Wii News
Yabause Wii UO (r2926) (Beta 26) (Saturn emu for Wii)

Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.

Changes:

* based on the original yabause r2926
* support wiiflow mod plugin; autoloading with arguments

http://wiibrew.org/wiki/Yabause_Wii

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Harmony’s Nightmare v1.0 (Wii Game)

Harmony’s Nightmare by Mr. Reaper is a multi-Genre platform, reflex, puzzle survival game with horror theme.

Harmony's Nightmare v1.0 www.nintendomax.com
Watch this video on YouTube.

http://wiibrew.org/wiki/Harmony's_Nightmare

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Newo Runner v1.1 (Wii Game)

Newo Runner by Owen is a endless runner game. Jump to avoid obstacles and reach the end of the level.

Features:

* Endless running and jumping fun!
* 8 courses with 10 levels each
* Collect coins and go for the high score on each course
* Add custom courses to the game by putting images and mp3s into the levels folder
* In English, French, or Spanish depending on your wii settings.
* Challenging game play
* Use your favourite Wiimote, Classic Controller or Gamecube controller to play.

http://wiibrew.org/wiki/Newo_Runner

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FBZX Wii v3 (ZX Spectrum emu for Wii)

FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX Wii to Wii by Oibaf.

Main features:

* Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A and the Spanish 128K. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip).
* Screen emulation is extremely accurate, so it can emulate border effects and even attribute effects.
* Supports Z80 snapshots, both loading and saving, and loading .SNA snapshots.
* Supports TAP (both read and write) and TZX (only read) tape files, supporting normal speed loading and fast speed loading.
* Emulates up to 2 joysticks of types: kempston, cursor and sinclair1 and sinclair2.
* All the wiimote, nunchuck and classic controller buttons and joypads are fully configurable.
* Virtual keyboard support.
* Emulates the Interface I and Microdrive.
* Emulates the ULAPlus
* Based in a new, fully free, Z80 emulator (Z80Free).

Changes:

* Added arrows keys binding to joysticks
* Added game configuration management
* Changed general configuration management
* Added ultraspeed turbo mode
* Added ULA+ contention
* Fixed bug in sound and increased volume
* Fixed some bugs in Z80 emulation. Ant Attack works now
* Fixed some other small bugs

http://wiibrew.org/wiki/FBZX_Wii

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Quake Rev PAK (R4) (Wii misc)

Quake Rev PAK is a collection of gaming engines, related to the Quake series of games by id Software, modified to run on the Nintendo Wii, using the popular devkitPPC toolchain for homebrew development.

The provided launcher will start the following games (provided that their respective game data files were copied into the installation folder):

* Quake (using the Q1Rev engine)
* QuakeWorld (using the QWRev engine)
* Quake II (using the Q2Rev engine)
* Quake II Threewave Capture The Flag (using the Q2CTFRev engine)

Changes:

* New GX-accelerated builds of Q2Rev and Q2CTFRev.
* Support for the official Quake and Quake II Mission Packs, now available in the Quake Rev PAK launcher.
* Lots of bug fixes, including an embarrasing one where left & right sound channels were inverted (oops!)
* Fixed a problem with Quake II savegame files, which were not compatible between releases. Starting from Release 4, all new savegame files will work as expected.
* Also starting from this release, it will be required that the game data folders be located inside folders called “Q1” and “Q2” at the engines folder level. This will help having Quake and Quake II data separated, and thus be able to play the “rogue” Mission Packs (Dissolution of Eternity, Ground Zero).

http://wiibrew.org/wiki/QRevPAK

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FBZX Wii v2 (ZX Spectrum emu for Wii)

FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX Wii to Wii by Oibaf.

Main features:

* Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A and the Spanish 128K. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip).
* Screen emulation is extremely accurate, so it can emulate border effects and even attribute effects.
* Supports Z80 snapshots, both loading and saving, and loading .SNA snapshots.
* Supports TAP (both read and write) and TZX (only read) tape files, supporting normal speed loading and fast speed loading.
* Emulates up to 2 joysticks of types: kempston, cursor and sinclair1 and sinclair2.
* All the wiimote, nunchuck and classic controller buttons and joypads are fully configurable.
* Virtual keyboard support.
* Emulates the Interface I and Microdrive.
* Emulates the ULAPlus
* Based in a new, fully free, Z80 emulator (Z80Free).

Changes:

* Added SMB support
* Added USB disk support
* Added Joypad as joystick function
* Added saving of all configurations and buttons
* Improved virtual keyboard
* Fixed bug in sound emulation
* Fixed some other small bugs

http://wiibrew.org/wiki/FBZX_Wii

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Pingus v0.7.6 (Wii Game Port)

Pingus by Ingo Ruhnke is a free Lemmings-like game covered under the GNU GPL. It features currently 22 playable levels and runs under a wide variety of operating systems. Ported to Wii by r-win.

http://wiibrew.org/wiki/Pingus

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Yabause Wii UO (r2888) (Beta 25) (Saturn emu for Wii)

Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.

Changes:

* based on the original yabause r2888
* some minor fixes and changes

http://wiibrew.org/wiki/Yabause_Wii

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FBZX Wii v1 (ZX Spectrum emu for Wii)

FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX Wii to Wii by Oibaf.

Main features:

* Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A and the Spanish 128K. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip).
* Screen emulation is extremely accurate, so it can emulate border effects and even attribute effects.
* Supports Z80 snapshots, both loading and saving, and loading .SNA snapshots.
* Supports TAP (both read and write) and TZX (only read) tape files, supporting normal speed loading and fast speed loading.
* Emulates up to 2 joysticks of types: kempston, cursor and sinclair1 and sinclair2.
* All the wiimote, nunchuck and classic controller buttons and joypads are fully configurable.
* Virtual keyboard support.
* Emulates the Interface I and Microdrive.
* Emulates the ULAPlus
* Based in a new, fully free, Z80 emulator (Z80Free).

http://wiibrew.org/wiki/FBZX_Wii

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Wii System Menu Player v0.1 (Wii Application)

The Wii System Menu Player by Dimok and giantpune is a reconstruct of the System Menu with the original resource files of the System Menu. It loads the resource and animation files from the NAND and replicates the behavior of the System Menu.

Features:

* Use and demonstration of the Wii animation and layout system (brlan/brlyt)
* Main system menu layout
* Settings menu layout
* Home menu layout
* Game saves menu layout
* Channel edit menu layout
* Full screen animation banners
* Icon animation banners
* Several system animation banners (e.g. disc/gc channel)
* Gamecube/Classic/WiiMote controller support
* Playing “.bnr” and “.app” files from “sd:/banners/” (e.g. game opening.bnr)
* Widescreen detection
* Language detection

http://wiibrew.org/wiki/WiiSystemMenuPlayer

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