Category: Nintendo DS
DS Invaders is a “Space Invaders” remake with retro/classic graphics.
Changes:
– Rewrote with his libnds (without maxmod) to manage the sound of the Ufo with a sound loop
– Smoothing the screen zoom
– Inversion screens
– Ability to play on the screen zoom pen
– Ability to configure the number of lives
Thanks to http://www.nintendomax.com fro the news.
http://www.dev-fr.org/index.php/topic,3991.0.html
maRk2512 released a remake of the Amiga game Stone Age.
Quote:
Hi everybody!!
thist is the first public release of my first NDS game!
It’s a remake of one of my favourite AMIGA games.
Hope you like it!
http://forum.palib.info/index.php?topic=6355.0
bob_fossil released his game maketens for Nintendo DS.
Quote:
Mankind’s oldest enemy, the decimal numbers 1 to 5 have launched another audacious attack and it’s up to you to stop them. They have one weakness – they self destruct when they are combined to make the number ten. Select numbers with the stylus and make tens to save the world.
As you will gather after playing this game, it is the result of a couple of hours coding. It is also an ‘homage’ to a game I recently saw some video footage from. 🙂
– Numbers have to be on the same horizontal line and add up to 10.
– All hope is lost when the numbers break through the top of the screen.
http://forum.gbadev.org/viewtopic.php?t=16312
XM7Play by sverx is a simple XM player based on libxm7.
Quote:
Hi! I’ve spent some hours these days to build this little tool (…forgive the UI…) that plays XMs directly from your FAT device. It’s twice useful:
– it gives you a chance to listen to your XMs on the DS before you incorporate them in your project
– it gives me a chance to have some feedback (so please let me know if some modules doesn’t load / doesn’t play correctly)
Up, down, left and right keys navigate the directory, A enter directory / load the XM file, B to stop it.
The C source code to load XM from file to memory is included in the ZIP, which is here, in case somebody want to write its own player (hint! hint! 😉 )
http://forum.gbadev.org/viewtopic.php?t=16313
Copper has updated his Arcade machine emulator, specialized in emulating Pacman and some of its variants.
Changes:
8 new roms supported
Thanks to www.nintendomax.com for the news.
http://www.dev-fr.org/index.php/topic,4004.0.html
MasterminDS is a mastermind game for Nintendo DS.
Changes:
Well, now it should work nickel chromium
http://www.dev-fr.org/index.php?topic=4005.0
Jeremysr released “Space Invaders DS”, it’s a clone of Space Invaders.
Quote:
I made this a couple of months ago but didn’t release it because I was planning on adding some more features (bunkers and high scores) and gave up on it. Now that I’ve completely given up on it and moved on to other things, I’ve decided to release it without those features.
Other than having no bunkers, its graphics and gameplay are almost exactly the same as the original Space Invaders.
http://forum.gbadev.org/viewtopic.php?t=16311
fileNinja is an FTP client for the Nintendo DS, using the Woopsi windowing system.
Release notes from azaydius:
Merry Christmas and happy holidays! Announcing fileNinja, our simple ftp client.
Decided it was time to at least release a binary for our ftp client developed over fall quarter of this year by myself and two other students. There is a lot of work to be done yet to get this to release quality, but as of now you can connect to and download files remotely from any ftp server on the internet for which you have credentials.
You must have your wireless settings saved to the firmware for this to function, done using a retail game. Upon booting the program, a connection is established from the firmware settings.
Usage is pretty simple. The windows are draggable with the touch screen. Swap the ds screens using the control in the upper right hand corner of the touch screen. Change fields for the login credentials by hitting enter, this cycles through the different text boxes and allows you to input from the keyboard. Once everything is entered click connect. From here, navigating the directory structures is simple, double tap on directories to change to them (they are highlighted white). Download files by selecting them on the remote listing, navigate to where you want to download on the local side and simply click the < button. Multiple file download is supported, but be aware the gui freezes while download is running and if the file is large it could take quite some time.
This uses the Woopsi gui development system and a modified version of ftplib. I am sure there are bugs that we have not found yet so please feel free to submit bug reports / suggestions here (until we get a more centralized location for this up and running). Tested so far on the Cyclo Evolution DS and the R4.
Known bugs:
-Directories containing a large number of files (somewhere around 400+) the program freezes when changing to them
-Upload is broken and the button is disabled, currently trying to determine if it is with the ftplib or based in the dswifi library.
-Handling failed connections is not very elegant. It just hangs. Will be fixed soon. For now, make sure you can connect successfully with other homebrew / retail games!
-Some ftp sites have long welcome messages. We have not yet handled this and it will probably hang if you try to connect to one of these sites.
Features currently under development or that have the possibility of being added:
-Download speeds are pretty slow (~15kbps). You don't want to download any really large files unless you have a lot of time to spare. So, speeding this up would be great. Would love suggestions on how to do this (once we get the source cleaned up a bit for release)
-A download progress bar is buggy at the moment and therefore disabled, look to see it added later.
-More ftp command functionality, file delete, directory creation, file / directory rename... etc (locally and remotely). Suggestions here are welcomed.
Sourceforge link containing current binary (soon to have source):
https://sourceforge.net/project/showfiles.php?group_id=248259
http://forum.gbadev.org/viewtopic.php?t=16308
n00bey has updated his 3D Tron game for Nintendo DS.
This release comes with minor fixes for the recently added french translation.
http://n00bey.bplaced.net/?p=60
DarkSO aims to become a Nintendo DS operating system but can be seen as shell yet.
Discussion: http://forum.palib.info/index.php?topic=6301
Thanks to http://www.nintendomax.com for the news.
http://darkscenegroup.blogspot.com/