FluBBa has updated his Master System emulator SMSAdvance. Release notes:
Added support for fake sprite collision, fixes most games which use sprite collision.
FluBBa has updated his Master System emulator SMSAdvance. Release notes:
Added support for fake sprite collision, fixes most games which use sprite collision.
Release notes:
I’ve decided to release another ALPHA version of the PSPSOne emulator as a demo so everyone can see how much the speed has progressed.
No BIOS is required for this demo, I’m using the internal HLE Bios built into the emulator. This is the same Paradox demo I released last year, except this runs much faster.
Some techinical info:
-This version is running with the interpreter CPU core, not the recompiler.
-This is running with full 256×256 textures (I can get better speed with 64×64 or 128×128 textures)
-No sound
-Partial debug loggin enabled
-partially optimized buildI’ll add a fps counter to all future versions so you can see speeds for yourself. Remember that this Paradox demo was designed to test the very limits of the Playstation.
Just so there is no misunderstanding, This ALPHA demo is hardwired to play a single psx demo file that I have provided, It will NOT run a game in it’s current state. I plan to release a playable BETA version very soon that has a GUI, mapped controls, and the ability to select and load psx/bin/bin.gz files.
Also, would someone with a 2.0 check to see if it works?
Please remember to donate!
Comment welcome.
Yoyo+ has updated his Sudoku conversation for the GP2x. Changes:
themes support (available themes : default red, green, blue, gold and bamboo), you can create your own theme by creating a directory in ./themes. (Missing pictures will be taken from the default theme). Scribble support ( 4 maximum by square) : use Y Enable or disable mistake correction Warning : previous savegame will not work with this version !!
According to it’s author this is a”Trippy puzzle game for XBOX,Windows,Unix,and PSP!”.http://lostsidedead.biz/projects.php?id=lostpuzzlexbox

Image provided by: lostjaredlostjared has released another single effect demo for the PSP, now it is an iso fractal.http://forums.qj.net/showthread.php?t=33667

Image provided by: NhutNhut is currently developing a Jump’n’Run style game for the Gameboy Advance. It’s very early in development but you can already download an alpha.http://www.playeradvance.org/forum/showthread.php?t=846

Image provided by: Dr.VinceDr.Vince has updated his Arcade remake of the puzzle game”Puzznic”.http://www.playeradvance.org/forum/showthread.php?t=970
Caprice32 has been ported to the GP2x. Caprice32 is a CPC emulator. The GP2x port doesn’t have sound yet.
Noname has updated his port of the NES emulator FCE Ultra. Changes:
Changed codebase to FCEU 0.75 (Since it’s about 3 times faster internally) Sound works (although it’s quite choppy atm.) Rewrote the input so that diagonal controls work on the gp2x Removed the happy hack screen blitting

Image provided by: gp2x.deSkin2x by YoYo+ is a tool to manage your skins for the GP2x. Skins allowyou to change the look for your GP2x’s menue.http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,1160