Epiphany is a clone of Boulderdash. The player must collect all valuable minerals scattered in levels, avoiding being hit by a falling boulder, or (worst) by a bomb.
Homepage: http://epiphany.sourceforge.net/index.php?page=about
Original game by Giuseppe D’Aqui and Giuseppe Martino, ported by Indiket.
http://www.dreamcast.es/news.php?readmore=347
Added May 6, 2010, Under:
Wii
BlastGuy is a Bomberman-clone for 2-4 Players. The goal of the game is bombing the other players, so that you are the only one left! To gain an advantage over the other players, you can pickup various power-ups. A version is also available for PC.
Changes:
–fullscreen
–Replace a big part of the tile engine (improve speed a lot)
–Correction of memory leaks
–Betters GFX (flames have a direction and alpha bending)
–Source code more simple and faster
–Wiimotes now uses the SDL joystick events instead of wpad lib
–Merge PC and Wii code
–z index blitting use qsort instead of a home made sort
–Reduce the size
–Cool pause screen
http://wiibrew.org/wiki/BlastGuy
Codetactics updated their multi platform, 3D, top down, arcade style helicopter game Mobile Assault.
Changes:
Features
* Four new missions.
* New guard tower, sam site and pillbox structures.
* New tanks and truck vehicles.
* Added a mission clock to the HUD.
* New leaderboard views (Best Times and Per Platform).
* Added an extra, ‘closer’ camera view.
Improvements
* The helicopter now rolls while turning (using iPhone virtual joystick or PSP triggers).
* Completed missions are now indicated in the missions menu.
* New virtual joystick look (iPhone).
* Option to delete a player profile.
* Increased the maximum number of player profiles on PSP.
* All vehicles, road and structures are closer to scale.
* The helicopter is textured.
* Added an exit button to the main menu (PSP).
* Better looking bullets.
* Particles have distance attenuation (they get smaller when further away) (iPhone).
Bug Fixes
* Stopped a crash on exit when using the Home button during a mission (PSP).
* If the active weapon is toggled while it is firing, then it will stop firing before being toggled.
* Stopped objects from getting incorrect textures.
Under The Hood
* New shadow algorithm.
* Performance improvements.
* GUI rewrite.
http://forums.qj.net/psp-development-forum/166876-release-mobile-assault-1-1-3d-helicopter-shooter.html
Pokemon Battle is an unofficial and unlicensed RPG game, based around Pokemon.
Thanks to http://www.nintendomax.com for the news.
http://microlua.xooit.fr/t552-Pokemon-Battle.htm
The object of the game to to avoid the hitting inclosing wall and the random matter that flies through the level till containment is reached.
http://www.atariage.com/forums/topic/161904-atomic-meltdown-my-first-atari-2600-game/
Duck Attack’s premise is simple: Collect radioactive duck eggs for points while avoiding giant, mutant and fire-breathing ducks.
Changes/Release notes:
Latest version attached for your duck-zapping pleasure.
http://www.atariage.com/forums/topic/149552-duck-attack-new-atari-2600-homebrew-ntsc-pal/page__st__125
Retrogaming Times Monthly #72 is available. RTM is a retro magazine, sometimes with focus on homebrew things.
Content of this issue:
ATTRACT MODE
* Press Fire To Begin
* Retrogaming News
THE RETROWORKS
* A Cryptic Telegram
* The Champion Of Champ-Games
* Mutated Output: Atonement By A Heretic At The CoCo Altar
THE GAME REVIEW H.Q.
* Dual Perspective – Pac-Man
* NES’Cade – Tiger-Heli
* The Homebrew Sleuth: Atari 2600 Mean Santa
* Modern Retro – Gunstar Heroes
POWERING DOWN
* What Is The Meaning Of Three?
* The Gaming Post
* Game Over
http://www.retrogamingtimes.com/rtm72/
Logic calculator for finding mood, figure and form of a classical Aristotelian syllogism. Also verifies validity.
https://slideme.org/application/syllogizmo