Playstation Portable News
PSPVice is a port of Vice to the Playstation Portable.
Changes:
– Support huge ZIP archives.
– Support GameBase64 format (V05).
– Tool for recompressing GameBase and save lot of memory of PSP stick.
– Speed up zip parsing.
Thanks to http://www.dcemu.co.uk for thew news.
http://perso.numericable.fr/~ckckck/C64_PSPVice.html
Release notes:
Here is an easy installer!
What do you need ?
– PSP (with fw 3.52 M33.3 or higher)
– Battery 78% loaded
– Kernel acces on 3.XX
– This download :
http://rs243.rapidshare.com/files/83746609/3.80_M33.rar
1) Just drop the map PSP in your root of the Memory Stick
2) Overwrite it (if needed)
3) Start the updater on your psp
4) Reboot and ready!
Have Fun!
http://forums.qj.net/f-psp-development-forum-11/t-release-380-m33-easy-installer-132518.html
Release notes:
MUX_2.0_by_KINGSEBO (380 M33 proofed)
You need more PSP/GAME/UPDATE Folders.
Use MUX20:
MUX20 Multiplex your Update-folder.
IN PSP/GAME/MUX20/ you have now 9 Update_X Folders.
Put Update Data inside this folders.
Start MUX20
choose your update_x folder an press O to make a notice like: CFW 3.80 M33-1 or 3.80 M33-2 Update etc….
then choose your Update_x Folder an press X. All Files copy to PSP/GAME/UPDATE, so you can start your aktivated UPDATE over XMB like a normal UPDATE.
After Updating you can delete the UPDATE in the XMB, because you can aktivate it over MUX20 whenever you want, and you have no UPDATE-ICON in XMB.
When runnig MUX20 the first time, the UPDATE folder will backuped to ms0:UPDATE_BACKUP, so you don´t lose data.
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Credits to:
Dark_ALeX, psp2dev, bumuckle, Team3GO ,smokescreen, QJ, BUM BUMMANIAC, Ralf Richter, Murat, Maria and Peter….
http://fusionpsp.freeforums.org/viewtopic.php?t=12
Dark_Alex has released his long awaited updated custom Firmware, to be used with a PSP.
It adds plenty of features, which shouldn’t be miss. If your choice goes for any other than the official Firmware, it’s probably Dark_Alex’s one.
http://www.dark-alex.org/
PSPTube lets you watch Youtube comfortable via your PSP.
http://nekomimi.cafe.coocan.jp/wiki/?%CA%AA%C3%D6
Juraj Styk has udpates his port of PSP Quake 1 based on the PSP Quake port by Peter Mackay and Chris Swindle.
Changes:
– Fixed bug that prevented changing sky texture between levels (HW rendering only)
– Fixed z-buffer related bug when rendering sprites (HW rendering only)
– Added options to turn on vertical synchronization and dithering (HW rendering only)
– Reorganized options menu (Select ‘more options’/’less options’ to switch options list)
– Added more options for analog stick controls
– Added analog stick strafing (while you hold stafe button or always if allowed options menu )
– Configurable heap size
– MP3 playback changed from madlib library to playback trough module in firmware
– New command line options
– Simple startup screen to choose game mod directory, heap size and cpu clock (use -prompt command line option)
This game is for PSP with firmware versions custom firmwares (should work on fw 1.5 but it was not tested on fw 1.5). Developed and tested on PSP with firmware version ‘3.40 OE’. For running mods you will need files from full version of Quake.
http://jurajstyk.host.sk/download.htm
PSP Prank is a little homebrew app thats meant to be played as a prank to other people. It will look like it is deleting some important stuff then tell you it is a joke.
http://forums.qj.net/showthread.php?t=132432
Create your own music, using the buttons of your PSP. This is a first release with improvements to come.
http://forums.qj.net/showthread.php?t=132425
A new version of Nanodesktop SDK (Software Development Kit) is online: http://visilab.unime.it/~filippo/Nanodesktop/PSP_PSPE/Downloads/Downloads.htm
This new version of the system adds a new HAL (Hardware Abstraction Layer) called HAL CFW. It is designed for custom firmwares, either on PSP-FAT or on PSP-SLIM. Now, the nd applications can work on every PSP. The new HAL has been tested on custom firmware version 3.71 M33-4 (in PSP-FAT or in PSP-SLIM).
More release notes:
Here is the new user guide, with hundreds of how-to: http://visilab.unime.it/~filippo/Nanodesktop/PSP_PSPE/Docs/Docs.htm
The new distribution adds the support for ndSQLLite (a library that manages database), ndSIFT (an alghoritm that allows the recognition of an object), and ndGOCR (a reimplementation of GNU OCR, that can work on PSP).
We have fixed hundreds of bugs.
The system now supports the Sony GoCam, and not only the Eyeserver tecnology. In the guide you can find some example about the use of the GoCam with few rows of code.
Remember that, all applications that are developed on CFW HAL, must be accomplished with the “kernel extender”: it is a driver called ndKrnExtender_v1.Prx and it must be copied in the root folder of the memory stick before starting the new nd application.
You can find the kernel extender in the download page of the Visilab website.
New version of the SDK supports also ndHAL_SystemExec to load another homebrew from a homebrew, the pseudoExec function to make easier the porting of software and libraries that have been originally developed for PC, and a faster version of Nanodesktop graphical system.
The multimedia features include support for WAV and MP3 decoding via Media Engine (hardware accelerated).
The engine for Text-To-Speech synthesis is ndFLite.
If you have trouble in Nanodesktop installation, you can find help in Nanodesktop official forum.
http://forums.qj.net/showthread.php?t=132419
FLASHX is a LUA program made for the PSP. It can view files from many place on the PSP. E.G: FLASH0 FLASH1 and MS0.
If you do not know what these are, google it up. In particular it’s just a basic file viewer, which uses: delete, copy, paste and more. Also has USB MODE TO MS0:/ only!
This one comes with a MacOS X theme, as the version number already tells.
http://codelockdown.com/flashx/