PokeMini Emulator is exactly what it says 🙂
Pokemon Mini picture courtesy of Sesu Prime via the English Wikipedia!
PokeMini Emulator is exactly what it says 🙂
Pokemon Mini picture courtesy of Sesu Prime via the English Wikipedia!
Learn Japanese is a trivia game designed to help people memorize Japanese words.
Release notes:
Good News Everybody! I finally finished work on a new version of my game. Gomen Nasai for the delay, I wanted to focus this release mainly on implementing Japanese kana. Well thanks to intraFont by BenHur, this version now supports Hiragana. I also improved the controls so it’s much more faster and responsive. In Hiragana mode, I added a few punctuation marks, you can access the Comma period and Question marks by hitting R+Square. I’ll include Katakana later. Besides that, other changes include a new Opening PMF Video, New Intro, and I added a extra stage.
I should also take this time to properly credit others on my previous releases. Learn Japanese Versions 1-5 uses Emeric0101’s patched version of InsertWittyName’s Lua Player 0.20, Ver 0.6 uses LuaPlayer Euphoria v8 by Zack, and this current version uses LuaPlayerHM 8.1 by Homemister. Unfortunately, after porting it over I was unable to get the MP3s & Wavs to intermingle with each other, so I had to drop two MP3s. I’ll re-include them later when I switch over to PGE. I’m inching closer to my masterpiece 😀
http://forums.qj.net/psp-development-forum/166327-release-learn-japanese-v0-7-updated.html
Frankie’s Quest is a classic game of minesweeper with role-playing elements.
Wagic is an Heroic Fantasy battle game reproducing the rules of a famous Collectible trading card game. In Wagic, you fight against an AI with your deck of cards. Each time you win, you earn credits to buy more cards in the shop, and improve your deck. Wagic runs also on Windows and Linux.
Changes:
* Hundreds of new cards (and new sets), mostly thanks to the work of Zethfox and Dr. Solomat. Wagic now allows you to play with more than 12?000 cards (more than 6700 unique cards)
* (PSP) Improved performance with firmwares 5.5x and 6.xx. TN Hen users should see a major improvement when running the game from the XMB. In worst cases, Wagic 0.13 used to take 20 seconds to launch from the XMB, this should now be instant.
* New deck selection menus in “classic†game mode, and in the deck editor (Mnguyen, abrasax)
* Opponents decks now need to be unlocked. Just play normally, and they will be naturally and progressively unlocked 🙂
* Mouse support in windows and Linux (We now have two windows versions, check the Download section for details) (Xawotihs)
* Various AI improvements by Zethfox
* Added Japanese font support (we need translators!) and improved Chinese font support (J, linshier)
* 6 new AI opponents (Zethfox)
* New wallpaper by Kaioshin
* Possibility to save as “AI Deck†in the deck editor so that you can easily play against new opponents without having to create the decks on a PC (mnguyen)
* Many, Many, many bug fixes, including some performance improvements (thanks to all devs but especially Mootpoint!)
Puck Man is a Pacman style game for PSP. The game features an own level editor!
http://forums.qj.net/psp-development-forum/174450-release-puck-man.html
X-Tris is a Tetris style game for PSP.
Changes:
-sounds added
-music added
-new logo added
-new background (in vsh menu)
http://forums.qj.net/psp-development-forum/174449-release-x-tris-v1-01-a.html
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[~] Rewrote kernelbuttons lib using a different assumption (works now in newer firmwares)
[~] Small change to allow Daedalus to work under Hen
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
General release notes:
The last ScummVM release in this year just has been released. This is a maintenance release and is aimed to fix several important bugs since 1.2.0. Particularly we added Hungarian and Brazilian translations of the GUI, and made bugfixes to the Cruise, Groovie and Lure engines.
Changes:
1.2.1 (2010-12-19)
General
– Add Hungarian translation.
– Add Brazilian Portuguese translation.Cruise:
– Fixed a problem with Raoul appearing when examining the BookGroovie:
– Fixed a regression that made the Russian version of T7G crash.Lure:
– Fixed several NPC movement bugs
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[!] Fixes in game audio pitch glitch(Salvy)
[!] Fix Load Ucode detect glitch(Salvy)
[!] Fix stride detection
[!] Reworked Dlist processing for additional speed up
[!] Tuned inbuilt profilers output to 80 char wide screen
[!] Reworked and inlined functions in PSPRenderer for speed up
[+] Its possible to launch ROM from PSPlink prompt skipping GUI (ex. -> ./Daedalus.prx “Roms/StarFox 64.v64”)
[+] Faster N64 fixedpoint matrix loading
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
Mobile Assault is a multi platform, 3D, top down, arcade style helicopter game by Codetactics. The Playstation Portable version is free, while the iPhone version isn’t.