3D Engine – Nitro Engine is a 3D engine coded by Antonia Nino Diaz.
Changes:
-The functions used to modify textures and palettes now return a pointer to the data so that you can modify them easily.
-Each material can have different propierties (amient, diffuse…). You can set the default ones, the propierties each new material will have, and then you can set each material’s propierties individually.
-New texture and palette allocation system, it is faster and better. Defragmenting functions don’t work now, but I’ll fix them for the next version.
-Added a debug system. You can compile Nitro Engine in “debug mode” and it will send error messages to the function you want. Once you have finished debugging or whatever, just recompile Nitro Engine without debug mode.
-Window system renamed to Sprite system. You can set a rotation and a scale for each one.
-The most important thing… The animation system has been improved, and now animated models are drawn using linear interpolation (you can disable it, anyway).
-As a result, I’ve modified the converters, so you’ll have to convert yout animated models again.
http://forum.palib.info/index.php?topic=5838
Added Jul 2, 2009, Under:
Wii
Tantric and Carl Kenner have released DOSBox Wii 0.72.02. DOSBox allows you to play old DOS games on your Wii.
Features:
Upgraded DOSBox engine to latest SVN
Fixed lockup when only using the Wiimote (no attachments connected)
Compiled with latest libogc and SDL Wii
http://www.wiibrew.org/wiki/DOSBox_Wii
Added Jul 1, 2009, Under:
J2ME
KeePass for J2ME is a J2ME port of KeePass Password Safe, a free, open source, light-weight and easy-to-use password manager. You can store passwords in a highly-encrypted database on a mobile phone, and view them on the go.
http://sourceforge.net/projects/keepassj2me/
Added Jul 1, 2009, Under:
J2ME
Bloody Mess Mobile is a top-down shooter game for mobile phones with J2ME MIDP 2.0 profile & bluetooth support. It is based on famous PC game Crimsonland & allows you to fight hordes of monsters on you mobile phone!
Release notes:
This release includes several visual improvements, such as graphical in-game font & splash screen instead of default start screen from previous versions. For complete list of changes please see changes log.
http://sourceforge.net/projects/bloodymessmobil/
Added Jul 1, 2009, Under:
Wii
Brainfuck interpreter for the Wii based on Urban Mueller’s original.
The brainfuck programming language is an esoteric programming language noted for its extreme minimalism. It is a Turing tarpit, designed to challenge and amuse programmers, and is not suitable for practical use. More -> http://en.wikipedia.org/wiki/Brainfuck
http://www.wiibrew.org/wiki/Bfi
This is a fun application which emulates a LED Lattice on your PPC.
http://forum.xda-developers.com/showthread.php?t=531815
e-Natives Showcase is Free Finger Friendly and Resource Friendly Task Manager With Professional Skinning and Easy to Use.
http://forum.xda-developers.com/showthread.php?t=530564
Added Jun 30, 2009, Under:
Wii
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii based on VBA-M.
Changes:
* Fixed auto-update
* Increased file browser listing to 10 entries, decreased font size
* Added text scrolling on file browser
* Added reset button for controller mappings
* Settings are now loaded from USB when loading the app from USB on HBC
* Fixed menu crashes caused by ogg player bugs
* Fixed memory card saving verification bug
* Fixed game savebrowser bugs
* Miscellaneous code cleanup/corrections
More than 500 legal ROM’s for try out can be obtained from here: //files/gameboyadvance/
http://wiibrew.org/wiki/Visual_Boy_Advance_GX
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii based on VBA-M.
Changes:
* Fixed auto-update
* Increased file browser listing to 10 entries, decreased font size
* Added text scrolling on file browser
* Added reset button for controller mappings
* Settings are now loaded from USB when loading the app from USB on HBC
* Fixed menu crashes caused by ogg player bugs
* Fixed memory card saving verification bug
* Fixed game savebrowser bugs
* Miscellaneous code cleanup/corrections
More than 500 legal ROM’s for try out can be obtained from here: //files/gameboyadvance/
http://wiibrew.org/wiki/Visual_Boy_Advance_GX
FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui.
Changes:
* Fixed auto-update
* Increased file browser listing to 10 entries, decreased font size
* Added text scrolling on file browser
* Added reset button for controller mappings
* Settings are now loaded from USB when loading the app from USB on HBC
* Fixed original mode lockup bug
* Fixed menu crashes caused by ogg player bugs
* Fixed memory card saving verification bug
* Fixed game savebrowser bugs
* Miscellaneous code cleanup/corrections
Free and legal NES roms to try with this emulator can be downloaded from here: http://www.pdroms.de/files/nes/
http://wiibrew.org/wiki/FCE_Ultra_GX
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