Atari 2600 News
In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe.
Release notes:
Sorry about the long wait, been pretty busy for a while. Did a whole bunch of internal changes. The player won’t notice most of them. However they are required to get the larger bosses on the screen. A new crazy bug was added, when you touch the mummy, you’re character sprite is garbled. It can be fixed by attacking a different creature.
http://atariage.com/forums/topic/213104-tumulus-2600/page-3
Yet another Snake game for the Atari VCS. mad4j comes up with Ms. Snake!
http://atariage.com/forums/topic/215913-ms-snake-is-coming/
ChipOff by Random Terrain is a simple breakout-style program that uses the joystick instead of the paddles to chip off the old blocks. When the program starts, move the joystick left or right to choose between 3 ball sizes. Press up for the regular paddle and down for the larger paddle. Press the fire button to start.
http://atariage.com/forums/topic/211497-chipoff-breakout-style-example-program/
The Katamari Prince has been set out to roll up objects and make new planets for the Katamari King who’m feels lonely in the empty universe, the impatient and unhappy Katamari King can’t wait, you have to do it now! Right away! And since the Katamari King is so sad the Katamari Prince is forced to play the Katamari King’s favorite game – Dodge the lightnings. So set out, dear Katamari Prince, make the Katamari King happy! This game by Rabbit 2600 is still in development, motivate the coder so he goes on with his nice work!
http://atariage.com/forums/topic/214048-release-katamari/
Stranglehand is an Atari VCS game by theloon. Use Captain Handy’s amazing fist to eliminate his personal demons! If his outstretched hand touches a demon points are awarded. Greater awards are given if the demon is eliminated while the arm matches its color. Demons who touch your arm will do one point of damage to your health. If all six hearts are gone so are you! Only one arm can appear on-screen at a time. Fully retract your arm to enable the opposite appendage. You can change your off-screen arms color by pressing the FIRE button. Occasionally a star will appear that randomly changes your current arms color and awards bonus points. At certain intervals the demons will begin to move faster.
Stranglehand for Atari VCS
http://atariage.com/forums/topic/217106-stranglehand-done/
Since Wickeycolumbus sold all copies of Muncher he decided to release the final ROM to the public. You play as a yellow square and your goal is to “eat” the red squares while avoiding aliens.
Releasing the ROM of a commercial/limited edition cart release once everything is sold out is a smart move other developers should be thinking about 🙂
http://www.atariage.com/forums/topic/185388-muncher-2600/page__st__25
Rabbit 2600 has released his first Jump’n’Run game for the Atari 2600 named Jump! Jump!. It features 15 different screens that are randomly chosen. Use the joystick to move left and right and press the button to jump. Get points by completing a screen. Jump to avoid the fireballs!
http://atariage.com/forums/topic/217535-jump-jump-atari-2600/
In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe.
Release notes:
Primarily bug fixes. Screen no longer adds extra line if touching an enemy or for moving left and swinging sword. Having trouble finding the cycles to do hit calcs, with the boss stuff added in. I think I can optimize a little more. Will need to move around all Enemies. Added the ability to actually specify each enemie’s life. Before it was based on enemy number, which is why it took too many hits to kill will o wisp.
http://atariage.com/forums/topic/213104-tumulus-2600/page-3
brik by Repixel8/Retro Reload is a brandnew Atari VCS game adapting the gameplay of Arkanoid. It’s a single player game and the ROM is sized 4kb only.
http://www.retro-reload.com/brik/
In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe.
Release notes:
It took just shy of an hour. But I think I finally got the will o wisp breaking into 2 creatures fixed. It was related to the RNG. I was using 0 based RNGs, and 1 based lane numbers.
http://atariage.com/forums/topic/213104-tumulus-2600/