libNDS is a library useful for those out there, who like to write their own programs.
Changes:
Refactored and improved eeprom detection code.
changed timerStop() to clear the entire register and an internal variable.
added timerTick(), timerPause(), timerStop(), timerUnpause() and cpuGetTiming() functions.
fixed overflow bug in timerElapsed.
restored stderr output on default console.
added oamClearSprite() to clear a single sprite.
corrected keyboard = symbol.
startup code allocates VRAM A, B, C & D to reasonable default – main bg, main obj, sub bg & sub obj.
improved and extended doxygen documentation.
http://devkitpro.org/viewtopic.php?f=13&t=2060
s_hansse released a first demo of his Nintendo DS game “Scribble Jump”. Goal is to climb / jump as high as possible.
Thanks thanks to http://www.nintendomax.com/viewtopic.php?t=12131&f=19 for the news.
http://www.palib-dev.com/forum/index.php/topic,646.0.html
Added Jul 24, 2010, Under:
Wii
Maze Generator generates mazes. Use your Wiimote DPad to navigate the red block through the randomly generated mazes and try to find your way to the other red block.
Further release notes:
Here is an update for another old game of mine.
I completely rewrote everything and made some improvements. You can now select from three sizes of mazes to generate and navigate. The way collisions are handled with the maze walls is significantly different and as a result its easier to go around corners. I added background music (Lose It by Southbound Cinema). Support for both nunchuck and classic controllers has been added but you can of course still play with just a wiimotes directional pad if you want to.
I had also started working in enemies for you to avoid which would bounce around the screen (passing through the maze walls) but in the end I decided against it and cut them out… If you want to play that kind of game there is always Avoidance.
Thanks to http://www.nintendomax.com/viewtopic.php?t=12127&f=54
http://thatotherdev.wordpress.com/
Fast paced game where you have to find rabbits hopping on a meadow and poke them with your thumb. Your job is to poke as many rabbits as possible. Pan the background around to find some of these sweet creatures and cuddle them with a lusty touch.
https://slideme.org/application/poke-rabbit
GnuBoy4D for Dingux is a Gameboy and Gameboy Color emulator based upon GnuBoy.
Changes:
-new Scaler is now Final (Scale2x)
Plenty of Gameboy Color homebrew games can be found here at PDRoms, just browse around 🙂
http://crankgaming.blogspot.com/2010/07/gnuboy-4d-v11-released.html
App update notification from Google Market not working for you? No problem! This app notifies you about updates for your installed apps. It therefore checks the Android Market for new versions. Provides a background service which notifies you and an app to check manually. Also has a blacklist to block apps from being shown.
https://slideme.org/application/app-update-notifier
This app gives you a list of poisonous dog foods. A very handy thing when your dogs eats something from the street and you don’t know if it’s poisonous.
https://slideme.org/application/giftige-lebensmittel-hunde
This app lists the pollen of the current month. You can check of which you are allergic and they will be highlighted. Also has a widget which indicates whether there are currently pollen that you are allergic of or not.
https://slideme.org/application/pollencheck
Simple game which trains perseverance and reaction.
https://slideme.org/application/sqdodger