Miscellaneous News
AEP-Emu.de turns 10 years old (misc)

AEP-Emu, one of our partner sites, is turning 10 years old today. If you are looking for your latest emulation plug, you may give that page a visit!

Congratulation retroK & Team!

http://www.aep-emu.de/

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Where hacking meets demoscene – abusing mass market hardware for the greater good (misc)

One of the seminars at Breakpoint 2008 held the title “Where hacking meets demoscene – abusing mass market hardware for the greater good”, which has been presented by tmbinc – who is in particular known for beeing a part of Team Wiizers who released the Twillight Hack. It’s pretty interesting and shouldn’t be missed.

Quote from http://breakpoint.untergrund.net/seminars.php#s3

tmbinc is probably more known for his work on gaming console platforms and other interesting hardware than for his demoscene coding. So far he coded on the Gamecube, the Xbox 360 and the Wii, always with the intention to make the available hardware useful for own projects, without being an official developer.

Gaming console hardware offers a great value for a great price, but are unfortunately usually locked down to only execute authentic code. This seminar will focus on homebrew code on the Nintendo Wii and the Microsoft Xbox 360. After giving a short overview over the two quite different architectures, methods to load own, unsigned code to retail machines will be explained and demonstrated. Finally, a “hello world” for both machines will be discussed, to give potentially interested demo coders a start.

http://breakpoint.untergrund.net/download.php?dir=2008/seminars/

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Happy Birthday Celeth (misc)

Our staff member “Celeth” is having birthday today.

Celeth is responsible for the PDRoms code and database and was putting a lot of time and effort into it (and still does). Without him PDRoms would have probably never come back after it’s >6 month break, so hail him and send him a telephatic happy birthday 🙂

In behalf of all PDRoms staff and users: HAPPY BIRTHDAY CELETH!

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NEO Spring Compo 2008 is over (misc)

The NEO Spring Compo 2008 is over with a total of 75 entries!

Now every one can start to test these entries and give out your reviews, you will have chance to win the TOP VIEWER award and the prize same along with the authors! More info here: http://www.neoflash.com/forum/index.php/topic,4862.0.html

Entries:
[GBA Game] Super Mario : The Last GBA Quest
[GBA Game] Chocobo World Deluxe
[GBA Game] Super Wings
[NDS APP] My Project-Reno Studio Neo Compo
[NDS APP] Motion Plotter
[NDS APP] Flashcart OS – N v2.1
[NDS APP] FAT Player MikMOD v3
[NDS APP] Spinals Media Player
[NDS APP] TabBed
[NDS APP] DSBash
[NDS APP] Mediatheque DS v1.0
[NDS APP] DSF
[NDS APP] JabberDS
[NDS APP] DSision
[NDS APP] Wee Basic v0.4
[NDS APP] DS-DOS v0.45
[NDS GAME] Snake Dual Screen
[NDS GAME] Game Melody Oratorio
[NDS GAME] Ultimate Sliding Puzzle – Pack Ecchi
[NDS GAME] Ultimate Sliding Puzzle – Pack Sci-Fi
[NDS GAME] Ultimate Sliding Puzzle – Pack Arcade
[NDS GAME] Puzl
[NDS GAME] ChessNET – Online Chess Game r1
[NDS GAME] Piztog Tower Defense
[NDS GAME] Legion
[NDS GAME] Star Wars Battles
[NDS GAME] PongClassicDS v0.5
[NDS GAME] MarbleMan: The Arena
[NDS GAME] Electro
[NDS GAME] jaPongG
[NDS GAME] NoobMiniGames
[NDS GAME] Escape From Island
[NDS GAME] Area Ten
[NDS GAME] LoneWolfDS – Flight From The Dark
[NDS GAME] DualShooter
[NDS GAME] ASCIIWAR v0.9999
[NDS GAME] Scogger 0.2
[NDS GAME] DiceSoldiers
[PSP APP] Coverflow
[PSP APP] Dow! v0.2 – Develop on the go!
[PSP App] Emu Loader
[PSP APP] PSP-Maps
[PSP APP] LightMP3 Version v2.0.0 (BETA 1)
[PSP APP] Multi Tasker
[PSP APP] VisMP3 Media Library / Visualizer
[PSP APP] Academic Aid Scholastic Suite 6 R769 – Education
[PSP APP] AIO Tuner
[PSP APP] 3D GDS
[PSP APP] CTorrentPSP – Torrent client for PSP
[PSP GAME] Motion Pong v0.2
[PSP GAME] Orbid v2
[PSP GAME] KOPBANPSP v0.41
[PSP GAME] Aap Lander
[PSP GAME] NIKWI DELUXE PSP
[PSP GAME] POLYGUNWARS v0.5
[PSP GAME] Bumper Harvest
[PSP GAME] Unofficial Cave Story:Return To World
[PSP GAME] Scogger v0.2
[PSP GAME] AgenaWorld v1.5
[PSP GAME] Bugz
[PSP GAME] Convey!
[PSP GAME] Dororo’s Adventure
[PSP GAME] Paper Battle v1.0
[PSP GAME] Kitten Cannon
[PSP GAME] Kakuro Nichiyou PSP v1.1
[PSP GAME] Asteroid Barrier v1
[PSP GAME] Let’s Roll! (Final)
[PSP GAME] Tetriabetes v1.43
[PSP Game] Look Out! v0.70
[PSP GAME] BlowUp! – v1.0
[PSP GAME] Sushi Rubik version v1.2
[PSP GAME] Avoid It v0.2
[PSP GAME] Impact
[PSP GAME] Heartlight Deluxe PSP v1.0
[PSP GAME] The chronicle of Mr. SUN!
[PSP GAME] Flo’s Funportal v1.1

