Category: Miscellaneous
Lua Lava Lamp (PSP Lua Techdemo)

xodiac21 has updated his visual”Lava Lamp”written in Lua. It’s now in beta stage.http://forums.qj.net/showthread.php?t=34776

By with 0 comments
GP2xrick (Joytest) (GP2x Game Port)

KaosOverride has released a test port of xrick (open source Rick Dangerous remake). You can download it from GP32spain.http://gp32spain.com/foros/showthread.php?t=27271

By with 0 comments
OpenJAZZ v0.0.1 (GP2x Port misc)

Image provided by: UnknownOpenJazz is a re-implementation of the Jazz Jackrabbit 1. It will require the original PC game files to work.http://gp32spain.com/foros/showthread.php?t=27281

By with 0 comments
Shenmue Goodies 2 (DC VMU misc)

Image provided by: Rockin BShenmue Goodies 2 is a secret website contained on GD1 of Shenmue 2 for Dreamcast. It contains VMU-style GIF images of a LOT of Shenmue 2 characters. This VMU download is a conversion of that secret website content, it is a movie containing all character animations plus images showing their name.http://www.rockin-b.de/vmu-b-movie-sg2.html

By with 0 comments
Tiny 3D Engine (DC VMU misc)

Image provided by: Rockin BRockin B has released a Dreamcast VMU demo showing a rotating 3D cube. Here are details:

This demo allows to select one simple 3d model out of 4, apply a couple of 3d transformations (translate, scale, rotate) and to change the CPU frequency (3 speeds).The Tiny 3d Engine itself is capable to draw points, lines and fast polylines, includes 16 bit fixed point arithmetics, a matrix stack, fast matrix multiplication, special transformation functions for translation, scale and rotation, uses a DDA rasterizer, supports clipping, uses a frame (double) buffer.The source code is available for use in other homebrew games.

http://www.rockin-b.de/vmu-tiny3dengine.html

By with 0 comments
3D Cube (PSP Techdemo)

Image provided by: lostjaredlostjared has released a wirecube techdemo. You can move the cube using your D-Pad.http://forums.qj.net/showthread.php?t=34752

By with 0 comments
PSP News Reader v0.1b (PSP Application)

PSP News Reader by Gary allows you to follow RSS feeds using your PSP. Here are the release notes:

This release covers one bug where it would crash for some odd reason on the modshark XML. I’ve also re-added the RSS feed for this site.One last change, I’ve made it so each XML feed is put into a seperate file.Next I plan on using a ported libcurl by danzel, as this program is currently having problems downloading files 5mb+ in size (MP3s!!).

http://psp.indocron.org/

By with 0 comments
LuaLinker v0.2 (PSP Lua Application)

Image provided by: psplua.comModsyn has stopped by to let us know of his latest release of LuaLinker. This is a Lua (and standalone) application for PSP that will allow you to download files from the internet to your PSP from a list of websites you save on the memory stick. [Thanks to PSPlua.com for the news/description]http://psplua.com/modules/news/article.php?storyid=141

By with 0 comments
PSPRythm v3.0 (PSP Application)

PSP Rhythm is a homebrew drum machine for the Sony Playstation Portable. For use on the Sony PSP with Firmware ver. 1.0, 1.5 or 2.0.Inspired by classic drum machines such as the Linndrum and Roland TR-series, PSP Rhythm has been created to use the simple, yet effective 16 step style drum sequencer. PSP Rhythm incorporates the use of audio sample playback instead of drum synthesis. PSP Rhythm has been directly influenced by one of our favorite modern drum machines, the Elektron MachineDrum. The most significant is our use of”parameter locks”(as used by the MachineDrum). Parameter locks enable you to change the pitch, volume, balance, start and end time per step to create moving, changing melodies and effects. This control over your sounds will give you much more creative freedom and allow you to not only use drums, but to use instruments in your music.http://www.psprhythm.com/

By with 0 comments
GP2PSX v0.30 (PSX emu for GP2x)

zodttd is back with a new release of GP2PSX. GP2PSX is a Playstation emulator for the GP2x. Release notes:

I’ve been working really hard to fix a bug in GP2PSX and I finally got it done. So compatibility has gone up. I also have cleaned up the code quite a lot, much of it redone completely, and its been cleaned up a lot since I will be releasing the source shortly.

Give this version a look but don’t expect a speed gain over previous versions.

Hopefully though, compatibility is up. I’ve also been working with people from the Sharp Zaurus community on a PSX emulator, and a dynamic recompiler is in the works.

Anyone who knows ARM assembly want to help with my PSX emulator ports? Message me.

I really appreciate the donations, and I’m still around.

http://www.gp32x.com/board/…

By with 0 comments