ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.
Changes:
ZXDS 1.3.3 (24.12.2014)
* Upon startup, let Start show the most recent files only if there are any.
* Properly handle save slot medium if all ten medium slots are still being used.
* When statistics become full, don’t discard entries which might still be part of the recent list.
* When global statistics are loaded, pick the latest version under all circumstances.
ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.
Changes:
ZXDS 1.3.2 (22.11.2014)
* Fixed libfat bug which could make corrupt directory entry after the last entry was deleted. You might have experienced this mostly when renaming files or moving them around.
* Fixed couple more libfat bugs (really long names, alias creation, whitespace trimming).
* Added caseinfo extension to libfat so letter case of 8.3 names is now read properly.
* Medium associated with persistent copy of save slot 0 is never deleted prematurely anymore.
* Save slot medium removal is now postponed to further improve chance of media reuse.
* Few other subtle changes (cache filenames, file name trimming, minor help tweaks).
Sebastian Mihai wrote us an e-mail to let us know about his latest NDS game Geoincursion. Geoincursion is homebrew beat’em up game which has multiple levels, multiple enemies and a secondary resource/special move system. Make sure to send Sebastian feedback!
strong>GoSub by Chris Read for the Nintendo DS is a rather easy game: Get your underground boat to the treasure! Plenty of levels and getting more each update.
ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.
Changes:
ZXDS 1.3.1 (10.7.2014)
* Fix the initial main screen palette which could get messed up on some cards.
* Make the mouse help window look like all the other help windows.
ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.
Changes:
ZXDS 1.3.0 (1.7.2014)
+ ULA+ emulation for all Sinclair and Amstrad models.
+ Support for all types of 3.5″ double sided +3DOS disks.
+ Raw screenshots now support the ULA+ extension for both saving and loading.
+ Current ULA+ palette can be changed simply by loading the appropriate ULA+ palette tape files.
+ Other ULA+ related changes (BMP screenshots, thumbnails, SZX support).
+ The selected ULA mode as well as the display mode are now part of the config file.
+ You can now keep your desired custom configuration persistent separately in custom.cfg.
* Sector viewer now displays bottom side track addressing info in inverse colors.
* Reverted special treatment of full size TR-DOS disks, so padded images work again.
* Minor +3DOS fixes (gap3 reading, EDSK track padding, SZX disk side selection, motor bit disabling)
* Loading a POK file now automatically shows the poke screen. Pressing Y switches back, as usual.
* Reading attributes from unmapped ports on Pentagon now mimics the real hardware mod behavior.
* Other subtle emulation accuracy improvements (+2A/+3/Pentagon screen timing, 128K/+2 INT duration).
* Many internal changes (optimized screen sampling, optimized contention, async palette switching).
* Other subtle changes (UNDO media keeping, CPU stepping prior snapshot save, volume mode order).
* Minor bugfixes (media slot release, paths set to root dir, filter in root dir, allowed filter chars).
ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.
Changes:
ZXDS 1.2.0 (19.2.2014)
+ Proper Spectrum +2/+2A/+3 emulation, including contention and everything.
+ Support for +3DOS 3″ DSK/EDSK disks, including autoboot and disk browser.
+ TR-DOS formatting now also works for all possible disk format types.
+ File and directory name filtering is now available in file requester.
+ All keyboard keys are now sticky whenever the emulation is paused.
* In load requester, L/R+Y now shows the other medium than Y does.
* Button input in file viewer can be now toggled with icon or L/R+X and Pause.
* Full size TR-DOS disks are now always treated as double track and double sided.
* Alternate save/load directories now work better and even with filter enabled.
* Various internal changes (ROM deltas, SZX +3DOS support, plus model stats, media icon).
* Minor bugfixes (FTP files caching, hex decoding, TR-DOS BASIC start line).
strong>GoSub by Chris Read for the Nintendo DS is a rather easy game: Get your underground boat to the treasure! Plenty of levels and getting more each update.