http://www.neoflash.com/go/index.php?option=com_content&task=view&id=231&Itemid=34

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Playeradvance.org turns 7 (misc)

The french homebrew community site playeradvance.org, mostly dealing in GBA, NDS and PSP homebrews, turns 7 years old today!

Congratulation from your collegues at PDRoms, let’s hope for another seven years and more!

http://playeradvance.org/

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PDRoms Coding Competition 3.99 – Compo Downloads (misc)

The PDRoms Coding Competition #3.99 is over and we had 11 entries! Before we go for the presentation, hail our sponsors 😉

Sponsors:

Super Fighter Team – http://superfighter.com/ – Thanks to Brandon Cobb.
CSW Verlag – http://www.go64.de/ – Thanks to Enno Conners.
Mindcandy DVD – http://www.mindcandydvd.com – Thanks to Dan Wright.

The results will be announced the next days – If you plan to submit your entries in an improved version to the Neoflash Coding Competition which ends in one day, you may do so – it can’t hurt to have the chance to win something twice 😉 http://www.neoflash.com/forum/index.php?board=98.0

Entries:

[Master System] Headless Ninja Volley v0.9 //phpbb/viewtopic.php?f=6&t=439
[PSP] Mega Drops //phpbb/viewtopic.php?f=6&t=438
[PSP] Kakuro Nichiyou PSP v1.0 (Newspaper Edition) //phpbb/viewtopic.php?f=6&t=437
[PSP] BoxMan PSP v1a //phpbb/viewtopic.php?f=6&t=436
[NDS] Completly Unrealistic Landing Simulation v0.1 //phpbb/viewtopic.php?f=6&t=435
[NDS] Negative Space //phpbb/viewtopic.php?f=6&t=434
[NDS] KuMoLo //phpbb/viewtopic.php?f=6&t=433
[GP2x] Mutant Tank Knights //phpbb/viewtopic.php?f=6&t=432
[GP2x] 4WE //phpbb/viewtopic.php?f=6&t=431
[GBA] SuperWings //phpbb/viewtopic.php?f=6&t=430
[GBA] Storm (09-03-2008) //phpbb/viewtopic.php?f=6&t=429

Thanks for all contestants for their effort to keep homebrew alive!

http://pdroms.de/phpbb/viewtopic.php?f=59&t=440

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PDRC 3.99 – Confirmed entries (misc)

The recently held coding competition PDRC #3.99 is over and there are 11 entries.

