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Death Chimp II (NDS Demo)

Death Chimp II by k2!

http://pouet.net/prod.php?which=56545

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DragonMedia Player v0.21 (Alpha) (Wii Application)

DragonMedia Player is a music play with a skinable user interface. It plays .mp3, .ogg, .FLAC and other formats. So far it does not play .wma or .aac.

Changes:

* Added checking for share names and name correction on invalid share names
* Fixed issue with inability to load custom cursors
* Fixed memory leak with ym file source
* Fixed crash bug on ejecting certain media types and playing a song near a tracked module
* Fixed media seek location flying out of whack when abnormal conditions occur
* Shares no longer disappear and reappear if they can’t be found

http://www.wiibrew.org/wiki/DragonMedia_Player

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Gianas Return v1.0 (DC Game)

Giana’s Return aims to be a worthy UNOFFICIAL sequel of the alltime classic “The Great Giana Sisters”.

Features:

* Power Ups and Extras
* Oldschool style pixeled sprites and tiles
* Wonderful hand drawn backgrounds
* Illustrated hand drawn storyline
* Over 18 Tracks of finest chip music!
* Multi-Language: German, English, French, Spanish
* Password and/or save game (depending on release platform)
* Hidden Warp Zones and Bonus Caves
* Hidden Trainer
* TOP 10 Highscore

Release notes:

It was about time to get v1.0 out, unfortunately a bit later than expected, but well… here we go! 🙂

Updated ports: GP2x, Wiz, Pandora, Amiga OS4, MorphOS, NetBSD
New initial ports: Caanoo, AROS

Other ports should be updated erm… well… soon 🙂

Changes:

– Several palette fixes for all tilesets
– Various other smaller cosmetic graphics fixes
– Four new ingame baddies
– The levels are now 40 pixels higher and “fullscreen” on 320×240 devices
– Modified trainer (hidden)
– Modified two levels in the last world to make them easier
– Fixed minor slipping bug when a bridge is crumbling and Giana stands stil
– Added configuration menu:
* Music volume control
* SFX volume control
* Key configuration (where keyboard available)
* Joypad/Joystick configuration (where external joypad/joystick available)

http://www.gianas-return.de/

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PocketSNES v1.2 (SNES emu for Dingoo)

Reesy updated PocketSNES for native Dingoo OS!

Changes:

v1.2 uploaded – check first post for links

SRAM bug fixed – saves should now be correctly saved/loaded from the same directory as the currently loaded ROM.
Graphical preview now added to save state menu.

Let me know if you have any issues with the save states – I had to make a lot of changes to get it working as all of the code is designed for streaming to disk and not memory, so its quite likely I’ve broken something but I’ve not had any problems during my testing.

Later
Reesy

http://boards.dingoonity.org/dingoo-releases/pocketsnes-port-v1-for-native-firmware/

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Jump N Blob (04-01-2011) (GP2x Game)

The island of Malis is in grave danger! The infamous Beast King and his army of monsters try to invade the peaceful homeland of the blobs, in order to reign the whole island. Those small, kind creatures are to be enslaved and most of them are unable to oppose their tormentors. However if YOU take the role of Blob, one will rise to defend their freedom.

Release notes:

Jump n Blob – Final Version

Hello everybody,

after a long long time, lots of work and hundreds of ruined cdrs, we are finally able to present to you the finished version of our very first game, the platformer “Jump n Blob”.

In addition to the release for Wiz, Caanoo, Gp2x and Dreamcast we are glad provide the soundtrack as well as the sourcecode.

Feedback would be much appreciated.

http://www.dcemu.co.uk/vbulletin/showthread.php?t=350815

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Jump N Blob (04-01-2011) (DC Game)

The island of Malis is in grave danger! The infamous Beast King and his army of monsters try to invade the peaceful homeland of the blobs, in order to reign the whole island. Those small, kind creatures are to be enslaved and most of them are unable to oppose their tormentors. However if YOU take the role of Blob, one will rise to defend their freedom.

