Category: Miscellaneous
Catnip Dreams (GBA gamedemo)

Kyoufu Kawa is working on a hentai style game called”Catnip Dreams”. The game is NOT finished yet and the autor only shows a techdemo of it. He hopes for lots of feedback, so please give feedback 🙂http://forum.gbadev.org/viewtopic.php?t=5170

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PDR Webboard back! (misc)

The webboard is back after beeing hacked :/ All postings are lost and all members are lost as well. It was not possible to pull the backup back on the server for whatever reason. I don’t think I can reconstruct that stuff anyway…[Update 13-March-2005 @ 11:40]I got the backup to work! Everything is restored.

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PDR Webboard down till further notice! (misc)

See topic…

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Nibbles DS (NDS Game)

Image provided by: DesktopManChristian Auby released anohter homebrewn DS game. After his Tetris game for NDS he strikes again with Nibbles DS. Get it from his homepage.http://www.auby.no/

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PDR Coding Competition #3 Reminder (misc)

Thirty days left to enter the PD ROMS coding competition #3. Allowed is a hughe range of system and there are great prizes. Please help spreading the word about this compo and hope for great submissions 🙂http://www.pdroms.de/pdrc3-rules.php

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DC Stunt Racer (DC Game)

DC Stunt Racer is a car driving game for the Dreamcast. Project Status: Techno Code : 70 %; Tools&Max exporter: 50 %; Graph&Game data: 6 %; Game Code : 30 %! A demo of the first level has been released and can be downloaded from it’s official page. Thanks todcemu.co.uk/for the news.http://dcstuntracer.sourceforge.net/index.php?lng=en

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PandaForth (09-03-2005) (GBA misc)

Image provided by: TorlusPandaForth by Torlus is a Forth like programming language for the Gameboy Advance. Here is what he writes on his homepage:

I made a port of PandaForth (a Forth implementation I did for my hardware project, see FPGA section).One of the original features of PandaForth is that you can use the interpreter directly from your computer if you have a MBV2 cable, by using the”console mode”of the tool bundled with it.If you don’t have such a cable, you can still test the interpreter features on hardware or in an emulator, as PandaForth is able to”embed”source with the help of Damian Yerrick’s GBFS library for GBA.It is bundled with full source code, a small demo written in Forth, and all the scripts to build your own programs.

http://torlus.com/index.php?GBA

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Cellshaded Teapot Demo (DC techdemo)

Greay released a cellshading techdemo for the Dreamcast. Thanks todcemu.co.uk/for the news.http://greay.phpwebhosting.com/DC/dreamcast.html

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Phandy v0.03c (Atari Lynx emulator for GP32)

Tuskenraider updated Phandy, an Atari Lynx emulator for the GP32. Changes:

– Added quicksave/quickload- Bugfixes- Sound!!

http://www.pelle7.de/uml_index.php?open=emu

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mLIB Beta (MOD Player for GP32)

Mr. Spiv /Scoopexreleased a beta of his mLIB which is a MODplayer library for the GP32. A port to the Gamecube might happen in the far future.

A simple beta of mlib.. Download a GXB here. Controls: L+R to reboot, START and SELECT to toggle between two mods, A to play a”NI”, LEFT + RIGHT to adjust the master volume, UP + DOWN to toggle mod enable/disable. The”red bar”going aroud the screen is the used”raster time”per frame refresh. 12kHz output, 67.8MHz CPU speed… lame but.. time for the next project.

http://www.cs.helsinki.fi/u/jikorhon/condev/gp32/

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