ASCIIpOrtal is a unique puzzle game. You can create custom maps so even when the game is over the fun doesn’t need to end.
Homepage: http://cymonsgames.com/asciiportal/
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,172
ASCIIpOrtal is a unique puzzle game. You can create custom maps so even when the game is over the fun doesn’t need to end.
Homepage: http://cymonsgames.com/asciiportal/
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,172
Winter Jumper is a “The Great Giana Sisters” game with winter theme.
Source: http://gueux-forum.net/index.php?showtopic=224725
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,3,205
Justin of Dingoo Digital USA released an update of the official Dingoo firmware!
Changes:
– fix the y & x button bug
– the codec issue with video stalling while playing
– more languages
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,42,214
Beat2X is a clone of the dancing game Stepmania.
Source: http://gueux-forum.net/index.php?showforum=276
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,27,213
SuperTux is a classic 2D jump’n run sidescroller game in a style similar to the original Super Mario games covered under the GPL. [Description from http://supertux.lethargik.org/ ]
Source: http://gueux-forum.net/index.php?showforum=276
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,210
NES Emulator for Dingux by the_gama.
Changes:
– FDS is working :).
– changed video mode from 32 to 16 bpp
– added dingoo cpu clockspeed option
– sound support
– changed audio sampling frequency to 16 khz
– NTSC palette is only generated once and saved to
a file called ‘nes_ntsc.pal’ to reduce loading time.
– screen buffer is updated directly to speed up
rendering
– removed video filters and scalers
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,181
The block game Tail Tale has been ported to Dingux.
Source: http://gueux-forum.net/index.php?showforum=276
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,3,206
SameGoo is a game of the SameGame concept. The goal is to get a high score. Selecting an object will clear that object and all connected objects of the same color. You cannot clear a single object, it must be connected to at least one other. If a gap occurs between columns of objects, then the right-most ones will be moved left.
Version 1.1 brings sound, music, new animations & a built in OGG-Player!
Authors page: http://www.harteex.com/?page=samegoo
For all of our chinese friends out there, here comes the chinese Dingoo manual. It usually comes shipped with the device, but having it in digital form might be helpful.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,23,203
The Giana’s Return Team posted progress about the recent Dingux port attempt.
Quote:
Slaanesh has been helping out porting Giana’s Return to Dingoo Linux (Dingux). The port is suffering from “segment faults” once you jump into a bonus cave. Today we probably have tracked down this bug, but we still need to fix and test things. If this was indeed the problem, a Dingux version could appear the next three weeks.