NightFox’s Lib is a library written in C, based on libNDS of devkitArm. NightFox’s Lib library contains functions witch making the use of backgrounds, sprites and collision maps easier.
NitroGrafx is a PC-Engine/TurboGrafx16 emulator for the DS by FluBBa. Most things from PCEAdvance are ported over and most games run quite good.
Changes:
*Support for all 2048 tiles.
*Support for 1024 wide tilemaps.
*Support for 320 pixel wide screenmode.
*Better caching of tiles/sprites, less flickering
*Optimised everything.
Spirits DS by NightFox is a game inspired by Topo Soft‘s Spirits.
Release notes:
Good afternoon! We finally have a “walkable” version of Sprits DS. Walkable say that’s the only thing you are going to be able to do for now, walking through the castle, open doors and activating traps. The next step will begin programming all elements of the game’s storyline.
“Super Smash Bros Crash” is a Super Smash Bros fan game created by miguel28. The project is a demo, but has 29 characters, 29 stages, 2 CPUs, music and sounds that accompany you throughout the game and two game modes. You can also take pictures of the battle (saved in .bmp format).
Alekmaul is very restless and works on yet again another remake: Flood. Flood has been initially created by Bullfrog Productions and was released in 1990. A first video has been released as teaser. The game code is based on Foxy‘s Flood Gameboy Advance version.
Alekmaul released his remake of Rick Dangerous II for the Nintendo DS. The game code is based on Foxy‘s Rick Dangerous II disassembly from the commercial Atari ST version, but also features enhancements to it.
Do you always wanted to know on the go how many Bruneian Dollar you get for 500 Georgian Lari? Or just any other possibly more common currency? Chris from ToxicBreakfast.com makes this possible with his portable currency converter DsKash! It features an updater to obtain the latest currency rates via Wi-Fi, so you’ll be always top notch up to date with your money business.
Alekmaul released his remake of Rick Dangerous II for the Nintendo DS. The game code is based on Foxy‘s Rick Dangerous II disassembly from the commercial Atari ST version, but also features enhancements to it.
This is now version 2. It is exactly the same functionally as before but it has been upgraded to use viDSnips 2; so the sound is vastly improved, the video playback is more robust and the game size is much smaller (about half what it was before).