In particular:

KuMoLo by Kukulcan
Mutant Tank Knights by Quasist
Mega Drops by daaa57150
Headless Ninja Volley v0.9
Negative Space by Mia
4WE by Paolo
VP Culsimulation by Dje
Kakuro Nichiyou PSP v1.0 (Newspaper Edition) by MK2k
STORM v20080309 by SoLo2
Superwings by eKid
BoxManPSP v1a by Judas

I will prepare the judging pack soon, downloads will appear with the results. Please allow up to two weeks for this task, but of course we hope to be a lot faster 😉

Thanks for everyone who parcipated!

-Kojote

http://www.pdroms.de/phpbb/viewforum.php?f=59

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PDRoms Coding Competition 3.99 – Deadline approaching soon (misc)

The PDRoms Coding Competition #3.99 deadline is almost at the doorstep. Make sure to send in your entries soon 🙂 We wont be 100% strict on the deadline (23:59), so a delay of a few minutes (minutes not hours) will be accepted. The deadline applies to the time in your country.

Competition running time: 24th January 2008 to 2nd March 2008
Deadline: Sunday, 9th March 2008 @ 23:59, in YOUR timezone!

Systems allowed: Atari 2600, Coleco Vision, Gameboy, Gameboy Color, Gameboy Advance, Game Gear, Genesis/Megadrive, GP2x, Intellivision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Nintendo DS, PC Engine, Playstation Portable (PSP), Wonderswan, Wonderswan Colo, Neo Geo CD

Topic: Create any kind of childproof game (no pr0n, racisms, extraordinary violence and adult humour, …) by using maximum four colors only on screen at once per scene (this could be a level, menu, etc) (also applies for dual screen systems – 2 screens count as one unit). Black, white, grey do count as color! You can choose your four colors freely. If your game features music and/or sound fx is up to you.

http://pdroms.de/phpbb/viewforum.php?f=59

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PDRoms Coding Competition 3.99 – Deadline this Sunday (misc)

The PDRoms Coding Competition #3.99 deadline has almost come at our doorstep! This is the last reminder about this competition.

Competition running time: 24th January 2008 to 2nd March 2008
Deadline: Sunday, 9th March 2008 @ 23:59, in YOUR timezone!

Systems allowed: Atari 2600, Coleco Vision, Gameboy, Gameboy Color, Gameboy Advance, Game Gear, Genesis/Megadrive, GP2x, Intellivision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Nintendo DS, PC Engine, Playstation Portable (PSP), Wonderswan, Wonderswan Colo, Neo Geo CD

Topic: Create any kind of childproof game (no pr0n, racisms, extraordinary violence and adult humour, …) by using maximum four colors only on screen at once per scene (this could be a level, menu, etc) (also applies for dual screen systems – 2 screens count as one unit). Black, white, grey do count as color! You can choose your four colors freely. If your game features music and/or sound fx is up to you.

Good luck!

http://pdroms.de/phpbb/viewforum.php?f=59

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PDRoms Coding Competition 3.99 – 6 days left (misc)

The PDRoms Coding Competition #3.99 deadline is approaching soon, if you have not started yet, you may do so 🙂

Competition running time: 24th January 2008 to 2nd March 2008
Deadline: Sunday, 9th March 2008 @ 23:59, in YOUR timezone!

Systems allowed: Atari 2600, Coleco Vision, Gameboy, Gameboy Color, Gameboy Advance, Game Gear, Genesis/Megadrive, GP2x, Intellivision, Master System, Neo Geo Pocket, Neo Geo Pocket Color, Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Nintendo DS, PC Engine, Playstation Portable (PSP), Wonderswan, Wonderswan Colo, Neo Geo CD

Topic: Create any kind of childproof game (no pr0n, racisms, extraordinary violence and adult humour, …) by using maximum four colors only on screen at once per scene (this could be a level, menu, etc) (also applies for dual screen systems – 2 screens count as one unit). Black, white, grey do count as color! You can choose your four colors freely. If your game features music and/or sound fx is up to you.

Good luck!

http://pdroms.de/phpbb/viewforum.php?f=59

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