WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii written mainly by Tantric and rodies.
Changes:
* Fixed incompatibility with NAS devices
WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii written mainly by Tantric and rodies.
Changes:
* Fixed incompatibility with NAS devices
Newo Model Viewer by Owen is a is a basic Wavefront OBJ file viewer made specifically for the viewing and testing models created for Newo Shooter.
Changes:
* English, French, and Spanish (Google translator :p )
* Improved menu performance, location and appearance.
* New colour options, including model, ambient light, defuse and random colours (nice)
* Auto spin model on X and Y.
* Loading bug fix suggested by wilco2009 (of scenebeta)
* Language selection menu
WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii written mainly by Tantric and rodies.
Changes:
* Synced to MPlayer r34991 and ffmpeg 44c10168cff4
* Greatly improved SMB file browsing speed
Thanks to http://nintendomax.com/viewtopic.php?t=14389&f=54 for the news.
Newo Model Viewer by Owen is a is a basic Wavefront OBJ file viewer made specifically for the viewing and testing models created for Newo Shooter.
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.
Changes:
* based on the original yabause r2926
* support wiiflow mod plugin; autoloading with arguments
Harmony’s Nightmare by Mr. Reaper is a multi-Genre platform, reflex, puzzle survival game with horror theme.
Newo Runner by Owen is a endless runner game. Jump to avoid obstacles and reach the end of the level.
Features:
* Endless running and jumping fun!
* 8 courses with 10 levels each
* Collect coins and go for the high score on each course
* Add custom courses to the game by putting images and mp3s into the levels folder
* In English, French, or Spanish depending on your wii settings.
* Challenging game play
* Use your favourite Wiimote, Classic Controller or Gamecube controller to play.
FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX Wii to Wii by Oibaf.
Main features:
* Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A and the Spanish 128K. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip).
* Screen emulation is extremely accurate, so it can emulate border effects and even attribute effects.
* Supports Z80 snapshots, both loading and saving, and loading .SNA snapshots.
* Supports TAP (both read and write) and TZX (only read) tape files, supporting normal speed loading and fast speed loading.
* Emulates up to 2 joysticks of types: kempston, cursor and sinclair1 and sinclair2.
* All the wiimote, nunchuck and classic controller buttons and joypads are fully configurable.
* Virtual keyboard support.
* Emulates the Interface I and Microdrive.
* Emulates the ULAPlus
* Based in a new, fully free, Z80 emulator (Z80Free).
Changes:
* Added arrows keys binding to joysticks
* Added game configuration management
* Changed general configuration management
* Added ultraspeed turbo mode
* Added ULA+ contention
* Fixed bug in sound and increased volume
* Fixed some bugs in Z80 emulation. Ant Attack works now
* Fixed some other small bugs
Quake Rev PAK is a collection of gaming engines, related to the Quake series of games by id Software, modified to run on the Nintendo Wii, using the popular devkitPPC toolchain for homebrew development.
The provided launcher will start the following games (provided that their respective game data files were copied into the installation folder):
* Quake (using the Q1Rev engine)
* QuakeWorld (using the QWRev engine)
* Quake II (using the Q2Rev engine)
* Quake II Threewave Capture The Flag (using the Q2CTFRev engine)
Changes:
* New GX-accelerated builds of Q2Rev and Q2CTFRev.
* Support for the official Quake and Quake II Mission Packs, now available in the Quake Rev PAK launcher.
* Lots of bug fixes, including an embarrasing one where left & right sound channels were inverted (oops!)
* Fixed a problem with Quake II savegame files, which were not compatible between releases. Starting from Release 4, all new savegame files will work as expected.
* Also starting from this release, it will be required that the game data folders be located inside folders called “Q1” and “Q2” at the engines folder level. This will help having Quake and Quake II data separated, and thus be able to play the “rogue” Mission Packs (Dissolution of Eternity, Ground Zero).
FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX Wii to Wii by Oibaf.
Main features:
* Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A and the Spanish 128K. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip).
* Screen emulation is extremely accurate, so it can emulate border effects and even attribute effects.
* Supports Z80 snapshots, both loading and saving, and loading .SNA snapshots.
* Supports TAP (both read and write) and TZX (only read) tape files, supporting normal speed loading and fast speed loading.
* Emulates up to 2 joysticks of types: kempston, cursor and sinclair1 and sinclair2.
* All the wiimote, nunchuck and classic controller buttons and joypads are fully configurable.
* Virtual keyboard support.
* Emulates the Interface I and Microdrive.
* Emulates the ULAPlus
* Based in a new, fully free, Z80 emulator (Z80Free).
Changes:
* Added SMB support
* Added USB disk support
* Added Joypad as joystick function
* Added saving of all configurations and buttons
* Improved virtual keyboard
* Fixed bug in sound emulation
* Fixed some other small bugs