News
As once in a while, Art is updating his Playstation Portable application Time Baby. It’s a multifunctional tool, with many functions and it’s all about “time”.
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Changes:
– Removed preset locations from the Sunrise and Sunset display mode since it is easy to set a location
in the World time clock screen, and to bring it closer to the way the moon display mode works.
The user defined location can still be fine adjusted in the same manner.
– Sideways Dpad movement in Sunrise/Sunset display mode will allow calculated previews of other dates
the same way the Moon display mode works.
– Previews are reset to current time if UP or DOWN arrows are used to move out of Sun or Moon displays.
– Added configurable plasma clock display. Plasma display settings are saved with user profile.
– Removed multi coloured world map selection. Both grey scale maps can still be selected and saved.
– Small changes to graphics in world clock mode.
– New antialiased font has smooth edges and new font for some display modes.
– Fix to stop program saving screenshots while running under irshell so duplicates aren’t created.
– Removed the 13:37 icon Easter Egg. Program has a new plasma screenshot icon.
– PSP unit is auto overclocked to 333/333Mhz when the heart rate monitor is started.
– Implemented support for a user supplied external background image.
– Plasma greetings screen implemented for Memory Stick donators.
– Pressing CROSS button no longer skips intro, but speeds it up instead.
http://forums.qj.net/showthread.php?t=135354
PSPKVM allows you to play J2ME games (Java mobile/cell phone games) on your PSP.
Changes:
Limited the heap size used by sound font to fix a crash bug.
http://www.pspkvm.com/
Chano is working on a rather amazing looking RPG game for Gameboy Advance called “El Tio sin Chorra”.
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The release is a pre-pre alpha and exculsivly for http://www.playeradvance.org
Go and check out the wonderful screenshots!
http://www.playeradvance.org/forum/showthread.php?t=19881
The colored bears from the land of clouds every once in a while tire of caring and sharing and want to “throw down”! This is a 2 player game only.
http://www.atariage.com/forums/index.php?showtopic=121449
Spinal brings us another movie player to the Nintendo DS.
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Read on:
I have been working on a small movie player based on work by Eponasoft and nicoco73. I originally intended to make Eponasofts converter a bit quicker, but ended up changing the movie format and adding a couple of extras.
Format-wise it is similar to Eponasoft’s media format, using jpg images for the frames and uncompressed audio. It uses ffmpeg to convert the movies, so almost any format can be converted (I have already tested mpg,vob,flv(youtube) anbd a few others. You can skip back and forward using the << and >> buttons and you can seek by tapping the progress bar. Pleas not though, you may need to hold the stylus down for a short period, as a lot of the processing power is taken up by the decoding.
Anyway, I’m having a little trouble getting the timing right (you might hear a slight clicking in the audio), so if anyone wants to help, please do.
http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=4276&forum=28
Rainbow Sprite Wars is a 2D sprite-based shooter. The game is still in early stages.
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Leave feedback here: http://forum.gbadev.org/viewtopic.php?t=15038
http://www.geocities.com/theoxylo/rsw-download.html
Yes, here it is: yet another game of life for the DS but this time, it has a twist!
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Controls:
Start – Opens up “draw mode” which allows you to use the touch screen for drawing
Select – While running the game it changes the display mode from the original B&W to colour mode (and back) in drawing mode it clears the screen.
A – while in drawing mode this will put down a white point on the position of the red cross-hair
D-pad – moves the cross-hair
R – Random filling
All the other buttons – decoration
http://forum.gbadev.org/viewtopic.php?t=15037
Added Feb 19, 2008, Under:
GP2x
For those who are interested into porting / game coding, the v1.1 source code of “The Ur-Quan Masters 2X” is available.
This is not supposed to be for the “END USER”. If you are looking for the game you may go here instead: http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,29,2390
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,46,2398
Added Feb 19, 2008, Under:
GP2x
HeadOverHeels has released a new version with SA-1 support and with “Speedhacks” of “SnesAdvance” support.
This is an Alpha, so is much less compatible and slower than previous versions.
This version is only recommended to play Super Mario RPG, is not a substitute for the previous version. When you launch Super Mario RPG must appear a “speedhacks loading” message, if you cannot see that the game is not loading correctly. If you overclock to 260 you can play SMRPG between 20-40 fps.
This version also supports Kirby’s Dreamland, Kirby Superstar & Parodius 3 , but they are too slow.You can try to add the specific speedhacks for each of these games to improve performance.You have to edit snesadvance.dat and add the specific hacks that you want, it is text file.
(News text supplied by Rivroner, thanks)
http://www.gp32x.com/board/index.php?showtopic=40684
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