AutoStart v5.5 (PSP Application)

The “AutoStart” plugin lets you launch homebrew, PSX games and ISOs on startup by pressing the configured button. You can also set something to automatically start without the need to press any buttons.

Quote:

Changed the hooking method, apps like irshell’s exit game works correctly now.
Fixed the bug where you couldn’t turn back on the screen if turned off.
The constant LED blinking on startup shouldn’t happen anymore.
Made the text in the options menu easier to understand.

http://roeurboat.wordpress.com/2009/12/19/autostart-v5-5/

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Goear PSP v2 (PSP Application)

Goear PSP is a homebrew created to search and download songs to the memory stick from the music site goear.com.

http://sites.google.com/site/devcontent/psp/goear-psp-2-0

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Gods Defense v0.2 (PSP Game)

Gods Defense is an early game. The Google-Code page is not very informative about this, but it seems to be a tower defense game based upon the Amiga classic “Gods”.

Changes:

– CHG: Changed sinf and cosf to oslSinf and oslCosf. (2 Fps boosted). (Dogo)
– CHG: Updated About and Help texts. (Dogo)
– CHG: Now the animations of the enemies are individual. (Dogo)
– NEW: Added changelog. (Dogo)

http://code.google.com/p/gods-defense/

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DaedalusX64 (Revision 460) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[+] Implemented DLParser_S2DEX_Bg1cyc
[+] Added a handler for odd PI length (Doramon 3 boots now and hopefully other games..)
[!] Defined GBI2_Quad properly > moved GBI2_Line_3D to 0x08 (Fixes the HUD on Spider Man)
[!] Use SetNewVertexInfoVFPU directly
[~] Made gLogSpDMA debug only as well as other bits that shouldn’t be exposed to release build
[~] Small code clean up
[*] Support for bin roms

http://forums.daedalusx64.com/viewtopic.php?f=52&t=1199

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NesterJ v1.12 Plus v0.61 RM (NES emu for PSP)

NesterJ is a Nintendo Entertainment System/Famicom emulator.

Release notes:

Download (source code included): nesterJ_1_12_Plus_0_61_RM .rar ( http://www.mediafire.com/?jwml0diy1mz )

Lots of thanks to byemu for providing the source and allowing what I think is the most complete version of a nes emulator for PSP (would be perfect with 1.20beta2’s wifi support but…).

I included a google-translated readme for convenience but I’ll sum up all the new features from Ruka’s nesterJ 1.11.

Changes from 0.61 (based on nesterJ 1.12 by Takka, which is based on nesterJ 1.11 by Ruka)

From suloku:
– Added rewind mode coded by Davex
– Added mirror and rotated screen modes by Davex
– Added sepia color palette by Davex

From byemu:
– Added support for a LOT of boards and mappers, including mapper 163 (NJ063 Final Fantasy VII Advent Children among others)
– PAL-NTSC selector
– Added Chinese interface language
– Added FAT ROM read mode, which enables Chinese filenames while browsing
– Added a new cheat function to make changing games easier.
– ROM support up to 4M
– Increased exception handling, prevention of reading the game crash
– Roms can be deleted. Press [] (square) in the rom list interface. Only in FAT ROM read mode.
– Added and increased a custom rom database (byemudb.dat)

From 1.12 by Takka:
– Ported to 3.xx firmware (full user mode)
– Fixed sleep mode issues
– Fixed saving issues (sram and states)

Notes (google translated):
DQ4 (1 of the Chinese Version) to read two times before the game
Three Chinese version of the Central Plains of Bazhe alien to read two times before the game.

2 Chinese version of heaven and earth devour some need to select PAL standard, and then re-read the ROM, can be a normal game, or else they will Huaping
Street Fighter version 9, please choose NTSC / AUTO format, then load the game, otherwise the game will be black and white more than 10 seconds to enter the game
Red Fort, select PAL and then reads the ROM, otherwise they will be black and white more than 10 seconds
Select PAL version of Street Fighter 4 will Huaping, select NTSC / AUTO format
South crystal game please frequency is set to 333, such as “Tomb Raider”, otherwise it will crash just like the same card

Credits:
– ruka (original nesterJ PSP)
– byemu (nesterJ plus)
– takka (nesterJ 3.xx port)
– davex (rewind and screen modes)
– sakya (exception handler)
– nester and nesterJ authors

http://forums.qj.net/psp-development-forum/164137-release-nesterj-1-12-plus-0-61-rm-rewind-mirror.html

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Battery Warning Plugin v0.3.1 (PSP Application)

Battery Warning plugin is a PSP plugin that shows a message on screen when your battery reaches 15% or less charge. Works in VSH/GAME + Homebrew Games & Apps.

Why bother when the PSP LED blinks when the battery is low? Well lets face it, who can honestly say when they are stuck into a game that they even notice the LED blinking at all, also added to that, the fact that when your playing a game your thumb practically covers the whole light, it’s not an ideal method of warning.

http://forums.qj.net/psp-development-forum/164138-release-battery-warning-plugin-v0-3-a.html

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Menu Switching Scripts Example (Dingoo Linux misc)

“Menu Switching Scripts Example” for switching between DMenu and GMenu2x and vice versa, usefull for local pack creators.

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,23,262

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Chroma v1.0.1 (Wiz Game)

Chroma is an abstract puzzle game. A variety of colourful shapes are arranged in a series of increasingly complex patterns, forming fiendish traps that must be disarmed and mysterious puzzles that must be manipulated in order to give up their subtle secrets. Initially so straightforward that anyone can pick it up and begin to play, yet gradually becoming difficult enough to tax even the brightest of minds.

Official webpage holding releases for Windows and Linux: http://www.level7.org.uk/chroma/

Changes:

No changelog yet

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,25,310

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Win2X v2.4.1 (Wiz misc)

Win2X is an alternative frontend for the Wiz, that points in improving users experience over the default Wiz frontend.

Changes:

* Added “Cut” explorer command
* Fixed RAM traces(some processes were leaving RAM traces,now fixed)
* Fixed autoshutdown when connected
* Added Executables auto-scanner(it will scan for gpes,gpus in SD,NAND and gives you the option to create links-fast and easy!)
* Added Auto-Installer(install.gpe is now an application which handles automatically the installation process).
* Added global low-battery warning utility.This will flash your screen when battery level is low,regardless the application you are running at that moment.This gives you enough time to save any progress and poweroff or charge the WIZ.It will flash every 10 seconds until you charge the battery to a safe level.

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,7,286

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2600Tris (02-02-2010 r2) (A2600 Game)

atari2600land has updated his single and two player simultaneous play variant of a very well known russian block game. The game was previously known as “Tetris”.

Changes:

r1
major update: I’ve added a B-Type to the game. For those who don’t know, B-Type is where you can freely set the level and the height of garbage blocks and the goal is to complete 25 lines. B-Type is one player only and you press the select switch until one joystick appears with a playfield pixel on the left side. Once pressing fire, you can then select level (speed) and height, and then try to get 25 lines.

r2
Fixed the bug having to do with levels with the B-Type.
EDIT: Fixed another bug having to do with B-Type. All bugs should be fixed now (hopefully.)

http://www.atariage.com/forums/topic/153710-2600tris/page__st__100

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