GP2x News
Added Apr 16, 2007, Under:
GP2x
Yape is the best emulator of Commodore microcomputer family running on Windows and Unix. The emulator faithfully imitates the C-264 (alias Commodore Plus/4) model. It has been written by Attila Grosz, see http://yape.plus4.net for details. GP2X-Yape is a port of the version v0.32.4 by ZX-81.
http://zx81.zx81.free.fr/serendipity/index.php?/archives/176-guid.html
Added Apr 15, 2007, Under:
GP2x
GP2XMB is an alternative launcher for the GP2X, with the same visual layout as the Cross Media Bar.
http://home.gna.org/gp2xmb/
Added Apr 15, 2007, Under:
GP2x
This is aa freeware ‘defend your base’ style game loosely based on Red by Armour Games.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,2138
Added Apr 15, 2007, Under:
GP2x
SimCoupe emulates a SAM Coupe – an 8-bit, Z80-based home computer released in 1989 by Miles Gordon Technology. Originally developed for UNIX and DOS systems by Allan Skillman, it has been then improved and ported to SDL by Simon Owen, Dave Laundon.
GP2X-SIM is a port of the CVS version 0.90 beta 4 of SamCoupe by ZX-81.
http://zx81.zx81.free.fr/serendipity/index.php?/archives/175-guid.html
Added Apr 15, 2007, Under:
GP2x
You must detonate chains of fireworks to score points. A readme & tutorial is included.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,37,2113
Added Apr 15, 2007, Under:
GP2x
Notaz has decided to pick up zzhu8192’s port of FCE Ultra. The emulator runs Super Mario Brothers in fullspeed now.
Changes:
Major improvement: added ARM asm CPU core from LJGP32, which itself was adapted from FCA by Yoyofr. The core required substantial changes to make it work in FCE ultra.
The emulator renders directly to frame buffer now (previously it was drawing to offscreen buffer, which was then copied to framebuffer).
Squidge’s MMU hack added.
Added sync() calls after savestate writes.
Some additional tweaking here and there to get a few more FPS.
Volume middle now can be used as shift to emulator functions instead stick click (saving, stretching, etc.).
Added frameskip selection with shift+A and shift+Y (shift is stick click or volume middle).
Probably some more changes I forgot about.
http://notaz.gp2x.de/releases/gpfce/Gpfce_v03.zip
Added Apr 15, 2007, Under:
GP2x
Waternet is a puzzle game where you to connect pipes to each other so that water flows through it. You can do this depending on the game mode in 3 ways : by sliding rows and columns, rotating invidual pipes or by doing both at the same time. Waternet has 3 difficulties each difficulty has 2 grid sizes and 20 static levels which makes a total of 180 static levels. Besides static levels there’s also a random mode for each difficulty where levels will be generated on the fly for u to play.
http://www.willemssoft.be/index.php?main=5&sub=6&action=productdetails&id=218
Added Apr 15, 2007, Under:
GP2x
Zoltan 2X is a simulator of sorts of an old fortune telling arcade machine called Zoltan which was made between 1967 and the early 1970s. To use simply select your star sign and then listen to the guidance provided by Zoltan.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,37,2135
Added Apr 15, 2007, Under:
GP2x
This is some code by dzz that can be used to play ogg files using tremor on the 940.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,19,2132
Added Apr 15, 2007, Under:
GP2x
ColEm is one of the best emulator of the ColecoVision videogame system written by Marat Fayzullin. It’s running on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems. GP2X-Colem is a port to GP2X of Colem Unix version 1.0.
http://zx81.zx81.free.fr/serendipity/index.php?/archives/174-guid.html