PCSX-ReARMed is another PCSX fork, based on PCSX-Reloaded. It has no relation to PSX4ALL, PSX4Pandora or PCSX4ALL (other than being PCSX derived) and has the source available (under GPL2). The main feature it has is Ari64’s dynarec, modified to suit PCSX. There is a bit of NEON for color space conversion too. The compatibility should be close to the PC version.
Other notes:
BIOS files are optional, but are needed for compatibility with some games. These uncompressed files should be copied to /pandora/appdata/pcsx_rearmed/bios/ , and selected after launching the emulator itself (Optopns -> BIOS/Plugins).
http://repo.openpandora.org/?page=detail&app=package.pcsx_rearmed.notaz
Snes9x4P is a port of Dingoo SNES9x to Pandora, derived from SNES9x4D Dingoo.
Changes:
* Safe rom specific settings like the savestate slot used, display mode, … into ROMNAME.scfg in the folder where the SRAMs and savestates are stored, too.
http://repo.openpandora.org/?page=detail&app=snes9x4p_ivanovic
QTM is a blogging client which is presently capable of composing, formatting and submitting blog entries to a weblog. QTM will work with blogs based on most of the major blogging systems available today: WordPress (including wordpress.com), Movable Type, Drupal and so on.
http://repo.openpandora.org/?page=detail&app=qtm-qtm-6505
The headline pretty much tells everything: Nintendo DS flashcards, used to run homebrew but also backups, can not go on sale in France anymore. More information in French language can be obtained by clicking the link below.
Thanks to http://www.nintendomax.com/viewtopic.php?t=13910&f=19 for the news.
http://www.01net.com/editorial/543108/piratage-les-linkers-nintendo-ds-juges-illegaux-en-france/
FlashBack DS initial release by Alekmaul, based on REminiscence engine. Original datafiles are required.
Changes:
* Fix save/load problem
* Invert A & X buttons, R instead of Y for inventory, Y to jump
* Add confirmation before switching back to menu
* Some speed improvments
* Fix brightness problem when an error occured
* Remove zlib include, useless for this version
* Remove assertion with flag NDEBUG
Thanks to http://www.nintendomax.com/viewtopic.php?t=13917&f=19 for the news.
http://www.portabledev.com/pages/ds/jeuxdev.-perso/flashback.php
After more than two years Dwedit updated PocketNES, a NES emulator for Gameboy Advance.
Changes:
Seamless sound, no more crackling on square wave channels.
Correct frequency sweeps and triangle wave volume.
Completely automatic speedhacks that just work, so there’s no menu for them anymore.
FAST. Turn off VSYNC and watch the games zoom.
Many parts are are more accurate than before.
Working Savestates
Fixed many bugs
Thanks to http://www.nintendomax.com/viewtopic.php?t=13919&f=27 and http://gbatemp.net/t310827-pocketnes-10-5-2011 for the news.
http://www.pocketheaven.com/ph/boards/viewtopic.php?t=7385
Without Escape by PacoChan is a point & click adventure inspired in Resident Evil and Silent Hill, although there are no monsters. The main objective is to escape from your house since it’s happening a lot of weird things.
http://pacochan.tales-tra.com/index.php/juegos/without-escape
DS2x86 by Patrick Aalto is a PC emulator for Nintendo DS. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. DS2x86 is a port of DSx86 port using the SuperCard DSTwo’s MIPS processor, therefor it will just run with such a card.
Changes:
– Very preliminary paging support, for now only works in Descent 2 Demo with no sound.
– Fixed a bug in REPNE string opcodes which sometimes used the REPE versions instead.
– Ignore read from VGA port 0x3D8 (WIN386).
– Some other minor fixes and enhancements.
http://dsx86.patrickaalto.com/
Diablo2 Sorceress Project is a recently resurrected DS homebrew made by LeRodeur. The game is a Diablo 2 tribute, where you play as a sorceress that must survive an onslaught of zombies. see the change log for what’s new, and be sure to join the on-going discussion so you can give the author some feedback and ideas for what you’d like to see added to this work-in-progress game. [Text shameless stolen from GBAtemp]
Release notes:
-Real map,can’t (who said teleport power? :ninja: ) escape your tragic destiny against zombies…
->Added fences, trees…
->Objects of background fading when your behind it to see what’s happening
-Ice skills freezing(not really but at least slowing by half 😉 would have been to much power) your enemies!
-Major fix when having more than 150objects and deleting some objects, it was deleting the wrong sprites.
-Changed filesystem from efs to devkitarm filesystem (nitrofs)
-Now two versions of the game, one with sound and another without, should fix loading issues
-Added teleport and charged bolt skills
More things but it’s secret, still testing, will come soon, or not!
http://gbatemp.net/topic/307541-game-diablo-2-sorceress-project-come-back/