Wii News
Added Sep 17, 2008, Under:
Wii
Tantric has taken on Emu_Kidid’s port of VisualBoy Advance a Nintendo Gameboy Mono, Color and Advance emulator for the Nintendo Wii and released a completely new and rewritten version.
Changes:
– Compiles with devkitpro r15
– One makefile to make all versions
– Complete rewrite based on code from SNES9x GX
– Now has a menu! ROM selector, preferences, controller mapping, etc
– Wiimote, Nunchuk, and Classic controller support
– Button mapping for all controller types
– Full support for SD and USB
– Load/save preference selector. ROMs, saves, and preferences are saved/loaded according to these
– ‘Auto’ settings for save/load – attempts to automatically determine your load/save device(s) – SD, USB
– Preferences are loaded and saved in XML format. You can open VBAGX.xml edit all settings, including some not available within the program
Thanks to www.tehskeen.com for the news.
http://www.tehskeen.com/forums/showthread.php?p=39980
Added Sep 16, 2008, Under:
Wii
Map Maker is a demo application that generates cool-looking terrain you can edit on-the-fly with the Wiimote.
http://wiibrew.org/wiki/Map_Maker
Added Sep 14, 2008, Under:
Wii
Wii GeckoOS can act alone or take advantage of his USB Gecko Nintendo Wii development adapter. One cool feature of the OS is the fact you can boot it with the homebrew channel and use it’s Region Free feature to boot other region games on your Wii.
Changes:
Ocarina & Gamecube Game Support
Thanks to www.nintendomax.com for the news.
http://wiibrew.org/wiki/GeckoOS
Added Sep 14, 2008, Under:
Wii
uMSX by Uguru is a port of the MSX emulator fMSX.
Release notes:
Now you can play uMSX on Wii. uMSX is an MSX emulator ported from fMSX by Marat Fayzullin ( http://fms.komkon.org/fMSX/ )
Now it´s on an early stage, now has no sound but is fully playable, you can play roms and dsk, save and load gamestates, and use cheats.
Put roms or dsk on SDroot:/uMSX/roms
Thanks to www.tehskeen.com for the news.
http://www.tehskeen.com/forums/showthread.php?p=39618
Added Sep 13, 2008, Under:
Wii
A Breakout clone by JSLemming.
Quote:
Wii Breakout is a project started by JSLemming in the early days of Wii Homebrew. It’s unfinished at the moment though and may be completed.
http://www.wiibrew.org/wiki/Wii_Breakout
Added Sep 12, 2008, Under:
Wii
Hermes has updated his PC Engine emulator for the Nintendo Wii.
Changes:
– Added support ADPCM and emulated some features of the CD BIOS
– Improved Savestate
http://www.elotrolado.net/hilo_emulador-wiiengine-1-0_1087551
Added Sep 12, 2008, Under:
Wii
A launcher by Mega Man which start GameCube homebrew on Nintendo Wii.
Changes:
Support for front SD slot.
Gamecube disc should work normally.
http://wiibrew.org/wiki/Wii_Gamecube_Homebrew_Launcher
Added Sep 11, 2008, Under:
Wii
Libupdate is a development library. With this lib you can integrate an update feature into your homebrew application.
Thanks to www.tehskeen.com for the news.
http://wiibrew.exofire.net/blog4.php/2008/09/08/libupdate-tested-and-ready-for-release
Added Sep 10, 2008, Under:
Wii
Collecting donations for Emu_Kidid, Sepp256 and TehPola, read on:
Quote from tehskeen.com:
What do you do when friends comes to you and asks about helping spread the word about their new donation fund? You ask questions! Well, Emu_Kidid, Sepp256 and TehPola are in need of a server to host their WiiN64 and WiiSX projects on. You know, for dedicated websites, compatibly lists, forums, etc … So, if you’re feeling generous and would like to contribute to the authors of the Nintendo 64 and Sony Playstation 1 emulators head over to their Google page to donate!
http://www.tehskeen.com/forums/showthread.php?threadid=8823
Added Sep 10, 2008, Under:
Wii
Steve Corey updated his port of PrBoom to the Nintendo Wii. PrBoom is a cross-platform version of the classic 3D first person shooter Doom from id Software.
Changes:
[NEW] Remapped Wii controls to joystick handling code
[FIXED] Control stick no longer stalls
[NEW] Joystick code extended to handle nearly all currently supported device inputs
[NEW] IR controls partly implemented
[FIXED] Menu navigation made consistent with Wii titles
[FIXED] Audio now plays at correct pitch
[FIXED] Brightness/Gamma set to low value
[NEW] Framerate uncapped
[NEW] Weapon switching via Left/Right on D-pad
[CHANGED] IR is now linear
http://wiidevelopment.blogspot.com/