Category: Nintendo DS
ZXDS v0.9.0 (Beta 2) (Spectrum emu for NDS)

ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.

Changes:

ZXDS 0.9.0 beta 2 (20.3.2009)

* Added proper initial FIFO sync which shall make WiFi init work on all cards.
* Reenabled automatic loading of .cfg and .pok files which was accidentally disabled before.
+ Added early boot message so people can see something is going on if boot takes a bit longer.
– The r4tf.dldi driver is not patched in, as these cards now support autopatching. Also note that for the same reason and to avoid excess garbage the latest libfat library doesn’t include any builtin DLDI drivers anymore, so if you have some older card, you may need to DLDI patch ZXDS yourself even if you hadn’t to do that before.

Thanks to http://www.dcemu.co.uk for the news.

http://zxds.raxoft.cz/

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Touhou DS v0.8 (NDS Game)

Touhou DS by Spuzkaizer is a Shoot Em Up game for Nintendo DS.

Release notes:

Bugfixes:
– The installation checker was broken andcaused a red screen of death in case of an invalid installation.
– Fixed an rare case where the collision detection would fail.
– After losing your lives, selecting restart but cancelling the confirmation would erroneously give the option to continue playing.
– Graphical glitches occurred when using master spark.

Improvements:
– Improved sound effects
– Background plane tilted in 3D
– Added deathbombing
– Added Youmu & Yuka as playable characters
– Gave Sakuya a proper bomb
– Added a wifi config screen
– Added a fourth level
– 10~20% performance increase

Scripting language:
– Animation support (boss, object, shot)
– Support for playing sound effects
– Commands added to allow for character conversations. You can specify a default conversation and/or specific conversations depending on the selected player character.
– Stricter type-checking in the script compiler, better error reporting

Thanks to www.nintendomax.com for the news!

http://www.weeaboo.nl/index.php?aid=22

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DSwiki v0.3 (Alpha 2) (NDS Application)

DSwiki is an offline viewer by OlliPolli for Wiki markup, for example for the Wikipedia, Wikibooks, Wiktionaries, …

Changes:

Fixed some issues with the translation from wiki-markup to XML. That results in a significantly higher number of pages to display correctly.
Percent indicator updates to show the progress while processing the DOM.
Slightly reformulated the textbrowser-part of the tutorial.
Doubled the memory space for caching font data, resulting in a better performance with non-standard languages.

http://www.neoflash.com/forum/index.php/topic,5519.0.html

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myPiano (NDS Application)

myPiano is a 61 note virtual Piano for Nintendo DS.

http://www.neoflash.com/forum/index.php/topic,5555.0.html

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Ace Attorney DS (NDS misc)

This application is a “Visual Novel Engine”. It is used to create and manipulate scenes to form a script in which the player can delve into.

Ace Attorney DS reads from .ini files which fill in variables needed for the case to run. This engine, or in other words “Casemaker”, comes with 113 profile sprites, 280 evidence sprites, 99 maps and 941 animations (pre-scripted for you, from Phoenix Wright : Ace Attorney and Phoenix Wright : Justice For All). Using these resources and the knowledge of the .ini functions, you can basically re-create a Phoenix Wright game, with your own custom plot, characters, evidence/profiles, maps/collision maps, and music. Don’t feel limited to only being able to make Phoenix Wright games, this is a visual novel engine with unlimited possibilities if you have ideas. A fanfiction can be played out, for instance, through this application with the necessary sprites and script. Simply put, Ace Attorney DS is a game-maker.

http://www.neoflash.com/forum/index.php/topic,5557.0.html

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5 Dice (20-03-2009) (NDS Game)

Gaz comes up with an updated of his game “5 Dice” which is in fact the well known game “Yahtzee”.

http://www.neoflash.com/forum/index.php/topic,5553.0.html

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Bouncy Marble (NDS Game)

An Icy Tower clone – your goal is to get as high as possible, score most points or get the biggest combo. Best scores/floors/combos (5 each) are saved and will be displayed in the main menu.

http://www.neoflash.com/forum/index.php/topic,5560.0.html

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RGB DS (NDS Game)

This is a puzzle/platformer where you must navigate through the two screens in order to get to the star at the end of each stage. The top screen is the blue world where gravity flows downward, and the bottom screen is the red world where gravity flows upward. When you travel between the two worlds, you conserve your momentum.

There are also spikes you must avoid, and doors which can only be opened by buttons. Place a block on the button to keep the door open.

Blocks come in three different colors – red, green, and blue. Green blocks will observe the gravity of the world they are in (like the player), but red and blue blocks will continue to act as though they are still in their own world (e.g., a blue block will fall down, even in the red world).

Currently all levels are unlocked from the beginning. The number of stars(*) next to each level indicates its relative difficulty.

http://www.neoflash.com/forum/index.php/topic,5563.0.html

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SnailRace (19-03-2009) (NDS Game)

SnailRace by Samel is a slug racing game combined with a card game.

This update fixes minor bugs and improves AI.

http://www.neoflash.com/forum/index.php/topic,5506.0.html

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Balloon Pop (19-03-2009) (NDS Game)

A Balloon based tower of defense game for the DS. In this game, you must prevent the different types of balloons from reaching the end of the road. Place your units on the sides of roads to defend. Angling is key! Game controls and more info inside the game itself.

http://www.neoflash.com/forum/index.php/topic,5548.0.html

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