NES.app (iPhone misc)

The home of NES.app, a Nintendo Entertainment System (NES) emulator for iPhone’s has moved. Check the link below for the new page.

http://www.zdziarski.com/projects/nesapp/

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DSOrganize v3.05 (NDS Application)

DSOrganize is meant as a homebrew organizer application for the Nintendo DS that should have come built in in the first place.

Changes:

Added extra checking to the image parser code to hopefully stop more freezes.
Added back in ability to create lowercase filenames that are short.
Added bad file check to gba_nds_fat so corrupt files shouldn’t freeze DSO anymore.
Added ability to download files on web browser.
Added auto-hide setting to web browser.
Changed default progress color on web browser to be more visible.
Changed all audio formats that read on interrupt to read from a buffer.
OGG, AAC, M4A files play faster now.
OGG, AAC, M4A, MP3 files more stable.
Fixed a bug in the downloader code that added garbage extensions to some images, making sites crash.
Fixed a bug in the mp3 player that detected some stereo songs as mono, decreasing the quality.
Fixed directory sort order bug.
Fixed bug where sites using script src=”file” notation would not render.
Fixed a few buffer overflows in web browser which should increase stability.
Fixed a bug where uppercase hex digits converted to zeros in WEP keys.
Fixed not being able to clear WEP keys.
Fixed issue with random freezes while using the touchscreen in the sound player.
Fixed random seek crashes with aac/ogg/flac/m4a.
Fixed link issue with some php links.
Fixed a bug with saving favorites.
Fixed a bug where the cursor wouldn’t auto-scroll when editing text.
Fixed a disappearing cursor bug with fixed width text editing.
Fixed a bug with sites that used bad tags like br/ instead of br /.
Fixed a bug that allowed todo’s with illegal characters to be created.
Fixed a crash bug with small png images that run out of memory.
Fixed several out of memory crashes with web browser in general.

http://www.dragonminded.com/?loc=ndsdev/DSOrganize

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Crazy Jack (Beta 9 – Testport) (GP2x Game)

JyCet started to port his game Crazy Jack from GP32 to the 2x. JyCet is also looking for leveldesigners, so give him a hand if you are bored and free!

http://www.gp32x.com/board/index.php?showtopic=39013

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Round Em Up (Alpha 2) (GP2x Game)

Round Em Up is an arcade puzzle game where the aim is to get the sheep (the white blobs ) into their sheep pen (the lighter green area). You do this by guiding them to the sheep pen by placing the primary obstacle the bushes or special items such as rocks or pits.

Full details on the game can be found in the readme included with the download. Please note this is an unfinished game and its continuation depends on feedback from players on how to improve the game.

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,25,2357

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Mist Maid 4k (Coleco Vision Game)

You are the captain of the proud Maid of the Mist, taking tourists to view Niagra Falls. Sounds easy? Well, to keep from being fired you need to keep your ship in ship shape, by avoiding rocks and logs in your way. Hit one, and your ship will slow, and you will risk falling behind. Hit too many and you’ll sink. Watch for the dreaded whirlpools which are sure to sink you.

http://www.dcemu.co.uk/vbulletin/showthread.php?t=78269

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PSPIRC v1.0.7 (PSP Application)

PSPIRC is a basic IRC client for the PSP.

Changes:

– Bug fix in danzeff keyboard (characters ? and # weren’t mapped properly)
– Bug fix on fw-3x, the PSP freeze when more than 7 tabs were opened simultaneously
– New line edit mode in irc console

http://zx81.zx81.free.fr/serendipity/index.php?/archives/241-PSPIRC-IRC-Client-for-PSP-v1.0.7.html

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Bunjallo v0.4 (Beta 1) (NDS Application)

Bunjalloo is a webbrowser for NDS by quirky.

Thanks to http://www.dcemu.co.uk for the news.

http://code.google.com/p/quirkysoft/wiki/Bunjalloo

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Powder (Release 089) (GBA Game)

POWDER is a roguelike developed specifically for the Gameboy Advance (GBA), but also available for NDS and Windows.

