DaedalusX64 (Revision 571) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[+] Added 32/16Bit mode text on about screen and when starting rom emulation
[+] Additional tweaks to speed up memory transfers (DMA, DLPaser)
[~] Reverted SETVOL from previous rev
[~] Fixed some minor sound popping from previous rev
[+] Unrolled some audio conversion code
[~] Removed unused fog code from PSPRenderer
[+] Textures are cached a bit longer and get random time until flush if unused

http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0

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Modizer (Beta 4) (iPhone Application)

Modizer is a .mod player supporting a large number of formats, including videogame devices from Sega, Nintendo, NEC & Sony.

http://yoyofr92.free.fr/modizer/

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Jewels v1.0 (Wii Game)

Jewels is a puzzle game where you have to get 3 of the same jewel in a row by swapping neighboring jewels. The game features 3D solid color objects, anti-aliased fonts, textures rendered with varying transparency and colorization, multiple concurrent sound effects, Wii pointer control.

http://wiibrew.org/wiki/Jewels

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TowerDefense v0.96 (Wii Game)

TowerDefense is an classic 2D action game. Protect your base with all kind of defense systems and kill all the waves of enemies. If ten enemies reach the base the game is over.

Changes:

GUI:
– Update menu screen information.
Core:
– Use GRRLIB 4.3.0 as graphical engine.
– libpng was updated to version 1.4.2
– libjpeg was updated to version 8b
– zlib was updated to version 1.2.5
– FreeType was updated to 2.3.12
General:
– Maintenance release.
– Build game with devkitPPC r21 compiler.

http://wiibrew.org/wiki/TowerDefense

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SpaceBubble v0.96 (Wii Game)

SpaceBubble is a classic board puzzle game based bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get.

Changes:

GUI:
– Update menu screen information.
– Overall FPS has improved 50 percent. Thanks Crayon
Core:
– Use GRRLIB 4.3.0 as graphical engine.
– libpng was updated to version 1.4.2
– libjpeg was updated to version 8b
– zlib was updated to version 1.2.5
– FreeType was updated to 2.3.12
General:
– Maintenance release.
– Build game with devkitPPC r21 compiler.

http://wiibrew.org/wiki/SpaceBubble

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RedSquare v0.98 (Wii Game)

RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly!

Changes:

GUI:
– Update menu screen information.
– Overall FPS has improved 50 percent. Thanks Crayon
Core:
– Use GRRLIB 4.3.0 as graphical engine.
– libpng was updated to version 1.4.2
– libjpeg was updated to version 8b
– zlib was updated to version 1.2.5
– FreeType was updated to 2.3.12
General:
– Maintenance release.
– Build game with devkitPPC r21 compiler.

http://wiibrew.org/wiki/RedSquare

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Yabause Wii UO v0.9.10 (Beta 11) (Saturn emu for Wii)

Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.

Changes:

add “additive” special color calculation mode
fix color bug owing to endian
use inline assembler in the mulfixed-function (used in RBG0 and RBG1) for speed up (but a little..)
some minor fixes and changes

http://wiibrew.org/wiki/Yabause_Wii

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Gmenu2x (SVN 157 Plus) (Caanoo Application Port)

GMenu2X is a very very good alternative frontend for the GP2x/Wiz/Caanoo. It supports overclocking, sound volume setting, touchscreen, etc.

GMenu2X allows you to create direct links for your games & applications so that you can directly launch them without having to browse through all the filesystem manually, resulting in a better user experience.

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,7,500

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Before We Were Dead v1.1 (Wiz Game)

Before We Were Dead is an intresting take on classic RPG-games, aspiring to be both an aquatic platformer and a multi-choice roleplaying game.Exploration and character development are key ingredients in the game, as you begin to explore what it means to be one of the Fish in a twisted and wonderous world.

As a young Fishling the time has come for you to travel to Spipreef and begin your journey to adulthood. The Sea, however, is a dark and mysterious place and more terrors than Badfish lurk in the deep waters around Spipreef.

http://neotron-games.blogspot.com/2010/09/before-we-were-dead.html

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AIM – Aim Is Multiplayer (09-09-2010) (Caanoo Game)

AIM is a multiplayer reaction game for Caanoo for up to 4 players on the same device. Single player mode is also included.

Changes:

– static and moving backgrounds added
– challenge now has 20 levels with backgrounds, and multiple targets
– in multiplayer mode, the targets are not aligned to each other

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,30,495

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