Category: Nintendo DS
TV Quiz v1.8 (NDS Game)

Spanish “TV Quiz” application for Nintendo DS.

Thanks to http://www.nintendomax.com/viewtopic.php?t=11945&f=19 and http://nds.scenebeta.com/noticia/tvquiz for the news.

http://tvquiz.blogspot.com/

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South Africa World Cup 2010 DS Manager v1.01 (NDS misc)

South Africa World Cup 2010 DS Manager is a manager / calendar application for the World Cup in South Africa.

http://www.nintendomax.com/viewtopic.php?t=11940&f=19

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Red Temple v1.4 (NDS Game)

Red Temple, previously known as Krexblibos, has been updated. Collect cherries to progress on levels, melons give more points.

Features:

* 40 levels
* 5 timeattack
* 5 survival
* 88 medals to collect
* 8 stars to complete

http://forum.gbadev.org/viewtopic.php?t=17289

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Zogna NDS Calculator v0.18 (NDS Application)

Zogna is a calculator for NDS.

http://forum.gbadev.org/viewtopic.php?t=17286

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4 en Linea v0.1.5

“4 en Linea” is a connect four game in Spanish language.

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4 en Linea v0.1.5 (NDS Game)

“4 en Linea” is a connect four game in Spanish language.

Thanks to http://www.nintendomax.com/viewtopic.php?t=11933&f=19 for the news.

http://judelco.wordpress.com/

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ManuSO v2.5

ManuSO is a shell application with various tools and games.

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ManuSO v2.5 (NDS Application)

ManuSO is a shell application with various tools and games.

Thanks to http://nintendomax.com/viewtopic.php?t=11927&f=19 and http://nds.scenebeta.com/noticia/manuso for the news.

http://nintendomax.com/viewtopic.php?t=11927&f=19

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Space Impakto DS v0.3 (NDS Game)

This is an old-skool SHMUP type of game. So far this is only a basic engine.

Changes:

* New:
1. Enemy handler
2. Explosions
3. Collision detection

http://forum.gbadev.org/viewtopic.php?t=17242

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DSx86 v0.14 (Beta) (DOS emu for NDS)

DSx86 is a PC emulator for Nintendo DS. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console.

Release notes:

This version has a lot of minor fixes and improvements. There are about 50 new graphics (and normal) opcodes supported, including the 386-specific long conditional jumps. The problematic debugger breakpoint interrupt INT 03 has been adjusted so that it is silently ignored if a DOS program does not handle it and if the DSx86 inbuilt debugger is not active. I also fixed the IRQ handling, and added a debugger E command, as mentioned in the previous blog post. If you are feeling very adventurous, you can (at least in theory) use the new E command to replace an unsupported opcode with a NOP opcode (hex code 0x90) and then possibly continue a game has crashed with an unsupported opcode. This however needs a lot of knowledge about the x86 assembly language, and is not “supported”…

http://dsx86.patrickaalto.com/

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