nczempin started working on converting the original “Football Manager” to the DS. Paul Robson has ported, or reverse-engineered, or remade, the original Football Manager by Kevin Toms.
The current status is:
A pre-alpha version is running. You can see some of the menu screens, and once it comes to match day, you can actually see a match.
It is not really playable (other than advancing from match to match), in fact, I have taken out quite a bit of functionality.
So you should take a look at it only if you are very curious.
I will release the source code as well, of course (it’s GPL), but I haven’t found a permanent home for it yet.
Given that it is likely that I will not keep maintaining this for a long time (it is only a “finger exercise” to get acquainted with DS homebrew), it would be nice if someone would like to take over, provide webspace, etc. Putting it on sourceforge would be a bit of an overkill IMHO.
Here’s the current binary:
http://www.files.to/get/208759/dv6w41xgxg
Any questions, suggestions etc., would best be put in this thread, or sent to me by pm.
http://forum.gbadev.org/viewtopic.php?t=15157
Added Mar 10, 2008, Under:
GP2x
Traperic brings us a new game to the GP2x named “Night of the Living Nerd”.
The game has been written using Allegro and C++.
The objective is to control a programmer alien who wishes to protect an opensource program. Go ahead and destroy the nerds trying to invade.
http://www.gp32spain.com/foros/downloads.php?do=file&id=1898
Added Mar 10, 2008, Under:
GP2x
Achim Tobler has updated Muepp Muepp. Smilies are going wild. Try to cach as much as you can.
This version supports the GP2x-F100 and the touch-pen problem has been fixed as well.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,37,2431
Added Mar 10, 2008, Under:
GP2x
GMath3D is a graphics library for GP2x. Includes 2D, 3D, Text, Time, Joystick, and Sound (ogg) functions. Includes working example code, and .gpe files. Now Included a Win32 port to test your programs before compiling for GP2x. Win32 tester version includes 2D, 3D, Text, and Joystick functions. Now supports textures upto 128×128 bitmaps.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,19,2349
Added Mar 10, 2008, Under:
GP2x
Sqdef is a tower defense game for the GP2x.
Changes:
-> A new tower, the Scythe – so powerful you can only build one
-> A new factory, the Trapper – slows targeted enemy by 25%, has no effect on bosses
-> No more Dual Armory: now you upgrade the regular Armory in order to double its range
-> An icon that shows whether fast-forward is on
-> Cosmetic improvements all-around
-> A badge replaces medals on maps where you beat 60 waves
-> Some new coloured creatures, more wave variety
-> Editor does not allow maps with more than 20 possible paths
-> Compatible with 1.2(A) hiscores and maps; old saved games will be automatically cleared
http://artraid.com/sqdef/
dan639 has released his latest coding project which you can download here: http://www.sendspace.com/file/3plvoz
It’s a new Zelda game with an complete bugfree engine (according to the author). The game engine is based upon Zion’s Zelda game!
http://forums.qj.net/showthread.php?t=136550
dragula96 updated his Tetris game TetriAbetes.
Changes:
* Added T-Spin Capabilities
* Added Wall Kick
http://forums.qj.net/showthread.php?t=136630
Added Mar 10, 2008, Under:
iOS
Quote from http://www.infoworld.com/
Sun Microsystems is developing a Java Virtual Machine for Apple’s iPhone and plans to release the JVM some time after June, enabling Java applications to run on the popular mobile device.
The JVM is to be based on the Java Micro Edition (ME) version of Java, said Eric Klein, vice president of Java marketing at Sun, on Friday afternoon. Apple had not shown interest in enabling Java to run on the iPhone, but Sun plans to step in and do the job itself after having pondered Thursday’s release of an SDK for the iPhone by Apple.
[Read the full article on it’s page]
http://www.infoworld.com/article/08/03/07/sun-iphone-java_1.html
Added Mar 10, 2008, Under:
iOS
Tris is yet another Tetris game for the iPhone, which has seen an update recently.
This project is intended as an example both of general programming practices within the iPhone frameworks and of attractive interface and effective interaction design for the iPhone platform.
http://code.google.com/p/tris/
Added Mar 10, 2008, Under:
iOS
iPray native Prayer Times, Athan/Azan and Qibla direction software for iPhones and iPod touch (previously known as iAthan). Get daily prayer (salat/salah/namaz) timings for your local city along with Qibla direction, distance and athan (azaan/azan) now on iPhone and iPod Touch!
http://www.guidedways.com/mobile/ipray/download_ipray.php
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