Here is a program done by Ben Baker.
Release notes:
This is a port of an old Amiga program I wrote back in 1992…
Runes are little stones that have been used to look into the future since the dark ages. Each rune has it’s own name, and it’s own meaning. There are 25 runes – each was once a letter in an ancient Germanic alphabet. This program does all the reading of the stones for you. All you have to do is follow the messages that appear onscreen. These are genuine layouts and interpretations of the runes. And yes, it does work so be serious when you use the oracle of the runes!
http://www.gbadev.org/
There is a neat R-Type like shooter release called “B-Type”. Get it from gbadev.org
http://www.gbadev.org/
Added Feb 17, 2003, Under:
GP32
LK Go is a rather new game for the GP32. The page is in french so I can’t tell you anything about the changes.
http://membres.lycos.fr/lapkill/
Adriano Baglio, the man behind ZoneGN, and creator of the past two “Uranus” shooters for the GBA did it again. Uranus Zero is the biggest homebrewn game I have seen yet, it’s still damn hard to play and probably one of the most impressive freeware games for our all beloved GBA.
Uranus Zero features:
– vertical shoot’em up
– Highscore Online Code
– 64 Mbits
– 8 Stages + boss!
– Boss Mode
– New Story Mode
– Challange Mode
– Fun Mode
– Continues
– 3 selectables characters + 1 hidden characters
– Special Attack & upgradable shoot
– 4 types of sub weapons
– 2 languages ( English & French )
– Hidden Bonus
– Hidden Cheat code
The file is avaliable at the ZoneGN homepage. I’ll add Uranus Zero in the next days.
http://www.zonegn.com/
Aaron Shadis send me an interesting Pacman game he created recently. You don’t have to eat your yellow pills, you’ve to shoot your usual enemies, the ghosts. It’s kinda funny but get’s really hard after a while.
Here a few lines from the readme:
This is my FIRST game on the GBA. The last game I wrote was on the Apple IIe in 1988. (I’ve been busy with other things for a while!) I really wanted to try writing games on the GBA, so I threw together the first things that came to my mind… Pac-Man & Space Invaders. The rest of the game grew from there.
Please reply to my email with any comments, criticisms, or praises about the game. I’d love to hear for you.I have only tested this game with Boycott Advance. If anyone plays it on an actual GBA, let me know how it goes.
Unfortunatly the original author does not have an own hompage, so you can get the file here from PDroms.
http://pdroms.de/files/1061/
Just found time to search for a couple of Atari Jaguar Freeware images, and here we go:
Atari Jaguar
Asteroid by Sinister Developments
Colors and Mouse (colorsmo.jag) by Matthias Domin
Colors by Matthias Domin
JAG Mania (6 Jan 2001) by Matthias Domin
JAG Marble v0.03 by Matthias Domin
JDC Demo by Lars Hannig
JDC Demo V3 by Lars Hannig
Joypad-Tester (jptest2) by Matthias Domin
Memory Dump v1.0 by Matthias Domin
Memory Dump v1.1 by Matthias Domin
Painter by Sinister Developments
Opus updated his shooter game “Starshot” to version 4. More Details and download from his page.
http://www.opusgames.com/
Andrew H. Cox released a way of life simulation for the GBA. Get the file from gbadev.org.
http://www.gbadev.org
Dave Mejia updated his game “Touch!” to version 1.1.
The changes in this version:
Feb. 8, 2003 v 1.1 The binary is now less than 95KB.
http://www.gbadev.org
Added Feb 5, 2003, Under:
GP32
News taken from http://gp32.emu.pl/:
This time it cames from GP32 Unnoficial Dev forum. Another tetris like game. But actually this one is not as cool as BG Tetris which was mentioned in earlier news but this one has sources included.
http://gp32.emu.pl/