webnab is an RSS/Atom feed reader for psp, not yet as featurefull as the 2.6 one, but it runs on 1.5.http://localhost.geek.nz/webnab/
The developers of”The Wotch”an RPG for the Gameboy Advance have released a preview/techdemo of their work.http://game.thewotch.com/http://forum.gbadev.org/viewtopic.php?t=8284
Image provided by: chimpoidchimpoid a newcommer to the GP2x has released a pre-alpha of his game Whack-A-Penguin. Don’t expect too much yet, the game will improve the next days.http://cruel.dyn-o-saur.com/penguin/index.php
Release notes (Bablefish translation from french to english):
Hello everyone I present the project to you on which I bump for some time: a bookshop for PSP. It is a version alpha, i.e. it is there to test and say to me what does not go, and that it can change the whole to the whole from one version to another, you are warned. As its name indicates it (OldSchool Library), this bookshop will enable you to make pretty plays and demonstrations while benefitting from the power of the console. Moreover, the bookshop is completely accelerated in hardware, therefore finished the warblings after three sprites which are run afterwards! There is what to draw lines, rectangles, ranges with four corners, stretched images, in rotation, alpha-blend, etc. There are also functions of management of the joypad and analogical stick. The bookshop also includes a section its (not functional calculus for the moment since there is no loop, stop of its in progress, etc.) who can play of the sounds in ADPCM and PCM (wav), with the possibility of streamer the sounds since MemoryStick (but it is slow). The bookshop is written out of C history to be compatible with all the projects, but that makes it a little less practical. It is fast and does not take control on your application: it carries out well defined operations, a little as the basic functions which you must in any case write for the engine of your play. You can download it here: http://infernobox.dyndns.org/brunni/OSLib.rar For the installation, modify the batch so that the following line points on the installation of cygwin: set CYGWINDIR=C:cygwin the distrib includes an example which makes it possible to make ravel a map with the stick, Start posts a message, cross plays a music and round a sound. Thank you in advance for your comments.
Image provided by: N64FrancoisN64Francois has released a new Gameboy Advance game to the public. Lugi Mastermind is the well known mastermind board game with a Luigi theme.http://www.playeradvance.org/forum/showthread.php?t=1198
The”MP3 Play(er)”for the Nintedo DS has been updated. Author of this program is Sata.http://www.pat.hi-ho.ne.jp/sata68/nds.shtml
ZodTTD in the house with another update of GP2PSX, a Playstation 1 emulator for the GP2x. Changes:
Compressed ISOs now work. Button input now only goes to player 1’s controller instead of all controller ports. This means no more joining of a second player when pressing start in the middle of a game. Sorry about not testing v0.31 for these issues. For those of you who had problems running compressed ISOs of games, try them out now. – ZodTTD
Image provided by: KingOfNoobsKingOfNoobs has released the first version of his Naruto themed adventure game for the PSP. It is in extremly early stage, don’t expect too much.http://forums.qj.net/showthread.php?t=34884
OpenTTD is a clone of the Microprose game”Transport Tycoon Deluxe”, a popular game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.OpenTTD is modeled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. Many features were inspired by TTDPatch while others are original.http://nixgeneration.com/~jaime/psp/openttd/
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never designed! ScummVM lets you run these adventures: Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island,Day of the Tentacle, Sam and Max and more. This is a test release of ScummVM for the GP2X, it would be appreciated if this alpha test distribution was not mirrored and that people be directed to http://www.distant-earth.com/scummvm instead, until the port is a little more mature, to ensure people download the most recent builds.This build is still in a very heavy state of development and as such no‘expected’ behaviour can be guaranteed.http://www.gp32spain.com/foros/showthread.php?t=27311