Playstation Portable News
Here comes an updated version of CFE…
Changes:
– Fixed a stupid bug with nethost in cfe_vsh that was causing to always connect to the computer ip address “192.168.1.2”.
http://mydedibox.fr/index.php?option=com_docman&task=doc_download&gid=11&Itemid=53
This a Texas Instrument’s calculator game Pegs for PSP with authentic graphics feeling, converted to by Judas.
http://www.sendspace.com/file/ax9nwp
PReSS stands for Portable RSS. And that’s just what it is: an RSS reader for the Playstation Portable.
http://underminer.ikhoefgeen.nl/PReSS/
PSPZX81 is a Sinclair ZX81 emulator for PSP.
Changes:
– IR keyboard support !
– Now compatible with custom firmwares 3.x and PSP-slim
– New graphics
– Display and save thumbnail images for each save state
– New render mode (fit height and fit) using GPU
– New psp clock option (it can now run at 133 Mhz)
– New speed limiter function
– Add option to display fps rate
– Add a simple intro splash screen
– Emulator menus reorganisation (new menu for settings)
– Add help menu
– Add keyboard change skin option
(you can add your own virtual keyboard images in the graphics directory).
– Multiple keyboard mapping feature (Thanks to Pou-chan)
You can now toggle between three differents keyboard mapping using
L/R Trigger keys
– Option to prevent the blue led to be displayed when
L or R are pressed
– Support iso8859-1 fonts in print text functions
(might be useful to translate menus in german, french …)
– Bug fix in program file requester
http://zx81.zx81.free.fr/serendipity/index.php?/archives/246-guid.html
Jaklub released JPong, which is a Pong remake. You control your paddle with D-pad (first player) or triangle and cross (second player). It contains music, sounds, 1player and 2player modes, pause, map selecting, etc.
Changes in v0.7:
– some changes in eboot presentation
– 2 new obstacle modes
– new bgs
– new effects in menu
– selecting racket and ball look
– stupid normal bot for small babies, play on difficult
http://www.gmclan.org/up444_4_jpong07.html
Funracing is a 2D topdown racing game for PSP written in LUA.
Thanks to http://www.dev-fr.org for the news.
http://xtreamlua.com/modules.php?name=Forums&file=viewtopic&t=2469
News from ahrimanes:
ok guyssss i think i can make a release now… i think i will call it Beta 0.1
sooo download it.
as you will see you got the ship, the bulets, and some stupid enemys,.. an original test music, and sounds,and some stuff that make it to me a real clone of geometrywars..,,.. the sounds still having some problems.. but will fix them… the song is just for test the bg music.. i will make somthing gorgeus as im a music man too : jejeje… loking foward to your coments… by the way. the build is for fw 3xx
of course i do this for the simple fact of fun.. never wanted do take credits from Bizarre creations people.. hope they see this as a fan work stuff…
Comments can be left here: http://forums.qj.net/f-psp-development-forum-11/t-release-polygunwars-v-01-by-ahrimanes-using-jge-127047.html
http://www.megaupload.com/es/?d=7HWCSBQ4
Dark_Alex has updated his marvellous custom PSP firmware.
Release notes:
Firmware:
– Fixed a bug in access to flash by usb.
– HEN core: kernel prx’s with syscall exports work again.
– PSP Slim: programmers can set the size of user memory to 52 MB by using a sfo flag. Check sample in sdk for usage.
– March33 NO-UMD driver:
* Fixed a bug that could hang the psp when exiting with home.
* Fixed compatibility issue with Castlevania Dracula X Chronicles, and maybe more games.
– Vshmenu: it wasn’t displaying properly with psp slim TV-OUT due to the change of resolution. Fixed.
Popsloader:
– Support for 3.71 and 3.72 pops has been added. Note that 3.71 however will not appear in the list in 3.71 M33 as it is not necessary.
http://www.dark-alex.org/index.php?Dark_Alex=m33