DinguXMB is an alternative Frontend and Application Launcher.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,116,139
DinguXMB is an alternative Frontend and Application Launcher.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,116,139
zear ported EDuke32 to Dingoo. EDuke32 is a port of the classic 3D Realms game Duke Nukem 3D (or Duke3D for short) to Windows, Linux and OSX. EDuke32 adds many new convenient features and modernizations for casual players and many editing features and scripting extensions for mod authors.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,30,138
alekmaul updated his NATIVE Dingoo application, emulating the Sega GameGear and Sega Master System! No Dingux required!
Changes:
# Compilation without s2d sdk
– Fantastic Dizzy Palette Bug fix
+ Add load/save state
+ Better sound
+ Better speed
Thanks to alekmaul himself, via MSN, for the news.
Gmu is a music player for the Dingoo. Gmu supports Ogg Vorbis, MP3, Musepack, FLAC and various module formats (such as s3m, stm, it, etc.). It also includes a playlist and a file browser.
Quote:
Here is a new Gmu release. It is available for the Dingoo A320 running Dingux, the GP2X running Open2X and the GP2X Wiz.
This release comes with several new* features:
» Module decoder plugin (using MikMod) for playing tracker modules (such as MOD, STM, S3M, IT, XM, …)
» Improved MP3 playback performance on GP2X and Wiz (MP3 @ 85 MHz on the GP2X) due to improved ARM assembly in mpg123
» Hardware and software volume control which should allow better volume control on the Wiz and might reduce background noise
» Lyrics support (text files and lyrics from ID3v2 tags are supported)
» Cover artwork support
» Display-off feature on the Wiz
» Various bugfixes* At least they are new for the 0.7.0 branch. Some might have been available in the old 0.6.X branch already.
http://wejp.k.vu/gmu/gmu-0-7-0_beta5-for-dingoo-a320-gp2x-and-gp2x-wiz
John Logan released an new version of his port of Hatari an Atari ST emulator for Wiz.
Changes:
What’s new in this version: A Virtual Keyboard with quick keys and various control bug fixes.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,72,129
Ezial ported Quake to the Dingoo, it’s a port of Quake SDL based on the GP2X version.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,30,134
alekmaul released a NATIVE Dingoo application, emulating the Sega GameGear and Sega Master System! No Dingux required!
http://a320.freeforums.org/sega-master-system-game-gear-emulator-for-dingoo-t1007.html
mrLogan was messing around and compiled tinypy for Dingux along with its SDL proof of concept demo.
Warning the SDL demo julia.py works but it doesn’t quit properly (what do you expect from proof of concept)
http://a320.freeforums.org/tiny-python-tinypy-for-dingux-t986.html
Simon Tathams Portable Puzzle Collection (STPPC) is a collection of 31 puzzle/board games. Dingoo port by Zear.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,133
Ezial released a port of X-pired. X-pired is an action-puzzle game written in C using SDL, SDL_mixer, SDL_image and SDL_gfx libraries distributed under the terms of GNU GPL. The goal of the game in each level is to reach the exit square, avoiding exploding barrels and other deadly stuff.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,132