GP2x News
GP2X-Yape v1.0.1 (Plus4 emu for GP2x)

Yape is the best emulator of Commodore microcomputer family running on Windows and Unix. The emulator faithfully imitates the C-264 (alias Commodore Plus/4) model. It has been written by Attila Grosz, see http://yape.plus4.net for details. GP2X-Yape is a port of the version v0.32.4 by ZX-81.

http://zx81.zx81.free.fr/serendipity/index.php?/archives/176-guid.html

By with 0 comments
GP2XMB r08 (GP2x Application)

GP2XMB is an alternative launcher for the GP2X, with the same visual layout as the Cross Media Bar.

http://home.gna.org/gp2xmb/

By with 0 comments
Green v0.9 (GP2x Game)

This is aa freeware ‘defend your base’ style game loosely based on Red by Armour Games.

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,2138

By with 0 comments
GP2X-SIM v1.0.1 (SamCoupe emu for GP2x)

SimCoupe emulates a SAM Coupe – an 8-bit, Z80-based home computer released in 1989 by Miles Gordon Technology. Originally developed for UNIX and DOS systems by Allan Skillman, it has been then improved and ported to SDL by Simon Owen, Dave Laundon.

GP2X-SIM is a port of the CVS version 0.90 beta 4 of SamCoupe by ZX-81.

http://zx81.zx81.free.fr/serendipity/index.php?/archives/175-guid.html

By with 0 comments
FVC v0.15 (GP2x Game)

You must detonate chains of fireworks to score points. A readme & tutorial is included.

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,37,2113

By with 0 comments
GPFCE v0.3 (NES emu for GP2x)

Notaz has decided to pick up zzhu8192’s port of FCE Ultra. The emulator runs Super Mario Brothers in fullspeed now.

Changes:

Major improvement: added ARM asm CPU core from LJGP32, which itself was adapted from FCA by Yoyofr. The core required substantial changes to make it work in FCE ultra.
The emulator renders directly to frame buffer now (previously it was drawing to offscreen buffer, which was then copied to framebuffer).
Squidge’s MMU hack added.
Added sync() calls after savestate writes.
Some additional tweaking here and there to get a few more FPS.
Volume middle now can be used as shift to emulator functions instead stick click (saving, stretching, etc.).
Added frameskip selection with shift+A and shift+Y (shift is stick click or volume middle).
Probably some more changes I forgot about.

http://notaz.gp2x.de/releases/gpfce/Gpfce_v03.zip

By with 0 comments
Waternet v1.1 (GP2x Game)

Waternet is a puzzle game where you to connect pipes to each other so that water flows through it. You can do this depending on the game mode in 3 ways : by sliding rows and columns, rotating invidual pipes or by doing both at the same time. Waternet has 3 difficulties each difficulty has 2 grid sizes and 20 static levels which makes a total of 180 static levels. Besides static levels there’s also a random mode for each difficulty where levels will be generated on the fly for u to play.

http://www.willemssoft.be/index.php?main=5&sub=6&action=productdetails&id=218

By with 0 comments
Zoltan 2X (GP2x misc)

Zoltan 2X is a simulator of sorts of an old fortune telling arcade machine called Zoltan which was made between 1967 and the early 1970s. To use simply select your star sign and then listen to the guidance provided by Zoltan.

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,37,2135

By with 0 comments
ogg940 (GP2x Source Code)

This is some code by dzz that can be used to play ogg files using tremor on the 940.

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,19,2132

By with 0 comments
GP2X-Colem v1.0.1 (Coleco Vision emu for GP2x)

ColEm is one of the best emulator of the ColecoVision videogame system written by Marat Fayzullin. It’s running on FreeBSD, HP-UX, SunOS, Solaris, Linux, and other Unix systems. GP2X-Colem is a port to GP2X of Colem Unix version 1.0.

http://zx81.zx81.free.fr/serendipity/index.php?/archives/174-guid.html

By with 0 comments