PSX4ALL for Dingoo is a port of handheld PlayStation emulator PSX4ALL to Linux for the Dingoo A320 (Dingux) by Ulrich Hecht.
It features MIPS to MIPS recompiling CPU emulation, and performance is acceptable, ranging from some 16-20 FPS in Gran Turismo to about 60 FPS in Tetris Plus (with some tweaks).
http://github.com/uli/psx4all-dingoo/downloads
Most of you might be happy to read, that the mass production for the motherboard of the Pandora has begun.
3895 boards on the way!
http://openpandora.org/
“Pokemon Mini-Game” contains 10 mini-games and 3 secret games you have to discover.
Thanks to www.nintendomax.com for the news.
http://microlua.xooit.fr/t403-Pokemon-Mini-Game.htm
Car Playing is a simple surviving game. Avoid to crash with things.
Changes:
– Slight reduction in maximum speed of enemies.
– Adding sound and a background (this is very basic: the VRAM is full so I added an image).
– Small change the appearance of enemies.
– Improved collision, which suffered from some flaws in the previous version.
– Reduced-size mask vehicle collision: thus, we can now brush enemies.
Thanks to www.nintendomax.com for the news.
http://microlua.xooit.fr/t395-CarPlaying.htm
Update your usrcheat.dat from your DS trough Wi-Fi!
Changes:
– Fixed issue with DSOne and M3i previously not auto-dected
– Added program update system: press X to check if an UsrCheatUp update is available, then press start to update or B to go back
Thanks to www.nintendomax.com for the news.
http://usrcheatup.googlepages.com/
DiceRoller is a “Dice Roller”, useful for board games like “Dungeons & Dragons”.
Features:
– Seven types of dice: D4, D6, D8, D10, D12, D20, D100
– Ability to run from 1 to 99 dice
– Added bonus (1 to 99)
– Details of each roll
Thanks to www.nintendomax.com for the news.
http://www.dev-fr.org/index.php?topic=4437.new
Added Oct 16, 2009, Under:
Wii
Sar is a a Nintendo Wii game made in America where you can move around in 3d over a colorful terrain.
http://wiibrew.org/wiki/Sar
Added Oct 16, 2009, Under:
Wii
Taiko is an opensource NANDloader for Nintendo Wii channels but focused on the use with Wiiware/Virtual console channels. The NANDloader its a lil piece of code embedded in each channel and bootstrapped by the sysmenu when you click the “Start” button on the Wii.
http://wiibrew.org/wiki/Taiko
Dingux-Colem is a port of ColEm to Dingoo Linux (Dingux).
Changes:
– A thumbnail image is now displayed in the file requester
while selecting any file with the same name of a previously
saved game (roms, keyboard, settings).
It might be very helpful to recognize that game later if you
have thousand different games in your rom folder !
– Save state dates are displayed in the emulator window
– Save state files are now saved using gzip compression
(with STZ as file extention). It’s much faster to save
or load states now.
You can use gzip or 7-zip to convert old STA to STZ.
STA file format is still supported for loading, so you
convert your previous saved files inside the emulator.
(it’s now easier to identify and to load the right save state slot)
– Cheat support !
– Memory monitoring engine to find your own cheat code !
– Text editor to modify the global cheat.txt file
– Text editor to write your own comments on games
– Display first comment line while browsing game files
– Auto fire support for second joystick
– Zip rom files are decompressed in memory (much faster !)
– Improve file requester with virtual keyboard to choose
sequentially rom files beginning with a given letter
– Add documentation for settings in help menu
– Auto-fire mode, press RTrigger+X to switch it on/off
– Add several new hotkeys :
. settings such as fps, render mode, auto fire speed
can now be directly modified inside the emulator
(no need to enter in the settings menu)
. quick save / quick load current state
(no need to enter in the main menu)
http://zx81.zx81.free.fr/serendipity/index.php?/archives/389-Dingux-Colem-Colecovision-emulator-for-Dingux-v1.1.0.html
Added Oct 15, 2009, Under:
Wii
Smashing! Is a rather posh 3D arcade shooter by Warpfish for the Wii.
Changes:
4 new areas
Original Game modes re-vamped
Now a total of 7 Single player game modes
Now a total of 9 Multi-player game modes
New songs
Nunchuk Reload
Online Scoreboard
Crosshair animation and roll
Updated menu
Supports both NTSC and PAL correctly (we think)
Obeys Wii video shift settings
Song select
In game restart
Instructions updated
More accurate target hit detection
Get Ready, Shoot and Finished stages with sounds
Some environmental effects
Target colours now consistent across areas and modes
More sensitive reload
http://www.wiibrew.org/wiki/Smashing!
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