Changes:

From external testing, reworked tutorial to make it a bit more friendly.
Dig no longer has force bolt as prereq, mana cost reduced to 10.
Spell book of utility broken into book of force and book of earth.
You see a scroll of READ ME now properly has the “a”.
Character dump has skill and spell list. (R. Dan Henry)
x, +, * sources used in chararcter dump to show source of intrinsics/spells.
Soul Suckers will no longer try to cast at people they can’t sense.
Amnesia shows up in your intrinsic list and status line.
You can no longer cast spells when suffering from amnesia.
New mob, gold beetles.
When a creature made of X attacks without a weapon in melee a creature vulnerable to X, extra damage is properly applied.
Tamed creatures will not continue to attack newly tamed creatures. (hotpoo)
Items of poison resistance can no longer be poisoned by dipping in a poison potion, you now get Nothing Happens.
Creatures that random poly will not random poly into themselves. Specifically, this prevents chameleons from being polyed as chameleons. (Clare Boothby)
I think the holes to bypass Belweir’s test have been plugged…
I knew I’d scream when I hit the 256th tile. I was thus surprised when it (the signpost) worked so well. Needless to say the Soul Sucker showing up as a floor tile came as a surprise to me – I still had a bug with greater than 256 tile indices for items and monsters!
Surprise now has two rs in three affected messages. (David Damerell)
Fix a display issue where plain robes would report 5 AC when no skills were known. This should have been 3 AC, thereby avoiding the apparent reduction to 4 AC when a skill was learned. The actual effect was correct, just the display, and just the display of items with base ac of 1.
The plural of Guide to Armour is no longer Guide to Armours but the correct Guides to Armour.
Tlosh no longer gets upset at Reclaim Soul being cast. While it can be considered a type of healing (so discouraged), the method of healing is sufficiently grisly that Tlosh approves.
The breathe command provides better results when one is strangled/submerged/breathless.
One new room.

http://www.zincland.com/powder/index.php?pagename=release

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Powder (Release 089) (NDS Game)

POWDER is a roguelike developed specifically for the Gameboy Advance (GBA), but also available for NDS and Windows.

Changes:

From external testing, reworked tutorial to make it a bit more friendly.
Dig no longer has force bolt as prereq, mana cost reduced to 10.
Spell book of utility broken into book of force and book of earth.
You see a scroll of READ ME now properly has the “a”.
Character dump has skill and spell list. (R. Dan Henry)
x, +, * sources used in chararcter dump to show source of intrinsics/spells.
Soul Suckers will no longer try to cast at people they can’t sense.
Amnesia shows up in your intrinsic list and status line.
You can no longer cast spells when suffering from amnesia.
New mob, gold beetles.
When a creature made of X attacks without a weapon in melee a creature vulnerable to X, extra damage is properly applied.
Tamed creatures will not continue to attack newly tamed creatures. (hotpoo)
Items of poison resistance can no longer be poisoned by dipping in a poison potion, you now get Nothing Happens.
Creatures that random poly will not random poly into themselves. Specifically, this prevents chameleons from being polyed as chameleons. (Clare Boothby)
I think the holes to bypass Belweir’s test have been plugged…
I knew I’d scream when I hit the 256th tile. I was thus surprised when it (the signpost) worked so well. Needless to say the Soul Sucker showing up as a floor tile came as a surprise to me – I still had a bug with greater than 256 tile indices for items and monsters!
Surprise now has two rs in three affected messages. (David Damerell)
Fix a display issue where plain robes would report 5 AC when no skills were known. This should have been 3 AC, thereby avoiding the apparent reduction to 4 AC when a skill was learned. The actual effect was correct, just the display, and just the display of items with base ac of 1.
The plural of Guide to Armour is no longer Guide to Armours but the correct Guides to Armour.
Tlosh no longer gets upset at Reclaim Soul being cast. While it can be considered a type of healing (so discouraged), the method of healing is sufficiently grisly that Tlosh approves.
The breathe command provides better results when one is strangled/submerged/breathless.
One new room.

http://www.zincland.com/powder/index.php?pagename=release

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HuP v1.00 (NDS Game)

Helium filled Balloons are moving skywards…

http://www.playeradvance.org/forum/showthread.php?t=14886

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