Image provided by: PSP-NewsPSP298 has released a new Gameboy Advance emulator for the PSP, this release has great speed although not 100%, it uses the full 333mhz speed, it s full screen and it also uses what looks like is the Rin file selector and can be fully configured. [Text taken from PSP-News].http://psp-news.dcemu.co.uk/pspgba.shtml
Image provided by: elevationsnowelevationsnow has updated his”Battle Ship”game for the PSP. Release notes:
Hey guys you may remember my release of the battle ship beta about a week ago and remeber it being incredibly slow and boring and ugly well its all updated its full screen its fun its fast right now you play against the psp but in a week or so expect wirless play against your friends. so first you place your ships and then you go into shooting down ships right now there are a few bugs like it auto selects yoru shoot spot the first time, and some ugly graphic errors but no biggies its most definatly playable so go shoot some psp ships!
Way of the Rain started as a little physics demo, where waterdrops search their way trough a level. Now its a game, where you have to draw barriers, to show the waterdrops the right way. This release adds red water which shouldn’t be resuced.http://www.seddy.tk/
Image provided by: UnknownJetman is inspired by the classic Ultimate game JetPac. In Jetman you play a battle-hardened gas station attendant in outer space. Your job is to refuel the rocket ships as quickly as possible, while coming under heavy fire from forces unknown. Collect the fuel pods quickly, and avoid the incoming missiles. There are 16 space craft to refuel in increasingly hostile conditions. Jetman can only survive a limited number of missile hits, represented by the color of the sky.http://www.ffd2.com/minigame/
Way of the Rain started as a little physics demo, where waterdrops search their way trough a level. Now its a game, where you have to draw barriers, to show the waterdrops the right way. This release adds 2 more levels, which makes a total of 6 levels.http://www.seddy.tk/
Lien has updated his Drum-Machine for the Nintendo DS once more.http://usuarios.lycos.es/pyga/index.html
This is a tool to run homebrew EBOOT programs on your v2.0 PSP. It will not run on any other firmware version. It’s very much work in progress, but can load quite a lot of existing EBOOTs. Changes:
v0.5
More compatibility enhancements, bug fixes Better argc/argv handling, prevents a common cause of startup crashes (e.g. PSP Schedule). Made the ‘return to chooser’ function more stable. It now shouldn’t affect how well the next EBOOT loads. Improved file scanning speed – large EBOOTs should load much faster. Added ‘alternate startup parameters’, use this to run Sega Master System emulator which was broken in v0.4. Introduced ‘EBOOT signatures’ : known workarounds for specific EBOOTs should now be turned on automatically, and install location can be automatically checked if a specific path is required. Added support for .init sections, should help avoid a few more startup crashes. Added option to return to EBOOT chooser on final confirmation menu. Version number shown on screen fixed. Lots more info in readme file. Various minor bugfixes.
Franxis has released a special edition of”GP32 MAME”which is aimed to only play the game”Tehkan World Cup”. This special edition is using some tweaks and boosts which will be made public within the next official GP32 MAME release. Of course the gamefiles (roms) are NOT provided and you have to get it by your own.
Franxis has released a special edition of”GP32 MAME”which is aimed to only play the game”Sidearms”. This special edition is using some tweaks and boosts which will be made public within the next official GP32 MAME release. Of course the gamefiles (roms) are NOT provided and you have to get it by your own.
seemo has updated Jitter. The aim of the game: There’s a matrix of symbols, and you have to move the joystick or press fire, according to the current symbol (colored with red). If you do the right action, you’ll skip to the next symbol in the matrix, until the matrix is over or an empty cell is encountered : When this happens, you get a score based on the length of the sequence you completed. Changes:
symbols are drawn using player graphics shortened the pause between sequences changed background colors difficulty switches are used to change notes and synth