FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX Wii to Wii by Oibaf.
Main features:
* Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A and the Spanish 128K. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip).
* Screen emulation is extremely accurate, so it can emulate border effects and even attribute effects.
* Supports Z80 snapshots, both loading and saving, and loading .SNA snapshots.
* Supports TAP (both read and write) and TZX (only read) tape files, supporting normal speed loading and fast speed loading.
* Emulates up to 2 joysticks of types: kempston, cursor and sinclair1 and sinclair2.
* All the wiimote, nunchuck and classic controller buttons and joypads are fully configurable.
* Virtual keyboard support.
* Emulates the Interface I and Microdrive.
* Emulates the ULAPlus
* Based in a new, fully free, Z80 emulator (Z80Free).
Changes:
* Added auto turbo mode
* Added graphical virtual keyboard using wii pointer
* Added B button as escape
* Fixed bug in file list management
WiiEarth by Paul Wagener allows you to use your Wiimote to navigate (and zoom-in on) the Earth, using Google Maps and similar services. You can switch between viewing with OpenStreetMap, Live (Maps, Satellite) and Google (Maps, Satellite, Terrain).
Changes:
* New logo
* Removed non-working OpenStreetMap
* Added ‘1’ button functionality which switches the image source back
* Compiled with latest libogc
* Final release – nothing big, decided to submit remaining changes into release
* Optimized probe mines code using spatial grid (you can now have far more probe mines!)
* The Probe mine’s interaction behavior has change as part of the optimize
* Reworked credits screen
* Shield level now remains at zero when you are killed
* Tune loading is now on it’s own thread
* Tune loading now uses a pop up
Toddtris by toddy is a one or two player Tetris style game for Wii. Soundtrack is courtesy of Pete.
The graphics and sounds are customisable to an extent. All the images and the soundtrack can be changed by swapping the files in the images / sounds directory. The background JPEG can be swapped no problem, the PNGs for the blocks and so on need to be in the format required by GRRLib.
TailTale is a tile-matching puzzle video game developed for open video game consoles. Rikku2000 updated his Wii port, which now features full classic controller support.
Newo Asteroids by Owen is a game made in the style of classic Asteroids. In 2064 on a Wednesday, aliens disturb the asteroid belt sending asteroids hurdling towards the earth. It is your job to destroy every last asteroid in the solar system and bring peace to the galaxy.
Piipe Paniic by miguel28 is a game where you have to build a pipeline with random pieces without spilling water. There is a time limit for the ones amongst you who lover pressure. The game currently features 20 levels in total.