News
Added Aug 3, 2007, Under:
GP2x
A new release of PSX4GP2x is ready! This Playstation 1 emulator for the GP2x comes with the following changes in this version.
Changes:
– Unai’s work in progress frameskip is now implemented in this release. NOTE: Unai has advised me it is in a “preview” type stage. For testing feedback it is set to on by default.
– New dynarec! Faster and more compatible.
– Reverted to old CDR ISO handling. Everything but .bz/.index is supported, including ISO’s.
This build is much faster in many games. With the right settings there are games that run fullspeed with sound and no interlacing! Frameskip is still being worked on and there’s a lot of performance still to be unleashed from the emulator with that feature alone. Also the dynarec has further to go. There’s a lot of polishing to do, but feedback is greatly welcomed.
http://www.zodttd.com/
Hexaxis XXI has been updated, this version fixes problems with highscore saving. Thanks to http://www.dcemu.co.uk for the news.
http://www.madcents.com/HexaxisUpdate8-1.zip
PSPSSH is a SSH2 Client for PSP.
Changes:
– Add splash screen on startup
– Add Clear key in Danzeff keyboard
(useful to clear a field in the login menu)
– IR keyboard enhancement with new short keys inside menus
– Support Sprint PDA keyboard (thanks to Craig)
– Use new SDK wifi functions
– Update help / README files
– Bug fix & Code cleaning
http://zx81.zx81.free.fr/serendipity/index.php?/archives/205-PSPSSH-SSH2-Client-for-PSP-v1.0.8.html
The recently coding competition GBAX 2007 has been brought to an end and the results are out now.
Many apologies for the lateness in announcing the winners. This years competition was our hardest ever to judge. There were half a dozen or so entries that were deserving of the three winning places and we had a truly tough time deciding on them. There can however only be three winners and below you can find them.
1st Place – Sqdef
2nd Place – Ozone
3rd Place – Battlejewels
Winners will be contacted shortly by GP2x.co.uk (GBAX) with further details on how to claim their prize.
As always a wide selection of entries and it seems every year the standard gets better and better. We are already dreading the judging on what next year will bring 😉 Thanks again to everyone that took part in the competition but especially to the coders who make the GBAX coding competitions what they are! See you next year!
http://gbax.gp2x.de/gbax2007.html
Here are news from Heavy Stylus!
With Grumpy Cat & DHG’s help and authorisation, RGCD have produced a limited quantity of Thrust Advance and Motocross Challenge cartridges and are selling them at cost price via our shop (http://www.rgcd.co.uk/shop). Info cut and pasted from website follows:
“RGCD have teamed up with some of the best homebrew developers to bring you the RGCD cart project – top GBA homebrew games on cartridge, sold at cost price and in very limited quantities. Our first cart release was Grumpy Cat’s awesome ‘Thrust Advance’, a tribute to the Firebird classic of old and quite probably one of the best examples of quality retro gaming available for Nintendo’s single-screen handheld.
Read full game review » http://www.rgcd.co.uk/shop/reviews/thrust-advance/
Following that, our second release is a game that a lot of you have been waiting for… RGCD and DHG Games present the authorised cartridge release of RGCD #02’s featured game; Motocross Challenge!
Originally planned as a commercial GBA release, Motocross Challenge had been in development for three years by relatively small indie developer DHG. In 2006 they signed the game to what they describe on their website as “a very big and international publisher that shall remain unnamed”. After a further six months of solid work, the game was finally completed in February 2007 – yet while it was in final testing the publisher decided that the GBA market wouldn’t support enough sales of a non-licensed game to make releasing it worthwhile. The project was thereafter cancelled, despite just needing to be written to a cartridge, stuck in a box and shipped to the shops.
Without the necessary resources to port the game to another platform and with a strong desire to actually let someone play the damn thing, DHG made the amicable decision to host their opus for download from their website. However, following our glowing review of the game, we at RGCD thought that this outstanding title should be given the proper cartridge release that it deserves. So with DHG Games’ authorisation we’ve created a limited batch of MXC cartridges for you to buy and plug into your GBA, SP, Micro or DS!
For the small sum of £8.50 (including P&P), MXC can be yours to own today. As per RGCD’s other cart releases, MXC is strictly limited to less than 100 carts.
Read full game review » http://www.rgcd.co.uk/shop/reviews/motocross-challenge/
(Please note that MXC now has a (limited) save function; the game saves your last achieved password in the cart’s SRAM, saving you the bother of having to write down codes after each game. Bonus! Also, there is a reason this cart is for sale for considerable more than the usual price – DHG requested that we send them 20 carts in order for us to proceed with this cartridge project, and clearly the money to buy those had to come from somewhere… However, when you take into consideration that this was originally coded as a commercial game, our budget price tag is still very reasonable.)”
We’re looking to release several more homebrew carts, so if you’ve got a game that you’d like to see released, drop us a line via the website.
The shop is STRICTLY NON COMMERCIAL!
http://www.rgcd.co.uk/shop
SoftDev has updated his NeoGeo CD emulator for the Nintendo GameCube. It now has the ability to load games from the SD Card (Slot A). Thanks to brakken again for the news 🙂
http://www.tehskeen.com/forums/showthread.php?t=4153
Crunchy2 from the SkeenDev Development Forums has updated SNES9X-GX 2.0 to include some general cleanup of the functions/menus and experimental > 1.36GB support for Nintendo Wii owners. SNES9X-GX 2.0 is a port of SNES9X for the Nintendo GameCube/Wii. Using this emulator you can enjoy all of your classic SuperNES on your lastgen/nextgen consoles.
Thanks to brakken ( http://www.tehskeen.net ) for the news.
Changes:
* Added: SD slot B options for freezes, sram and loading of roms
* Changed: SMB options no longer displayed in menus when run on a Wii
* Changed: Game auto resumes running after resetting when choosing the “Reset
Game” menu option
* Fixed (maybe): Reading of DVDs past the 1.36 GB barrier (Wii only) please
test! – svpe
http://www.tehskeen.com/forums/showthread.php?t=3918
Added Aug 2, 2007, Under:
GP2x
Here is a new version of Blox. The game is completely rewritten and now fast enough to support all the features of the original Brix such as Elevators, Lasers, Teleporters, Water and acid basins, Sand glasses and Crumbling bricks.
50 levels are included and it is possible to add own ones. This time sound effects are partly available but there is still no music.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,25,2201
Added Aug 2, 2007, Under:
GP2x
This is a remake of a Spectrum game called “Camelot Warriors”!
http://computeremuzone.com/forum/viewtopic.php?t=4078
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