Category: Nintendo DS

Micro Lua DS v4.2 (NDS misc)

Micro Lua DS” is a Lua programing language and interpretor for Nintendo DS.

Release notes:

Besides fixing listDirectory() and booting problems, it reorganizes the way constants are defined.

Thanks to http://www.nintendomax.com/viewtopic.php?t=14012&f=19 for the news.

http://code.google.com/p/microlua/

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Encuentra Las 3 Diferencias v1.1 (NDS Game)

Encuentra Las 3 Diferencias by Draco el dragon is explained very fast. Find three differences in the shown picture. Unfortunately there are only three pictures in total yet.

Thanks to http://www.nintendomax.com/viewtopic.php?t=14001&f=19 for the news.

http://nds.scenebeta.com/noticia/encuentra-las-3-diferencias

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DSx86 v0.40 (DOS emu for NDS)

DSx86 is a PC/DOS emulator for Nintendo DS written by Patrick Aalto. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. Some of the older games run quite good and bring back memories.

Changes:

* Improved “Jitter” mode screen scaling quality, courtesy of “sverx”.

Thanks to http://www.nintendomax.com/viewtopic.php?t=14002&f=19 for the news.

http://dsx86.patrickaalto.com/

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Dexter’s Labyrinth (17-11-2011) (NDS Game)

jdl has been working for ages on a Boulder Dash style game featuring Dexter from Dexter’s Laboratory. Dexter’s Labyrinth is not yet complete, but partially playable, as few gameplay elements are still missing.

Thanks to http://www.nintendomax.com/viewtopic.php?t=13997&f=19 for the news.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=259

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NightFoxs Lib (08-11-2011) (NDS misc)

NightFox’s Lib is a library written in C, based on libNDS of devkitArm. NightFox’s Lib library contains functions witch making the use of backgrounds, sprites and collision maps easier.

Thanks to http://nintendomax.com/viewtopic.php?t=13983&f=19 for the news.

http://www.nightfoxandco.com/index.php/20111108/nightfoxs-lib-ver-20111108-2/?lang=en

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NitroGrafx v0.6 (PCE emu for NDS)

NitroGrafx is a PC-Engine/TurboGrafx16 emulator for the DS by FluBBa. Most things from PCEAdvance are ported over and most games run quite good.

Changes:

*Support for all 2048 tiles.
*Support for 1024 wide tilemaps.
*Support for 320 pixel wide screenmode.
*Better caching of tiles/sprites, less flickering
*Optimised everything.

Thanks to http://www.nintendomax.com/viewtopic.php?t=13980&f=19 and http://www.ds-scene.net/?s=viewtopic&nid=11342 for the news.

http://www.ndsretro.com/

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Spirits DS (04-11-2011) (Alpha) (NDS Game)

Spirits DS by NightFox is a game inspired by Topo Soft‘s Spirits.

Release notes:

Good afternoon! We finally have a “walkable” version of Sprits DS. Walkable say that’s the only thing you are going to be able to do for now, walking through the castle, open doors and activating traps. The next step will begin programming all elements of the game’s storyline.

Thanks to http://www.nintendomax.com/viewtopic.php?t=13976&f=19 for the news.

http://www.nightfoxandco.com/index.php/20111104/spirits-ds-alpha-version-20111104/?lang=en

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Super Smash Bros Crash (Demo 10.1) (NDS Game)

“Super Smash Bros Crash” is a Super Smash Bros fan game created by miguel28. The project is a demo, but has 29 characters, 29 stages, 2 CPUs, music and sounds that accompany you throughout the game and two game modes. You can also take pictures of the battle (saved in .bmp format).

Thanks to http://www.nintendomax.com/viewtopic.php?t=13977&f=19 for the news.

http://ssbcrashds.blogspot.es/1320428773/

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