Release notes:

Jump n Blob – Final Version

Hello everybody,

after a long long time, lots of work and hundreds of ruined cdrs, we are finally able to present to you the finished version of our very first game, the platformer “Jump n Blob”.

In addition to the release for Wiz, Caanoo, Gp2x and Dreamcast we are glad provide the soundtrack as well as the sourcecode.

Feedback would be much appreciated.

http://www.dcemu.co.uk/vbulletin/showthread.php?t=350815

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Jump N Blob (04-01-2011) (Wiz Game)

The island of Malis is in grave danger! The infamous Beast King and his army of monsters try to invade the peaceful homeland of the blobs, in order to reign the whole island. Those small, kind creatures are to be enslaved and most of them are unable to oppose their tormentors. However if YOU take the role of Blob, one will rise to defend their freedom.

Release notes:

Jump n Blob – Final Version

Hello everybody,

after a long long time, lots of work and hundreds of ruined cdrs, we are finally able to present to you the finished version of our very first game, the platformer “Jump n Blob”.

In addition to the release for Wiz, Caanoo, Gp2x and Dreamcast we are glad provide the soundtrack as well as the sourcecode.

Feedback would be much appreciated.

http://www.dcemu.co.uk/vbulletin/showthread.php?t=350815

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Jump N Blob (04-01-2011) (Caanoo Game)

The island of Malis is in grave danger! The infamous Beast King and his army of monsters try to invade the peaceful homeland of the blobs, in order to reign the whole island. Those small, kind creatures are to be enslaved and most of them are unable to oppose their tormentors. However if YOU take the role of Blob, one will rise to defend their freedom.

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,9,622

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GPFCE v0.4 Plus (NES emu for Caanoo)

GPFCE is a Nintendo Entertainment Systeme (NES) emulator for Caanoo.

Release notes:

Updated by Rikku2000:
Update:
Fixed clock setting, sw scaling, and rotation code. Pickle
Fixed clock setting, Caanoo Controls and remove rotation code. Rikku2000

Disclaimer: This Wiz port is only for test purposes! It was done by Pickle and Orkie (Thanks guys!).
The original code was done by notaz. Don’t blame him for any problem occur with this port!
This product don’t come with the “Notaz Seal Of Quality (TM)” 😉

Path and filename changed, icon added and edited, shortcuts, Wiz menu fixed, zipped
and uploaded by sbock. So blame me… 🙂

Credits:
Original code: notaz (Great work, as always…)
Wiz port: Pickle, Orkie
Caanoo port: Rikku2000
Libcastor: Orkie

Thanks to Dejunai for tips for the exit solution…

sbock

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,9,623

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LittleGPTracker (04-01-2011) (Caanoo Application Port)

LittleGPTracker (a.k.a ‘The piggy’) is a music tracker optimised to run on portable game consoles.

It implements the user interface of littlesounddj, a very famous tracker for the Gameboy platform that has been tried and tested by many users over the years, leading to a little complex but yet extremely efficent way of working.

Piggy currently supports 8 monophonic 16Bit/44.1Khz stereo sample playback channels. Additionally, the program can drive MIDI instruments (with the gp32 and gp2x a custom MIDI interface is required).

All versions are available for free ; however, if you like the project and want to contribute, don’t hesitate to do a small donation.

Release notes:

Hi all,

Just a quick post to announce that I made the first port of littlegptracker to the caanoo. LittleGPTracker is a sample based tracker (music program) optimized for game consoles. It is based on the famous lsdj for gameboy.

The first beta of the port is available at

http://dl.dropbox.com/u/323652/lgpt_caanoo.rar

And will be updated offically on the lgpt site as soon as I finish polishing the angles.

Cheers
Marc.

http://www.gp32x.com/board/index.php?showtopic=58085

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