Below are Shahzad's Articles:
PALib (13-06-2009) (Beta) (NDS misc)

A new beta release of PALib is here, it’s a programming library useful for mostly game coders. Changes: PAlib] Compiled with devkitARM r26 and libnds 1.3.5 [3D Sprites] The infamous viewport bug has been fixed. [no$gba] no$gba has been updated to 2.6a as this is the only version that emulates correctly the inner workings of libnds (FIFO). [iDeaS] iDeaS has [&hellip

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Sprite NitroFS (Toms Spritelib) (NDS misc)

Sprite NitroFS is supposed to be come a sprite library. For now it can can only load sprites from FAT/NitroFS. Discussion: http://forum.palib.info/index.php?topic

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Flamethrower (Early Preview) (NDS misc)

Touch the screen next to flamethrower storage to acquire a flamethrower. Once you have a flamethrower, press A and let things burn!

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PS2Doom v1.0.4.1 (PS2 Game Port)

pedroduarte0 updated his Playstation 2 port of Doom. Original files are required. Release notes: New features: – Savegame handling for different WAD : Now savegames from doom1 and doom2 and other WADs can happy cohexist at the same memory card. Important: This means that your previous saves needs to be renamed at the PS2DOOM memory card folder. Use uLaunchELF for [&hellip

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Wagic v0.7.1 (PSP Game)

Wagic is an Heroic Fantasy battle game reproducing the rules of a famous Collectible trading card game. In Wagic, you fight against an AI with your deck of cards. Each time you win, you earn credits to buy more cards in the shop, and improve your deck. Changes: Wagic now has more than 2100 cards, including 500 new cards from [&hellip

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Wii Web Server v1.10 (Alpha) (Wii Application)

Wii Web Server is a simple Web-Server for the Wii. Changes: Added option to have pages in /www directory to be compatible with Wiihttpd(default uses /data/web) Added option to change port number to run on (Default : 80) Added option to set a password for admin based tasks (not yet used)(no default) Stabilised libhttp some more Now shuts down cleanly [&hellip

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Goblins Cube v1.1.0 (Wii Game)

Goblin’s Cube is Rubik’s Cube game that uses the Wiimote’s and Nunchuck’s accelerometers to control the cube. Changes: Added instructions screen Thanks to http://www.tehskeen.com for the news

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Custom Firmware v5.50 GEN-A (Build 4) (PSP OS)

Sony PSP developer GENyUS has released a new version of his Custom Firmware for Sony PSP 1000 and 2000 (non-TA-088v3) users. This new CFW supports all the functions of the official firmware 5.50 with Pops and ISO support. Today they have also released build 4 of CFW 5.50GEN-A to fix the PSN network bug issue. Changes: Support for functions of [&hellip

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Brakkens Blogcast Number 4 (misc)

Brakken ( http://www.tehskeen.com ) speaks out about (homebrew)scene issues once again. Release notes by brakken: Well, I have no Blog, but what’s stopping me from ranting on in another Blogcast…. Nothing! This new one covers these anti-drama lamers, Marcan and Wraggter’s shitty site. You want? Then download. WARNING: Each Blogcast contains mature language and graphical descriptions of crap websites. Oh, [&hellip

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DaedalusX64 (Revision 407) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project. Changes: *Fixed GBI1_BranchZ, GBI2_BranchZ uCode commands (Fixes Crash on Pokemon Snap on Phat) Rev. 406: *Cleaned up some warnings; *Reduced ROM Buffer on Slim to 8Mb; *Fixed Speed regression in ROM Cache for Roms over 16Mb; *Reworked Rom [&hellip

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