Category: Playstation Portable
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[!] Fix compiling issue from 601
[!] Fixed bug in 1/2 cycle for BlendModes
[~] optimized LookupBlendState
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
Sepulka is Selective Plugin Loader, plugin, that loads other plugins only in a particular case.
http://forums.qj.net/psp-development-forum/172396-release-sepulka-selective-plugin-loader.html
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[~]Updated Some Preview Pics – Thx lupus
[+]Added Option to skip the splash screen
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
Bennu is a high level open source game development suite which focuses on modularity and portability, making it a perfect choice for cross-platform game development.
Although officialy it is only supported on Windows, Linux and GP2X Wiz (on the right), Bennu can run on multiple other platforms, including *BSD, MacOSX and other consoles such as the Wii, Dingoo A320, GP2X, or the classic Xbox.
http://code.google.com/p/bennugd-monolithic/downloads/list
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[+] Auto frame skip is now working (Skips a maximum of every other frame)
[!] Fixed OOT shifted graphics while still showing the missing Heart and other HUD graphics.
[+] Added some additional debug info on vertices’s (both transformed and projected info)
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[!] reverted some changes that broke DOOM64
[~] some minor cleaning
[+] added IsNaN checks for double and floats (Integer mode)
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0