Category: Nintendo DS
DSbible is a Bible-reading application for Nintendo DS by Jeremysr.
Changes:
– Fixed all the flickering
– Scrolling can be done by dragging the stylus on the text (like Moonshell)
– DSbible now has a logo/icon/titlescreen (Thanks Josiah for creating it!)
– World English Bible translation included, which has paragraph breaks and footnotes
– Footnotes and verse numbers appear in orange text (footnotes appear inline with the text)
– “Back” and “Cancel” buttons implemented all over the program
– Fixed a bug that caused the program to freeze while starting up for some people (Thanks Sebastiaan Leenders for reporting this and helping me fix it!)
– “Louis Second 1910” French translation included, and DSbible itself has been translated to French (Thanks JMS for doing both these things!)
– Loading a book is almost instantaneous
– Holding the stylus on a button in the text viewer for half a second will display a popup describing what that button does
– Bible translations and translations of DSbible can be added and removed easily by adding files or removing the files in the ‘translations’ and ‘lang’ directories.
– Bookmarked verses and search terms in the text are now highlighted
– Many minor fixes and graphics improvements have been made
http://www.neoflash.com/forum/index.php/topic,5272.0.html
Old FlashAdvance cartridges for the Gameboy Advance used a Parallel Port device for flashing files to the cartridge from a PC. It’s hard to find a newer PC (especially a laptop) with a Parallel Port. Based off of tftpds, FAS1 (FlashAdvance Slot-1) lets you place Gameboy Advance games in a folder “GBA” on a Slot-1 device (M3/R4/SuperCard/G6) and flash those files to a FlashAdvance 256 cartridge (only model tested) sitting in Slot-2 of your Nintendo DS.
Like tftpds, it uses Jeff Frohwein’s GBA FLinker tool to do the writing, writing at a rate of 9.5s/meg. A full file (32 megs) takes about 4.8 minutes. This is comparable to the EZ Flash 3in1’s NOR flashing, which is about 9s/meg! Hooray for speed!
Also, it allows you to backup Bank 1 of your SRAM (64KB) to the cartridge in Slot-1. It also allows you to flash a 64KB save file from Slot-1 to the FlashAdvance cartridge.
PLEASE NOTE: THIS DOES NOT WORK WITH FLASH2ADVANCE (F2A) CARTRIDGES The library for flashing a f2a cart is in ucon64, and can be found here: http://www.koders.com/c/fidC5AEE87302951FF4854331F1B326B3ADEEC05D48.aspx
Micro is a simple text editor like Pico. It features saving, loading and incremental search.
http://www.neoflash.com/forum/index.php/topic,5267.0.html
Sephiroth_FF7 has updated his Chess game “ManyChess”. Sephiroth_FF7’s aim is to make it a Chess game with many different types of chess rules.
This version fixes a WiFi bug.
http://www.dev-fr.org/index.php/topic,3603.0.html
Crack Attack is based off of Tetris Attack.
http://donotjava.netsons.org/?page_id=101
Cotsz is working on a new Nintendo DS game, which he previously wrote for Amiga.
Release notes:
I’m proud to present to you this new version of RobodromDS : the 1st playable. So, the game is playable but not with all features (no timer, no score, no put-tiles limit…)
If you finish a level you can play the next.But watchout dont loose or you must restart (Dont be afraid, loose is hardon this version).
Go on !! six level wait for you so download it. And thanks for feedback on http://cotsz.dev-fr.org/.
http://cotsz.dev-fr.org/p4039/2008-08-15-nds-robodromds-1st-playable-on-air.html
Crack Attack is a game similar to Tetris Attack.
GuSec is heavily improving his MastermindDS game for Nintendo DS.
Not does it only come with a major graphics improvement, also a bunch of several enhancements were made. A release of the update is expected for the current running NeoFlash competition.
http://forum.palib.info/index.php?topic=5194.0
FretFury is a homebrew in the making that utilizes the Guitar Grip that comes with Guitar Hero: On Tour for the Nintendo DS.
Thanks to http://www.dcemu.co.uk and http://www.tehskeen.com for the news (can’t figure out who had it faster, so both are credited)
http://gbatemp.net/index.php?showtopic=97876
papafuji updated his Nintendo Z-Machine interpreter “DS-Frotz”.
From Wikipedia:
The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games. Infocom compiled game code to files containing Z-machine instructions (called story files, or Z-code files), and could therefore port all its text adventures to a new platform simply by writing a Z-machine implementation for that platform. With the large number of incompatible home computer systems in use at the time, this was an important advantage over using native code (or developing some compiler for each system).
Release notes:
A lot of bugs killed and user backgrounds and icons
http://gugusse.central.free.fr/papafuji/