GP2x News
Added Jun 17, 2008, Under:
GP2x
One day when Smallball woke up he discovered that Nasties had stolen all of his friends happyspirits! Without the HPs all of Smallballs friends was as braindead as zombies! Gather all of the HPs before the Nasties gets you too! But beware, you are in changeland where natural laws change constantly!
Try to gain as much points as possible while navigating around enemies. Controls will change now and then making it much harder than it seems. Ultra-fast gameplay, some neat graphic effects and catchy music is the premise of SmallBall in Changeland.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,2626
Added Jun 17, 2008, Under:
GP2x
M-HT released Beta 2 of his Albion remake for GP2x. Datafiles from the original Albion game (v1.38) are still required and do not come with the download package.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,20,2404
Added Jun 17, 2008, Under:
GP2x
There is another update for F200 GP2x’s. Make sure to have v4.0.2 installed, before upgrading.
http://www.gp32x.com/board/index.php?showtopic=42631&view=findpost&p=619113
Added Jun 16, 2008, Under:
GP2x
Filer2x is a File Manager / Launcher, which can copy, move, delete, rename, etc. files. Associations of filetypes with external programs is possible.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,7,2625
Added Jun 15, 2008, Under:
GP2x
MEGADEMO IV 2 is an audiovisual experiment by Artwork.
Quote from http://www.digital-circuits.org/mdiv2/index.html :
This is a quite unusual “scene” demo. As it is unusual in several aspects. It has a very uncommon style using lots of multilayered effects, nearly no 3d scenes and a it has only a “sound-background” instead of the usual, mostly techno-style demo musics.
The other very unusual aspect is that this demo is 100% system independent, it is portable. This was achieved by programming the demo in 100% ANSI C and using no hardware or OS-specific functions (special interrupts etc.)
The demo has been ported to Dreamcast by Marq/Fit.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,38,2621
Added Jun 15, 2008, Under:
GP2x
One Day Miracle is a fast party intro for Assemly’02, featuring even some design.
http://ftp.kameli.net/pub/fit/miracle/
Added Jun 15, 2008, Under:
GP2x
Anataus 4 is the fourth member of the Anataus-series, 3rd at the ABD’97 demo compo. Contains the famous ‘Love boat’ part.
http://ftp.kameli.net/pub/fit/anataus4/
Added Jun 10, 2008, Under:
GP2x
The Giana’s Return team has released a brandnew video showing the game in action lasting about 10 minutes. It gives a proper overview of the status of the game.
Make sure to leave them feedback either in the blog or via Youtube.
Here is the Youtube link: https://www.youtube.com/watch?v=rNWDl9jZjwg
http://www.gianas-return.de/?p=191
Added Jun 10, 2008, Under:
GP2x
Boulders in five different colours are dropped from the top of the screen. Somewhere above halfway the playing field there is a wall which will stop boulders from falling any further. There are two holes in the wall through which the boulders will continue their way down.
You control the game in 2 ways:
* With the stick left & right you control the wall, moving the holes left and right. Any boulder which is inside one of the holes will also be moved.
* With the left & right shoulder buttons you move all boulders above the wall left or right (including the ones that didn’t even drop on top of the wall).
Points are scored only below the wall. If any 4 boulders in the same colour form a horizontal or vertical line or a block (2×2) they are removed and points are scored. A line scores more points than a block. Even falling blocks can be a part of a line or a block. Higher levels give more points.
A higher level means the boulders are falling faster and new boulders are also dropped faster.
The game is over if the playing field above or below the wall is – at any point – filled up to the top. It can also be stopped by pressing Start and Select simultaniously.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,25,2620
Added Jun 10, 2008, Under:
GP2x
This is a recompilation of PocketSNES 6.4.3, to fix the problem with the sound being too low on F200.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,71,2619