/

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Microlog v1.1.0 (Snapshot) (04-12-2008) (J2ME misc)

Microlog is a small logging library for Java ME (J2ME) like Log4j. It has support for logging to console, file, RecordStore, Canvas, Form, Bluetooth, a serial port (Bluetooth, IR, USB), Socket(incl SSL), UDP, Syslog, MMS, SMS, e-mail or to Amazon S3.

http://sourceforge.net/projects/microlog/

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MeBoy v2.1 (GBC emu for J2ME)

MeBoy is a Gameboy emulator for mobile phones (which means you can use it to play Gameboy games on a mobile phone). It works on phones with support for Java Micro Edition, specifically MIDP 2.0. Your phone manufacturer’s web site can tell you if this includes your phone.

MeBoy supports both Gameboy and Gameboy Color games, and with version 2.0 you can even play your games with sound!

With MeBoy you can also save your progress at any time, whether the game itself supports saving or not. Any number of saved games can be stored concurrenly (only limited by your phone’s available storage space). Since version 2.0, you can share your saved games with your friends via Bluetooth.

Release notes:

6 Dec 2008: MeBoy 2.1 released! 2.1 fixes several bugs in 2.0, including missing sprites and a bug that prevented the real-time clock to update. The “experimental” sound mode should now also sound much better. MeBoy also sports its own icon on the theme “What if the Gameboy Color had a numeric keypad?”, but you can choose a different icon if you want in MeBoyBuilder. Finally, Greek and Russian translations are included – thanks Klimis Ioannidis and murrenna!

Thanks to Bjoern Carlin, the author of MeBoy himself, for the news hint via email.

http://arktos.se/meboy/

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Escluderlate v0.1.2

Escluderlate is a Java game for mobiles and portable devices (J2ME). The scope is surviving inside the arena more than the computer controlled opponent(s). You have to avoid crashing on the walls that each player leaves behind. You can move your pointer using the arrows, or the keys 2(up), 4(left), 6(right), and 8(down). Escluderlate contains 21 different levels and 3 different speeds, but it’s easily extendable.

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Inertia v1.2.4

Inertia is a little game for use on Java MIDP-1.0 enabled devices like cell phones. It is based on the Inertia game by Simon Tatham.

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