Kitty Book Portable v1.1 (PSP Application)

Kitty Book Portable, a textreader for the PSP, has been updated. Changes:

  • (a) Some people say they like really small fonts… So, in this version, font size can be changed from 11 to 50.
  • (b) Enhanced the page turning control: Even if you keep holding the, it doesn’t turn pages. But if you keep holding thefor more than 1 seconds, it turns… And if you tap the key quickly, it turns the pages quickly….. Left, Right, Up,Down, L-R Trigger is dedicated for turning pages slowly. If you want turnning the pages like REAL FAST, please use Analog stick: KEEP HOLDING”Analog – down/up”. ( keep holding increases the step ).
  • http://spaces.msn.com/members/KittyBookPSP/

    By with 0 comments
    FreeSCI (01-10-2005) (DC misc)

    FreeSCI is a similar to ScummVM. It’s an adventure interpreter for games based on SCI, mostly for Sierra games like Larry I, … This release is UNTESTED and might be buggy. A unscrambled Dreamcast binary and the sources are available for download. Thanks toDCemu.co.ukfor the news.http://freesci.linuxgames.com/dc/

    By with 0 comments
    PSPVice v0.2 (C64 emu for PSP)

    Image provided by: ChristophePSPVice has been updated! The author, Christophe, followed a few wishes and here is the changelog:

  • Center Screen
  • Display keyboard and menu improved
  • Quick Save/load of snapshots (L1/R1)
  • Virtual keyboard on triangle button.
  • Square and Circle emulate”space”and”enter”key
  • Thanks to ditto on EFNET #pspemu for the news.

    http://perso.numericable.fr/~ckckck/C64_PSPVice.html

    By with 0 comments
    PSP MOD Play v0.1 (PSP Application)

    Rainer Sinsch has sent me another application for the PSP. This time it’s a MOD player for the PSP. Release source of this application is PDRoms, so please give proper credits (proper credits means: mention at least pdroms along WITH a link).

    Installation notes (for PSP v1.5):
    Extract the memory-stick folder to your memory-stick as it is. If you want more mod files just put them into the mods folder located at the root of your memory-stick.

    Features:
    PSP-MODPlay plays all available MOD-files located at the /mods folder. Press”X”to cycle through them (no file browser yet). Everything will be played at stereo 44.1khz, including linear interpolation. Supported file types are all .MOD files: Sound-tracker, Star-tracker, Pro-tracker, etc – up to eightchannels.

    Please note that the included mod files where taken somewhere from the internet, respect the authors.

    Known bugs:
    mods folder is limited to 512 songs max

    Contact:
    Rainer Sinsch (rsinsch[at]t-online.de)

    http://www.pdroms.de/file_details.php?fn=2541

    By with 0 comments
    Memory Game v0.7 (PSP Lua Game)

    dsi has updated his”Memory Game”which has been released yesterday. This version adds sound Iand a few other minor changes. Your goal is to find a pair of two identical cards out of a few ones.http://forums.qj.net/showthread.php?t=19285

    By with 0 comments
    Physique (GP32 Fenix Game)

    Image provided by: EvilDragonGoity has released a new Fenix game called Physique.http://www.gp32x.com/board/index.php?showtopic=21002

    By with 0 comments
    Lua-Player v0.11 (PSP Application)

    Shine has updated Lua-Player for the PSP. Lua is a scripting language, which allows easy coding of own games. Changes:

    v0.11(all changes for this version by Shine)

  • Added System.md5sum and filelist.txt debug ouput on startup failure in boot.lua
  • changed case sensitivity handling in boot.lua for problems with Windows 98
  • now Image.createEmpty accepts 512×512 pixel sizes
  • internal image width and height needs not to be the same size
  • max image size can be 512×512 now (larger are not allowed with GU blit)
  • System.sioInit, sioWrite and sioRead implemented for serial port support (see http://www.luaplayer.org/sio/readme.html and http://nil.rpc1.org/psp/remote.html for information about the hardware interface)
  • new Timer class and System.sleep function
  • fixed timezone bug
  • moved Starfield and SIO Echo example to Applications
  • http://www.luaplayer.org/

    By with 0 comments
    Yeti 3D Pro (GP32 Techdemo)

    Image provided by: MatthieuThis is a technical demo of a 3D game made with the Yeti 3D engine. More information in french language by following the link below.http://www.angelsoftware.org/…

    By with 0 comments
    Interlogic BLU+ Fix (GP32 Game Port)

    It seems someone had issues with the port of Interlogic on his BLU+ GP32. A600 kindly released a version which should remove the white bar problem.http://www.gp32x.com/board/index.php?act=ST&f=4&t=20989

    By with 0 comments
    PSPPhyton (02-10-2005) (PSP Application)

    A port of Phyton (programming language) is in the works. It’s a first version wiht bindings to the essential PSP APIs as well as part of the pspgu.Those interested may download the binaries; they come in two flavors, one with a debug screen to output some text to, and one graphical. Just install it as a regular homebrew, and upon launch the interpreter will start the ‘script.py’ file in the same directory as EBOOT.PBP. When the user quits through the ‘home’ button, the script gets a KeyboardInterrupt.http://fraca7.free.fr/blog/

    By with 0 comments