News
Added Jun 5, 2009, Under:
iOS
GridLoc is a game of logic with simple rules but requiring your neurons to be firing to solve the grids.
The goal of the game is to solve the grid by selecting the smaller squares that needs to be filled based on the number in the larger square. Watch out for smaller squares that adjoin several larger squares!
http://appshopper.com/games/gridloc
Added Jun 5, 2009, Under:
GP2x
Added Jun 5, 2009, Under:
Wii
MPlayer CE is a fork of the Team Twiizers MPlayer Wii port.
Changes:
USB LAN Adaptor support fixed (again). Thanks to CountZ3ro for testing. Please note that you will need to install the USB 2.0 cIOS.
cIOS improved to stop conflicts with other homebrew. Please note that now only port0 has usb2 support. All other USB devices (including the USB LAN adaptor) must go in port1. See here for details: http://mplayer-ce.googlecode.com/files/usb.jpg
Horizontal stretch parameter added (see mplayer.conf)
YouTube options added to menu.conf (thanks to Extrems)
Many small bug fixes
http://code.google.com/p/mplayer-ce/
Added Jun 5, 2009, Under:
Wii
MPlayer CE is a fork of the Team Twiizers MPlayer Wii port.
Changes:
USB LAN Adaptor support fixed (again). Thanks to CountZ3ro for testing. Please note that you will need to install the USB 2.0 cIOS.
cIOS improved to stop conflicts with other homebrew. Please note that now only port0 has usb2 support. All other USB devices (including the USB LAN adaptor) must go in port1. See here for details: http://mplayer-ce.googlecode.com/files/usb.jpg
Horizontal stretch parameter added (see mplayer.conf)
YouTube options added to menu.conf (thanks to Extrems)
Many small bug fixes
http://code.google.com/p/mplayer-ce/
In PusherDS you have to press the A-button as often as possible to get the line on top of the bar.
Changes:
-Sprite and L’R Mode
-New Menu
-New Graphics
-Harder Levels
-Black Screen fix
http://forum.palib.info/index.php?topic=7307.0
Poomania by Metalvotze is a game entered in the recently held PDRoms Coding Competition v4.01 ( //phpbb/viewforum.php?f=105 ) – sponsored by http://shop.gp2x.de – http://www.flashlinker-shop.com – http://www.superfighter.com – http://www.gamekool.com – http://www.slanina.pl & ph0x.
Our friendly plumber Paul is in trouble. Fatarse Fritz just ran to the outhouse, and the pipework isn’t done at all! Will you manage to help Paul before Fritz flushes his giant load and causes a terrible mess in the pit?
Connect the start of the pipe to the end point before the timer runs out. Once the flush sequence has been started, no more pieces of pipe can be placed. If you accidently set a wrong tile, you can remove it by pressing the B button, but this will take some time. Your progress is saved to cart automagically. If you play the game again, you can select your starting level up to the one you reached. Please don’t turn off your Gameboy Advance while the floppy disk icon is visible, otherwise your progress data may be lost and you have to start over from scratch again.
Discussion: //phpbb/viewtopic.php?f=91&t=5931
http://pdroms.de/files/2171/
Gears Of Fate by Thor is a game entered in the recently held PDRoms Coding Competition v4.01 ( //phpbb/viewforum.php?f=105 ) – sponsored by http://shop.gp2x.de – http://www.flashlinker-shop.com – http://www.superfighter.com – http://www.gamekool.com – http://www.slanina.pl & ph0x.
The goal of “Gears Of Fate” is to reach the red square with the green ball. This is reached by rotating the board, while undo is possible while the board still rotates.
Colored tiles are removed when three of them are regrouped. Grey tiles can not be removed at all. Dark colored tiles are removed once all tiles of the same color have disappeared.
This entry works on REAL HARDWARE where you have better sound but vector animations are slower. If you run this in an emulator: Using 12Khz WAV makes some emulators go nuts. Seems to work fine with NEOPOP 0.71 on Windows; Sometimes slower, sometimes faster than real HW.
Discussion: //phpbb/viewtopic.php?f=41&t=5930
http://pdroms.de/files/2170/
Gnome Quod is similar to Connect Four only that you are trying to draw the corners of a square instead of a row.
Discussion: http://forum.gbadev.org/viewtopic.php?t=16697
http://quod.23inch.de/
Added Jun 4, 2009, Under:
Wii
This is a port of Super Mario War to the Wii, using SDL Wii. It should be fully functional with the exception of netplay.
Please report issues on Google Code -> http://code.google.com/p/smw-wii/issues/list
Changes:
Recompiled with latest libogc / libfat / SDL
http://wiibrew.org/wiki/Super_Mario_War_Wii
Page 1,317 of 3,085« First«...102030...1,3151,3161,3171,3181,319...1,3301,3401,350...»Last »