Ballion v1.8 (PSP Game)

Ballion is based on the C64’er game Crillion.

Release notes:

Release date: 2008/08/10
Compiled for firmware 3.xx.

Installation:
#############
Copy directory PSP to the root of your memory stick pro duo.

Notes:
######
Selected firmware for compilation was 3.71.
This was tested on slim PSP with firmware 3.90 M33.
You can copy the file touch2005.mp3 to PSP/GAME/Ballion.
The music will played, but the game will get very slow.
The PS2 and Wii versions doesn’t have this problem.

PSP Pad Control
###############
Up and down buttons – Menu control
Left and right buttons – Ball movement
CROSS button – Menu selection
START button – Enter menu

http://mitglied.lycos.de/ps2dev/ballion.html

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Colors (25-08-2008) (NDS Game)

NightFox has released an update of his puzzle game Colors. It plays similar to Columns, where you need to bring three identical colored gems, into a vertical or horizontal row, to let them disappear.

Release notes:

Finaly, and thanks to last PALIB, NighFox’s Colors will run on G6 / M3 Real. It’s same version of last time. I only recompiled it to make it works on “REAL” linkers.
Download: http://www.mediafire.com/?uuj85cw7nin

Regards
Fox

http://forum.palib.info/index.php?topic=5621.0

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AnyRegion Changer v1.1 (Wii Application)

AnyRegion Changer is an application which allows you to change various region and language settings on your Wii. It also allows you to install the System Menu of another region if you so desire. A full description of this utility can be found in the README file.

Changes:

Minor fix to sysconf lib (Should fix some -24578 errors)
Changed Identification Routines
Added System Menu Region detection
Added intro screen/extra warnings

http://wiibrew.org/wiki/AnyRegion_Changer

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DSwiki v0.1 (Alpha 1) (NDS Application)

DSwiki is an offline viewer for Wiki markup, for example for the Wikipedia, Wikibooks, Wiktionaries, …

DSwiki is NOT a web browser!

http://forum.palib.info/index.php?topic=5616.0

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WiiShip v0.6.1 (Wii Game)

WiiShip is a BattleShips clone for the Wii.

Changes:

Fixed Single Player bug when returning to main menu
Added some info at the bottom of ingame menu

http://wiibrew.org/wiki/Homebrew_apps/wiiship

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Phoenix Game Engine v0.01 (PSP Lua misc)

Phoenix Game Engine (PGE) is a fully featured engine for game development written by InsertWittyName and MK2k. PGE Lua is the Lua wrapper of that engine.

Release notes:

-= FEATURES =-

pge.controls – Handling button and analog input.
pge.dir – Directory access and file system operations that deal with directories.
pge.file – File access and file system operations that deal with files.
pge.font – TrueType font loading and drawing.
pge.gfx – Graphic primitives drawing.
pge.math – VFPU math module.
pge.mp3 – MP3 playback for background music.
pge.net – Net and socket functions.
pge.texture – Image loading and drawing.
pge.timer – Timer module.
pge.usb – USB functions.
pge.utils – Utility functions for using the dialogs and retrieving system information.
pge.wav – WAV loading and playback for sound effects.
pge.zip – ZIP file access and extraction.

PGE Lua uses a port of the latest Lua release 5.1.4, which has been optimised specifically for the PSP.

PGE Lua comes with 23 fully commented samples demonstrating how each module is used.

Alongside that, full documentation is available via the homepage: http://pge.luaplayer.org

There is an emulator for PGE Lua which runs on Windows, Linux, OSX and allows PSP-less development. This is almost complete and will be released at that time.

-= VIDEOS =-

Low resolution: https://www.youtube.com/watch?v=MT-9HJlmWkE

-= INSTALL =-

Copy the ‘pgelua’ folder to PSP/GAMEXXX/ (or PSP/GAME/ if your kernel is set to 3xx/4xx in the recovery menu).

-= KNOWN ISSUES =-

None as of this writing. With this being an initial release I would expect there to be a few undiscovered bugs. Let us know.

-= HOMEPAGE =-

http://pge.luaplayer.org/

-= CONTACT =-

tias_dp AT hotmail.com

-= DOWNLOAD =-

http://pge.luaplayer.org/lua/downloads/pgelua_001.zip

-= CREDITS & GREETS =-

Coded in pure C and asm using the homebrew PSPSDK.

Thanks to TyRaNiD for psplink, which was used extensively in debugging.

Thanks to all in #psp-programming on freenode.net, where quality homebrew is produced. Special thanks to those in #lua who know so much about Lua it scares me.

Personal thanks to romero126 and Soulkiller, who tested, provided feedback and helped me steer PGE Lua to where it is.

Massive thanks to Raphael and Tomaz – the work we did on triEngine helped me really understand what an engine is.

Biggest thanks to MK2k for joining the project midway through development and making it much more than I ever expected.

-= NOTES =-

Please be aware that this is not Lua Player.

PGE Lua is it’s own product and shares zero code with Lua Player.

For the C developers, the C API of Phoenix Engine will be released in due course, shortly.

PGE has been in development for over a year, it’s not some mis-match of code copied from other people. This is the real deal.

There are lots more plans in store for PGE and PGE Lua, a roadmap will be released shortly showing the expected development.

-= SUPPORT =-

For further help that is not supplied by the samples or documentation, there are forums for PGE at http://pge.luaplayer.org/

We are also on IRC, channel #psp-programming on irc.freenode.net, for one-to-one help.

http://forums.qj.net/showthread.php?t=143975

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Dynamo 3 (PPC Application)

Dynamo is a cool, animated task manager for your PocketPC 2003/05/06 device. Say goodbye to boring text lists of running programs and instead manage your programs by sliding in images of all your running applications onto your screen. For each program on your device an image is saved and when you click the hotkey they all zoom onto your screen. Simply click the one you want and it will increase to fill the screen. Quickly seeing all the running programs is far more efficient than having to read through a text-based task list so Dynamo can make task switching a much faster, and cooler, experience.

Dynamo also allows you to quit programs from inside the image view meaning that it does everything your old text-based program manager could do.

As well as just looking generally cooler, Dynamo 2 offers far more customization than before and allows the whole application to be controlled using either your PDAs hardware keys or the stylus.

http://forum.xda-developers.com/showthread.php?t=420220

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Auto Lock (CSDEVCTRL) v3.27 (PPC Application)

Auto Lock (CSDEVCTRL) is another auto locking program which utilizes the Windows Locking for partial locking (phone related keys are active) or complete locking (no keys are active).

Changes:

24/08 – v3.27 – Added option for resetting the exchange server policy, keyboard slide to unlock,
activate the keys temporarily, Various fixes (in-call etc).

http://forum.xda-developers.com/showthread.php?t=386451

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Nintro Engine v0.1 (NDS misc)

Antoniond is working on a new 3D engine for Nintendo DS.

More information is available in spanish language at it’s release thread, linked below.

http://www.elotrolado.net/hilo_motor-3d-nitro-engine-v-0-1_1078371

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Dungeon (RC 2) (A2600 Game)

Dungeon is a dungeon game for Atari 2600.

Release notes:

Minor update & manual fix.

What’s new:
The heart icons for both cure spells will now either be red (you have 5 or more points of damage) or yellow (less than 5).

http://www.atariage.com/forums/index.php?showtopic=127378&st=25

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