Added Aug 26, 2008, Under:
GP2x
Map2xis a simple navigation system (or map viewer) for GP2X. Supports Google Maps and Czech server mapy.cz. You can choose different map types (e.g. basic or terain map) and overlays (e.g. land relief).
Touchscreen support for F200 (needs testing on FW > 4.0.0).
Discussion: http://www.gp32x.com/board/index.php?showtopic=43717&view=findpost&p=639309
http://mosra.bloguje.cz/tema-12-map2x-in-english.php
Kuttsuke Zerii is a japanese BD-J game for Playstation 3.
http://bu-nyan.m.to/BD-J/bdj.htm
Souko No Bannin is a japanese BD-J game for Playstation 3.
http://bu-nyan.m.to/BD-J/bdj.htm
ThrottleLock is a pattern based lock application, fully skinable and with multilanguaje support.
Changes:
– Fullscreen (can be disabled throught config.xml mod)
– Tittle bar to display time and missedcalls, sms, mms, mails and voicemail notifications (can also be disabled through config.xml).
– Startup time improvements (still it’s not automatic)
– VGA compatibility mode. Will display correctly qVGA themes (like the default one) on VGA devices by using a x2 scaling.
– Answering calls should be possible by using the answer button, or by clicking on answer on the screen on the bottom left when call is taking place.
http://forum.xda-developers.com/showthread.php?t=419525
Added Aug 25, 2008, Under:
GP2x
This is the final version of colourd the GP2X LCD colour correction daemon. If you have a GP2X F100 MKII or later then you might want to use it to correct the colours of the LCD.
To use it just copy the folder on your SD card, and simply run colourd.gpe once to make it correct colours permanently until the next reboot.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,2669
Added Aug 25, 2008, Under:
Wii
Depanbrew is an homebrew that allow you solves every type of encountered problems on your Wii, and that can’t be fixed without using homebrews. The homebrew language is french for the moment.
Depanbrew allows you to easily depan your Wii. The homebrew is easy to use, and has a graphical interface. You only have to point your problem with the Wiimote to get it solved. DepanBrew Channel is easy and fast.
http://wiibrew.org/wiki/DepanBrew
Here is an attempt to bring Google Maps to the PSP with a simple interface. This program is not using the Google Maps API (except for address search), it is retrieving the images directly.
Changes:
fixed get directions crash
you can now save favorites with names
Thanks to http://www.dcemu.co.uk for the news.
http://royale.zerezo.com/forum/viewtopic.php?t=320
Added Aug 25, 2008, Under:
iOS
ZodTTD has updated his Gameboy and Gameboy Color emulator Gameboy4iPhone.
Changes:
– Exclusively supports the new 2.x.x series firmwares.
– Fixed the controller input to allow for 5+ touch points.
– Fixed up the audio playback. Sounds great!
– Improved performance by removing magnification filters in landscape and portrait views. I kept the aspect ratio so things look good still.
– Lowering and raising the volume now works properly when using the L/R buttons.
– Should be a lot more stable!
http://www.zodttd.com/forums/showthread.php?t=3175
XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:
* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis
Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.
Changes:
Added playback code for the Commodore 64.
Added CPS-1 as a supported target (YM2151. VGM output only).
The compiler now outputs header information to be used when creating .gbs/.sid files (C64, GBC).
Volume is now applied individually per operator (Genesis).
Added support for SSG envelope generation (Genesis).
http://jiggawatt.org/muzak/xpmck/
XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems:
* Capcom Play System (VGM output)
* Commodore 64
* Nintendo Gameboy / Gameboy Color
* SEGA Master System
* SEGA Game Gear
* SEGA Genesis
Besides the compiler and its source code, the kit includes playback libraries for all supported systems, as well as examples and brief documentation.
Changes:
Added playback code for the Commodore 64.
Added CPS-1 as a supported target (YM2151. VGM output only).
The compiler now outputs header information to be used when creating .gbs/.sid files (C64, GBC).
Volume is now applied individually per operator (Genesis).
Added support for SSG envelope generation (Genesis).
http://jiggawatt.org/muzak/xpmck/
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