Few guys are working on a german language magazine about the GP2x and related things. A second test issue has been released and can be downloaded.
PyKaraoke is a karaoke player by Kelvin Lawson, ported to GP2x by David Rose.
Changes:
* Much improved GUI with many new features and additional configuration options.
* Export karaoke files to MPEG format (command line only).
* Launch external media players – use the PyKaraoke GUI to catalogue and launch your entire collection.
* Many enhancements on the GP2X platform.
* Now confirmed to work with OSX.
* Internal improvements and fixes in the CDG and KAR players.
* Thanks to project member David Rose for providing these great additions to the PyKaraoke package.
Adventus released a first beta of his Wargus port for GP2x. Wargus is a Warcraft 2 Engine Re-Implementation.
http://www.gp32x.com/board/index.php?showtopic=42751&view=findpost&p=621738
wejp has updated his audio player “Gmu” for GP2x.
Release highlights:
* Lyrics support: Both lyrics embedded into ID3v2 tags as well as lyrics in seperate text files are supported
* More precise volume control
* Two new skins: “Window” skin and “Yellow compact” skin
Discussion: http://www.gp32x.com/board/index.php?showtopic=42759&view=findpost&p=621964
GP2X-Dragon is a port on GP2X of the PSP version of Xroar. Xroar is the best emulator of Dragon32/64 and Tandy Coco home computer running on many systems such as Linux, Unix, Mac OS X, GP32 and Windows32.
Changes:
– Fix sound issue using the patch sent by original X-roar’s author, aka Ciaran himself (big thanks to him !!)
– Bug fix with volume settings (it didn’t work properly)
– A thumbnail image is now displayed in the file requester
while selecting any file with the same name of a previously
saved game (rom, keyboard, settings). It might be very helpful to recognize that game later if you have thousand different games on your disk and rom folders!
– The virtual keyboard is now usable in the file requester menu to choose the first letter of the game you search!
Boulders in five different colours are dropped from the top of the screen. Somewhere above halfway the playing field there is a wall which will stop boulders from falling any further. There are two holes in the wall through which the boulders will continue their way down.
You control the game in 2 ways:
* With the stick left & right you control the wall, moving the holes left and right. Any boulder which is inside one of the holes will also be moved.
* With the left & right shoulder buttons you move all boulders above the wall left or right (including the ones that didn’t even drop on top of the wall).
Points are scored only below the wall. If any 4 boulders in the same colour form a horizontal or vertical line or a block (2×2) they are removed and points are scored. A line scores more points than a block. Even falling blocks can be a part of a line or a block. Higher levels give more points.
A higher level means the boulders are falling faster and new boulders are also dropped faster.
The game is over if the playing field above or below the wall is – at any point – filled up to the top. It can also be stopped by pressing Start and Select simultaniously.
Termula2x is a full terminal application, including the vi text editor, USB keyboard and GP2X F-200 touchscreen support, along wiht a customizable interface.
FC RLG is a rougelike game for GP2x coded by quasist.
GP2X-CAP32 is an Amstrad CPC emulator based upon Caprice32.
Changes:
– Bug fix in CRTC emulation (games such as Prehistorik II just couldn’t be launched)
– Two drives (A & B) are now supported, but only drive A can be used to automatically start a game.
It might be useful with symbOS to put the OS disk on drive ‘A:’ and application disk on ‘B:’
http://zx81.zx81.free.fr/serendipity/index.php?/archives/323-guid.html
This is a clone of a great Flash game called TextTwist. The basic idea is, you have a 6 letter word that has been jumbled up and you must find as many of the 3, 4 5 and 6 letter words that can be made from it in the time allowed. You must get at least one 6 letter word to progress to the next level.
Release notes from PurplePup:
This update mainly addresses touchscreen support for the F200, and the sound (MOD music) volume problem previously reported.
Menus and in-game play now fully support touchscreen, with single and double tap operation. Double tap menu items to select, single tap letters and the new icon controls in-game to move/select letters or word definitions.
See the readme.txt for more information.I don’t have a F200 so Micah Stetson pointed me in the right direction with some code changes I could build on, and testing was done through mouse support on the PC and passing the binary to Micah for approval. Hopefully I haven’t broken it in this final build.
Anyway, hope it works on the F200, and you like it.
http://www.gp32x.com/board/index.php?showtopic=42692&view=findpost&p=620499