CashMan’s Productions updated their Quiz game for the Nintendo Wii.
Changes:
Adding a menu by pressing the pause button HOME.
CashMan’s Productions updated their Quiz game for the Nintendo Wii.
Changes:
Adding a menu by pressing the pause button HOME.
Steve Corey updated his port of PrBoom to the Nintendo Wii. PrBoom is a cross-platform version of the classic 3D first person shooter Doom from id Software.
Changes:
– IR input based on raw values (and seems smoother, IMO)
– BFG/weapon switching bug fixed
– Added (small) IR crosshair, to help with aiming
http://wiidevelopment.blogspot.com/2008/10/wiidoom-031-released.html
Crayon has updated his Tic Tac Toe game for Nintendo Wii.
Changes:
– Wii light is turn on when writing to SD card
– Wordwrap function
– A different hover color for player 1
– Fixed finger weird behaviour on screen edge
– Fade out when exiting game
MPlayerWii is an audio/video player. It is a native port of the MPlayer media player. It will play almost any kind of audio file but still needs improvement on video playback.
Changes:
– fixed screen color depth/banding issues (uses code from dhewg’s mplayer port)
– added progress bar osd display during seek/volume on videos
Hermes has updated his PC Engine emulator for the Nintendo Wii.
Changes:
fixed: save bug
http://www.elotrolado.net/hilo_emulador-wiiengine-1-5b_1087551
Tantric has taken on Emu_Kidid’s port of VisualBoy Advance a Nintendo Gameboy Mono, Color and Advance emulator for the Nintendo Wii and released a completely new and rewritten version.
Changes:
– New core! The core is now a custom combination of VBA-M and VBA 1.72
– Added DVD, SMB, ZIP, GameCube MC support
– Faster USB/SD speeds
– Screen alignment and flickering problems fixed 128K save support added
– Better emulation speeds. Should now be nearly full speed all the time for most games.
– Turbo speed feature. Mapped to right C-stick (classic controller & Gamecube controller), and A+B for wiimote
– Controller mapping preferences bug fixed. Your preferences will reset automatically to correct any problems in your preferences file
– Many other tweaks behind the scenes
Discussion: http://www.tehskeen.com/forums/showthread.php?p=41389#post41389
Thanks to www.tehskeen.com for the news!
SD Explorer is an SD card file manager with the following possibilities:
– create directories
– delete directories recursively
– create empty files
– delete files
– move and rename dirs and files
– copy files
CashMan’s Productions updated their Quiz game for the Nintendo Wii.
Changes:
– Adding a new game mode: Free Mode
– The neon DVD player Wii reproduces the effect of the display text “Good answer” at a right answer.
– Fixed bug flicker of the screen when viewing “Good answer” or “Wrong”
– Improved video mode GRRLIB (Thanks Wil!)
– Recode of GFX
– Using the latest version of the libogc to correct all the bugs displays and other bugs
– Various improvements and bug fixes
Thanks to www.nintendomax.com for the news.
MPlayerWii is an audio/video player. It is a native port of the MPlayer media player. It will play almost any kind of audio file but still needs improvement on video playback.
Changes:
– huge speedup on USB devices (thanks to rodries and Hermes)
– added classic controller support to position and scale the video display
Hermes has updated his PC Engine emulator for the Nintendo Wii.
Changes:
Program improvements:
– Support added to load/save program configuration.
– Support added for usb mass storage: You can use ROMS from USB and SD devices using the [SD] or [USB] entries to change the device.
– Improvements in LIBFAT. See: http://www.elotrolado.net/hilo_multi-libfat-con-cache-mejorada-v2_1102626
– Audio mixer optimized to avoid the overload of the Sound Interrupt Vector.
– Support added for Gamecube Controller. To use in the menu:
– Digital pad and Analog Left: To move in the menu
– Button A: Button A in Wiimote
– Button B: Button B in Wiimote
– Button X: Button PLUS in Wiimote
– Button Y: Button MINUS in Wiimote
– Button START: Button HOME in Wiimote
– Improvements in auto-fire and the strategy to assign the pads. Corrected a bug in pad.c (libogc) that cause a problem with pads unpluggeds (see the source code in ‘libogc’ in the release)Emulation improvements:
– Support added for Gamecube Controller. To use in the emulator:
– Digital pad and Analog Left: PAD of PCE
– Button A: Button I of PCE
– Button B: Button II of PCE
– Button X: Button I of PCE with Auto-fire
– Button Y: Button II of PCE with Auto-fire
– Button START: Button Run of PCE
– Button Z: Button Select of PCE– L + R + START: Configuration Menu
– L + R + A: Screen Capture (to .BMP)
– L + R + Y: Decrease the Sound Volume
– L + R + X: Increase the Sound Volume– Changes in the PAD priority allocation : From Intelligent mode, Gamecube Controllers number have the preference over Wiimote pad. From Direct mode you can use Wiimotes and Gamecubes controllers simultaneously when they have the same index number (for example, you can use Wiimote 1 and GC Controller 1 simultaneously for the player 1, but you can unplug the GC Controller and plug as Controlle 2 to use for the player 2 if you want). I hope you understand to me :$.
CDROM:
– Support added for .bin CD Datas: Now you can use .iso (2048 bytes/sector) or .bin (2352 bytes/sector)
– Support added for .hcd (bincuesplit have support to extract in this format)
– Optimized the CD audio player.
– Added one option to save the sound state with precision(no more tracks starting from the begining when you load the .sav from the news saves)
– Improvements to avoid the track repetition from the begining for one shot tracks.
– Corrected the LBA problem that cause the sound advanced in two seconds.Bincuesplit:
– Improvements in the track extraction method using two methods to compare the .CUE INDEX position datas with the real position of the .bin
– Added the possibility to extract the game datas to .bin (by default .iso)
– Added the possibility to create .hcd (by default .toc)
– Released the source code under GPL Version 2 License
– Uses:
bincuesplit file.cue |–> TOC format. Extract datas to .iso
bincuesplit file.cue bin |–> TOC format. Extract datas to .bin
bincuesplit file.cue hcd |–> HCD format. Extract datas to .iso
bincuesplit file.cue hcd bin |–> HCD format. Extract datas to .bin
http://www.elotrolado.net/hilo_emulador-wiiengine-1-5_1087551