Category: Nintendo DS
La BD vout etes le Heros – Scenario Artie (NDS Game)

La BD vout etes le Heros – Scenario Artie is a “virtual story” similar to “Lone Wolf DS”. The whole game is in french language.

Coders are Cid2mizard and Kukulcan.

http://www.dev-fr.org/news/(nds)-bd-dont-vous-etes-le-heros-1and-2/

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La BD vout etes le Heros – Scenario Marthieu (NDS Game)

La BD vout etes le Heros – Scenario Marthieu is a “virtual story” similar to “Lone Wolf DS”. The whole game is in french language.

Coders are Cid2mizard and Kukulcan.

http://www.dev-fr.org/news/(nds)-bd-dont-vous-etes-le-heros-1and-2/

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Pussiance 4 (NDS Game)

Pussiance 4 is a classic connect four game. This one has a twist, WiFi support!

http://www.dev-fr.org/news/(nds)-puissance-4/

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SpectrumDS (08-04-2008) (Spectrum emu for NDS)

Buzz has released a new Spectrum emulator for the Nintendo DS. This emulator features an touchscreen keyboard, sound and runs at 50 fps.

Features:

* Full Emulation of Spectrum ZX 48K
* Support files capture format ANS
* Sound management
* Virtual Keyboard managed pen
* Exploration files ANS
* Emulation interfaces controllers: Sinclair 1 & 2, Cursor and Kempston
* Automatic configuration games
* 50 frames per second
* Loading of another ROM possible

Thanks to http://www.tehskeen.com for the news.

http://florent.bedoiseau.free.fr/Ordinateurs/EmulateurSpectrum/index.html

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ChessNET v1.0.2 (NDS Game)

The newest release of ChessNET supports Castling, En Passant, and the 50 move rule. It’s also sporting a shiny new user login system, allowing you choose your own user name and password, each up to 16 characters long.

Changes:

Added a custom icon to the ROM.
Added account handles and passwords.
Added account registration.
Added support for Castling.
Added support for En Passant.
Added support for 50 Move Rule.
Added status screen while the DS downloads a game.
Fixed a buffering error in the Client POST Handler.
Fixed checkmate detection. [No more victory on check. ;]
Completed the About menu option.
Local save games show when the last move occured.
Added screens after winning or losing a match.
Touched up the Online Games screen.
Touched up the Find Opponent screen.

http://www.armoredtactics.com/chessnet/?page_id=3

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JoyDS v0.1b (NDS Application misc)

With JoyDS you can use your DS as a wireless Joypad for PC. It’s a Client-Server App, where DS is the Client and PC is the Server. The Client gets input from the DS and sends to server in UDP packets. The server receives the input and uses PPJoy to emulate the Joystick. JoyDS emulates a real Joystick, no keyboard or mouse. You don’t have to configure nothing inside PPJoy, the Server does all the hard work for you. It also has some cool features like Button Sequences and Multiple Consoles. You need .NET Framework 2.0 to run the Server.

Thanks to http://www.dcemu.co.uk for the news.

http://luccax.sg-php.com/?page_id=11

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Where Is Zeblackos (NDS Game)

Toiletking has released his “late” PDRoms Coding Competition entry to the public. It’s called “Where is Zeoblackos”. Details in french language at it’s release thread.

http://www.dev-fr.org/vos-news/(nds)-wiz-where-is-zeblakos-(pdrom-compo-too-late-edition)/

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Anti-Grain Geometry Lite (NDS misc)

News from qw3rky:
Quote:

Anti-Grain Geometry is an awesome library for software rendering of 2D vector graphics (see here). As soon as I saw it, I wanted to get it running on the DS. The full library is a bit large and uses lots of floating point, which is kind of a problem. But there is a cut-down version called AGG Lite which fits perfectly well on the DS. I downloaded the code, did some massive reorganization (the AGG author’s code was far too messy for my taste), cut out any remaining floating point usage, and added a color format class specifically for the DS, and the result is pretty nice. You can check out my open-source clean-up effort at http://brian.grogan.jr.googlepages.com/agg_lite_ds.zip Compare with the original.

After I whipped AGG Lite into shape, I thought to myself, “wouldn’t this go so nicely with that small, fast XML library (Mini-XML) I found a few months ago?” (download pre-compiled for DS) So I put the two together to come up with a totally alpha quality SVG renderer.

It only handles a minuscule subset of the SVG specification (the rect element), so … now you can draw rectangles … with SVG!? It’s not much yet, but I’m a follower of the agile development principle, “get something simple working fast.” I’ll put some more work into this to support other SVG elements later on, but for now, you can render trivial SVG on the DS.

This uses libfat to load the SVG files, so of course remember to dldi patch the nds file before using. And if you want to build from source you’ll need the Mini-XML and AGG Lite libraries posted in the project links above.

download:
http://brian.grogan.jr.googlepages.com/agg_svg.zip

http://forum.gbadev.org/viewtopic.php?t=15335

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Mandelbrot Fractal DS v1.0 (NDS misc)

The Mandelbrot set is a set of points in the complex plane, the boundary of which forms a fractal.

When computed and graphed on the complex plane, the Mandelbrot Set is seen to have an elaborate boundary, which does not simplify at any given magnification. This qualifies the boundary as a fractal.

The Mandelbrot set has become popular outside mathematics both for its aesthetic appeal and for being a complicated structure arising from a simple definition. Benoît Mandelbrot and others worked hard to communicate this area of mathematics to the public.

http://themagnitude.co.uk/index.php?cmd=apps&id=7

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Woopsi v0.31 (NDS misc)

Woopsi is a Nintendo DS GUI library for rapidly creating user interfaces for homebrew software. Modelled after the AmigaOS windowing system.

Changes:

– Methods inlined
– Destructors made private
– Numerous bugfixes
– Refactored active/focused system
– Refactored visible/invisible system
– Context menu
– Provision for proportional fonts
– Bonus folder containing various extra classes
– A considerable amount of doxygen-generated documentation (absolutely everything but the skinned classes)
– ScrollingTextbox class
– Various other changes

http://sourceforge.net/projects/woopsi/

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