Miscellaneous News
Flow (A2600 Game)

seemo has created a new game for the Atari 2600. Release notes:

Hi Everyone,here’s Flow, my new game.You have to put red sticks around the blue (cpu) sticks.Move the flashing indicator with joystick in port A, and add sticks pressing FIRE.To score, the sum of red sticks above/below/to the left/to the rightof a blue cell must match the value of the blue cell.When this happens, the blue cell changes color.There’s a running indicator, looping through the matrix : you will see how many loops it has to do, before score is computed, on bottom left corner of the screen.If you change color of every cpu cell, the loop counter will be forced to 0 and a bonus will be added to your score for every unused loop.Every time the loop counter reaches/is forced to 0, new cpu cells are added to the matrix.Game ends when the entire matrix is full of cpu cells.Simone

http://www.atariage.com/forums/index.php?showtopic=76491

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Podfather (GP32 Demo)

Image provided by: SdwSdw has ported an ipod-demo by the group Hooy-Program over to the GP32. Since the iPod is only 160×128, the demo runs either in a small box, or zoomed in 2×2 mode – press ‘select’ (once the demo is running) to switch between these two modes.http://www.gp32x.com/board/index.php?act=ST&f=4&t=20682

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HaCKaH v1.0.2 (PSP Game)

MadButch has updated his Tetris game”HaCKaH”. Changes:

  • Fixed a bug that prevented the mirrored L block from appearing.
  • Fixed a big that prevented the 2nd Next Block display sound from ever being played.
  • Fixed a bug where the Settings and HiScores weren’t saved on Bios 1.0 PSPs.
  • Added a download for people with the v1.0 bios (HaCKaH_PSPv10.zip)
  • http://www.dcemu.co.uk/vbulletin/showthread.php?t=10850

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    Dots (PSP Lua Game)

    Image provided by: flattspottShine realized a game idea of flattspott and now we have a new puzzle game for the PSP. Check it out at:http://forums.ps2dev.org/viewtopic.php?t=3402

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    HaCKaH v1.0.1 (PSP Game)

    MadButch has released a conversation of his PC-Tetris game”HaCKer”to the PSP and called it”HaCKaH”.http://www.dcemu.co.uk/vbulletin/showthread.php?t=10850

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    Goomba v2.3 (GB emu for GBA)

    Goomba is a Nintendo Game Boy Emulator that will allow you to play the old Nintendo Handheld classics on your Gameboy Advance, even with rumble pack support!

    http://hem.passagen.se/flubba/gbadown.html

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    Murdoc v0.2 (Mr. Do Arcade emu for GBA)

    Murdoc is a”Mr. Do”(Arcade) game emulator for the Gameboy Advance. The emulator comes without the required commercial”Mr. Do”board dump.

    http://hem.passagen.se/flubba/gbadown.html

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    GreenBoy v0.3 (Green Beret Arcade emu for GBA)

    FluBBa has updated his Green Beret(Arcade) emulator for the GBA. This is a single game emulator only and doesn’t come with the required rom, as it’s a commercial game.

    http://hem.passagen.se/flubba/gbadown.html

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    Breakout Copy (PSP Lua Game)

    soulphalanx has released another PSP-Lua game to the public. It’s called”Breakout Copy”. Release notes:

    -TODO still some bugs with collision detection have field reset or have different levels better graphics (maybe)

    http://forums.ps2dev.org/viewtopic.php?t=3401

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    PicrossDS v0.2 (NDS Game)

    Cidrick finished the second release of PicrossDS.

    Version 0.2 is done There are now 50 puzzles to complete. I also added SRAM support so the game will keep track of your best times for puzzles, as well as keeping track of which puzzles you’ve completed. I also fixed that bug that was pointed out earlier. For the record, I added a check for a homebrew cartridge in the slot before saving, so if you download this via WMB it shouldn’t mess up any saves of a commercial GBA cart inserted in the DS, but I haven’t tested this. Please do this at your own risk

    http://forum.gbadev.org/viewtopic.php?t=6834

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