FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX Wii to Wii by Oibaf.
Main features:
* Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A and the Spanish 128K. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip).
* Screen emulation is extremely accurate, so it can emulate border effects and even attribute effects.
* Supports Z80 snapshots, both loading and saving, and loading .SNA snapshots.
* Supports TAP (both read and write) and TZX (only read) tape files, supporting normal speed loading and fast speed loading.
* Emulates up to 2 joysticks of types: kempston, cursor and sinclair1 and sinclair2.
* All the wiimote, nunchuck and classic controller buttons and joypads are fully configurable.
* Virtual keyboard support.
* Emulates the Interface I and Microdrive.
* Emulates the ULAPlus
* Based in a new, fully free, Z80 emulator (Z80Free).
Changes:
* Virtual keyboard does not stop the emulation
* Support for installation on usb device
* Case insensitive file ordering
* The path in file browsing is remembered
* Changed layout in file selection menu
* Support for Wiiflow
* Option to disable Virtual keyboard rumble
FCE Ultra GX is an NES emulator based on FCEUX. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui.
Features:
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode – up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* Famicom 3D System support
* IPS/UPS automatic patching support
* NES Compatibility Based on FCEUX 2.2.0+ (r2818)
* Open Source!
Changes:
* Updated core to latest FCEUX (r2818)
Free and legal NES roms to try with this emulator can be downloaded from here.
Homebrew developer Widdy of Genesis Project and Nuance fame is working on his next big quality Wii homebrew game.
Widdy’s last game was Ironing Maiden and made it into the news of rather huge gaming pages. Who would have ever thought that ironing a T-Shirt could be that much fun?
Talking about his next game, what could it be? Not much is known at all, but a semi-official screenshot shows a toilet scenery with an adequate inventory. After ironing shirts, next coming up is cleaning toilets? We shall wait for the Revision 2013 game development competition to have the secret uncovered! Around Easter 2013 we will know more 🙂
FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX Wii to Wii by Oibaf.
Main features:
* Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A and the Spanish 128K. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip).
* Screen emulation is extremely accurate, so it can emulate border effects and even attribute effects.
* Supports Z80 snapshots, both loading and saving, and loading .SNA snapshots.
* Supports TAP (both read and write) and TZX (only read) tape files, supporting normal speed loading and fast speed loading.
* Emulates up to 2 joysticks of types: kempston, cursor and sinclair1 and sinclair2.
* All the wiimote, nunchuck and classic controller buttons and joypads are fully configurable.
* Virtual keyboard support.
* Emulates the Interface I and Microdrive.
* Emulates the ULAPlus
* Based in a new, fully free, Z80 emulator (Z80Free).
Changes:
* Screen snapshots visible on screen in file select menus
* Option to activate the virtual keyboard with the wiimote IR pointer
* Changed menu navigation rules (2 and B always come back to previuos menu)
* FTP and SMP connect also after start up
* Tape stops after machine selection change
* Fixed contention in normal mode emulation
* Fixed crackling in turbo auto mode
* Other minor bug fixes
In Slime Roll by ThatOtherDev you control some green stuff that falls down and you can rotate the world to make it fall in a different direction and in doing so you can get the green stuff to navigate the world. There is a built in level editor.
Cylinder Dodge by ThatOtherPerson is a very simple game with motion controls. You hold the Wiimote sideways (like an NES controller or steering wheel) and tilt it to move left or right. The objective of the game is to try and avoid the cylinders as you constantly move forward. Its game over when you collide with one of them.
Cylinder Dodge v1.1 by ThatOtherDev - PS3 Homebrew Game